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ME4 Speculation Time from Sneak Peak!


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#101
JamesFaith

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maaaad365 wrote...

@ James True, but the important events are mentioned in the codex. It wouldn't make any sense do have a game about an izolated incident. ME is great because of the importance of the Reaper invasion. Maybe the game will be a tangent on all the important events in the past. In that case , the story of Saren , Benezia, Hacket and Anderson makes a lot of sense.


I wouldn't say important events but more relevant to story events and new events were later added during series (Drells homeword)

F.e. how many wars and other big armed conflicts were mentioned in Codex between First contact war and Eden Prime?

Four - First contact war, attack on Mindoir,Skyllian Blitz, Torfan.

When on Earth during same time period was more then 50 wars, I doubt that in galaxy, especially in Terminus system, were only four conflicts. And for me war involving few planets isn't less interesting that pangalactic one, in fact it should be even more interesting thanks to more detailed description.

#102
maaaad365

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If the story is interesting enough it can form a new ME game. But we will always compare it with the story of ME 1, 2 and 3. It has to be something on that level to make it a buyable game.

#103
Mcfly616

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JamesFaith wrote...

maaaad365 wrote...

JamesFaith wrote...

This story was partially told in ME: Revelation.


I am familiar with that story. So ,  do you think that they won't pursue that because the story is out ?
If that is the case, then any prequal is dismissed off the bat. We know pretty much everything that happened in the past from the codex, conversations with the characters and from the comic books.


Ehm, we know only about 40 events in 38 years. Not too much, even in 30 years history of my small country happenened more. We know only history of few characters, not whole galaxy.

precisely. I never understood the hate for a game that could potentially take place between the end of the First Contact War and the beginning of the Shepard Trilogy. There's 30 years of time between the 2 events. The Codex touches on a minuscule percentage of all the events that couldve taken place during that time-span. Not to mention the trillions of beings that inhabit the galaxy, and there are an infinite amount of stories to be told that don't have to do with anything pertaining to Shepard or the Reapers.


It appears to be the ideal setting for those fans that would prefer a smaller-scale narrative (I.e. more of a personal narrative, rather than one of galactic importance.)

#104
Mcfly616

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maaaad365 wrote...

If the story is interesting enough it can form a new ME game. But we will always compare it with the story of ME 1, 2 and 3. It has to be something on that level to make it a buyable game.

no it doesn't. Not at all. In fact, many will tell you that they don't want Bioware trying to make the next Protagonist/Villain/Story live up to Shepard/The Reapers/or the Reaper War.

Many will tell you that they don't want to be the anointed savior of the galaxy again. Many will tell you that they want a more personal story where the events that transpire are less important to the overall galaxy, yet still very important to the characters involved.


It'll sell just fine.


Many fans want to explore the galaxy, and enjoy it without the constant urgency that the threat of galactic extinction and the end of days presents.

Modifié par Mcfly616, 08 novembre 2013 - 07:49 .


#105
Fixers0

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The Mass Effect Universe itself is simply way too small to accommodate any relevant story besides Reaper plot. It's the primary weakness of the trilogy and don't think the Writers  even fully understood this while desigingen the trilogy. Everything that has happend in the universe so far has been building up to the Reaper invasion, every other aspect is considerd mundane and small in comparisson. The ultimate irony here is that the although the designers insisted on having a "large" universe, they irrevocably made the universe smaller and smaller. The very premise has the protagonist jumping through the galaxy in mere minutes, if not seconds. Ultimatly, Mass Effect  is the epitome of "fast" sci-fi, to a point it's effective, but beyond that it start's to get very stale very fast, events feel convulted and contrived, and tensions disolves very fast. My Suggesion: let the next Mass Effect be slow, very slow. there can be action, even a lot. But the players should be constantly reminded that he's just an individual in a universe, something which has been absent  in much of the trilogy.

#106
Sebby

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Fixers0 wrote...

The Mass Effect Universe itself is simply way too small to accommodate any relevant story besides Reaper plot. It's the primary weakness of the trilogy and don't think the Writers  even fully understood this while desigingen the trilogy. Everything that has happend in the universe so far has been building up to the Reaper invasion, every other aspect is considerd mundane and small in comparisson. The ultimate irony here is that the although the designers insisted on having a "large" universe, they irrevocably made the universe smaller and smaller. The very premise has the protagonist jumping through the galaxy in mere minutes, if not seconds. Ultimatly, Mass Effect  is the epitome of "fast" sci-fi, to a point it's effective, but beyond that it start's to get very stale very fast, events feel convulted and contrived, and tensions disolves very fast. My Suggesion: let the next Mass Effect be slow, very slow. there can be action, even a lot. But the players should be constantly reminded that he's just an individual in a universe, something which has been absent  in much of the trilogy.


What also made it small is how they made everyone know each other, TIM knew Saren and Ash's granddad, the second matriarch we bump into "just happens" to be Liara's other parent, all the import cameos,etc.

#107
LisuPL

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Seboist wrote...

Fixers0 wrote...

The Mass Effect Universe itself is simply way too small to accommodate any relevant story besides Reaper plot. It's the primary weakness of the trilogy and don't think the Writers  even fully understood this while desigingen the trilogy. Everything that has happend in the universe so far has been building up to the Reaper invasion, every other aspect is considerd mundane and small in comparisson. The ultimate irony here is that the although the designers insisted on having a "large" universe, they irrevocably made the universe smaller and smaller. The very premise has the protagonist jumping through the galaxy in mere minutes, if not seconds. Ultimatly, Mass Effect  is the epitome of "fast" sci-fi, to a point it's effective, but beyond that it start's to get very stale very fast, events feel convulted and contrived, and tensions disolves very fast. My Suggesion: let the next Mass Effect be slow, very slow. there can be action, even a lot. But the players should be constantly reminded that he's just an individual in a universe, something which has been absent  in much of the trilogy.


