Support for
RWS Pocket Caves added. This was quick as there are only about 20 tiles in the pack, my 2das already supported it, and little work was needed on the tile models. I wanted to get this in there since it's designed to go with stock caves, which I'd already fixed.
Support for
RWS Pocket Castle added. Another quick one, only around 20 tiles and the only thing that needed to be done to the tiles was set them to use the right ceiling texture for re-texturing (they used a different texture than stock castle tiles).
Support for using RWS Deep Halls textures on other tilesets added. This includes several metal textures, included two versions of riveted metal.
Test of tintable RWS Deep Halls successful. Because Deep Halls uses many specific textures, it will be included in both a stock texture (but adding tint-ability), and a tintable/retexturable version. Deep Halls has something like 120 tiles and so many tintmaps need to be added, my plans for that may take awhile.
500x250https://dl.dropboxusercontent.com/u/3879894/community/tileset_dh_rws_pocket_cave.jpg[/img]
Modifié par kamal_, 19 novembre 2013 - 02:17 .