What also made it small is how they made everyone know each other, TIM knew Saren and Ash's granddad, the second matriarch we bump into "just happens" to be Liara's other parent, all the import cameos,etc.


A universe like ME needs at least 5 GB of space reserved purely for audio to contain dialogue for all those NPC's seen in the series.

There were so many NPC's on the Citadel, that I wondered how awesome it would be if everyone you bump into had something to say, instead of just few NPC's having audio and rest doing pointless patrol routes saying nothing.

New ME should fix that, there should be a ton of NPC's who got a lot to say, ambient dialogue of NPCs with each other while you are just passing by, NPCs walking up to you just to chat about random stuff ect.

Give those NPCs souls BioWare! they don't need to be voiced by expensive actors, we just want to hear them!

#108
maaaad365

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I played the trilogy to get the chance to puch Harbringer in the face at the end - I didn't get that chance btw.

A game with a mundane plot is not what I want. I am sure there are a lot of people who enjoy that, but not me. I hate MMO type game where you do endless small missions, that's not what ME was about.
If they want to change that in ME4 , that's fine, but they will lose a lot of buyers.

#109
crimzontearz

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No thanks....



Though, I'll cry tears of joy if they ever update the trilogy with nothing but next gen graphics (a la Halo Anniversary or Resident Evil back on GameCube) Hell, I don't even need them to change the gameplay mechanics or anything (though, I certainly wouldn't complain if it were improved). It would be less Dev time to just gloss it over with the FrostBite3 engine.....or maybe wait til Next-next gen, and then update.


Sigh that is not what I meant McFly....

#110
dreamgazer

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Seboist wrote...

What also made it small is how they made everyone know each other, TIM knew Saren and Ash's granddad, the second matriarch we bump into "just happens" to be Liara's other parent, all the import cameos,etc.


Some of this can be fun in moderation, but I agree. More of the comic-book-style syndrome settling in.

#111
Linkenski

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Yes, that so much. I really hope ME4 gives you a sense of the scope of the universe again, like ME1 did. That's also why I hope there wont be more than subtle references to ME1-3 characters. I hope it's an all new cast and not the writers shoehorning old characters into the plot again which are all dead-beaten horses at this point IMO.

#112
Arcian

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EntropicAngel wrote...

Arcian wrote...

This is going to be Mass Effect: Judgement, isn't it?


I want you to know it hurts me when you make comments like this.

IT HURTS

No, what hurts are all the surgeries Square Enix had to pay for to turn Cloud Strife into a woman so they could make another FF7, scratch off the 7 and hastily paint on a shoddy 13.

#113
KaiserShep

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dreamgazer wrote...

Seboist wrote...

What also made it small is how they made everyone know each other, TIM knew Saren and Ash's granddad, the second matriarch we bump into "just happens" to be Liara's other parent, all the import cameos,etc.


Some of this can be fun in moderation, but I agree. More of the comic-book-style syndrome settling in.


I like to think that Athyeta isn't really there by chance, since we find out that she's been keeping tabs on Liara the whole time. 

#114
Linkenski

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There's always ways to justify things that seem forced in storytelling but to me Athyeta's connection just seems contrived after we saw her in ME2.

Also, off-topic now we talk about Athyeta; why the hell does she look neither like drunk-shep-vision's skinny Athyeta nor the chunky smokey lady she normally looked like in the Illium bar, in ME3? I didn't realise who she was until the second playthrough.

#115
dreamgazer

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Arcian wrote...

EntropicAngel wrote...

Arcian wrote...

This is going to be Mass Effect: Judgement, isn't it?


I want you to know it hurts me when you make comments like this.

IT HURTS

No, what hurts are all the surgeries Square Enix had to pay for to turn Cloud Strife into a woman so they could make another FF7, scratch off the 7 and hastily paint on a shoddy 13.


Image IPB

Hope you've got an X-Potion to soothe that pain.

#116
KaiserShep

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I'm more concerned about why Admiral Koris got rid of his sweet pink and white armor.

#117
Arcian

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dreamgazer wrote...

Arcian wrote...

EntropicAngel wrote...

Arcian wrote...

This is going to be Mass Effect: Judgement, isn't it?


I want you to know it hurts me when you make comments like this.

IT HURTS

No, what hurts are all the surgeries Square Enix had to pay for to turn Cloud Strife into a woman so they could make another FF7, scratch off the 7 and hastily paint on a shoddy 13.


Hope you've got an X-Potion to soothe that pain.

They completely replaced all of his blood with morphine and it still doesn't soothe the pain. He hasn't been this miserable since Sephiroth turned Aeris into Masamune Shish-Kebab.

Modifié par Arcian, 09 novembre 2013 - 12:36 .


#118
Mcfly616

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crimzontearz wrote...

No thanks....



Though, I'll cry tears of joy if they ever update the trilogy with nothing but next gen graphics (a la Halo Anniversary or Resident Evil back on GameCube) Hell, I don't even need them to change the gameplay mechanics or anything (though, I certainly wouldn't complain if it were improved). It would be less Dev time to just gloss it over with the FrostBite3 engine.....or maybe wait til Next-next gen, and then update.


Sigh that is not what I meant McFly....




All you said was " Reboot ≠ same ending...."


Which I said "No Thanks" to....


Then I added something I wouldn't mind seeing.


What's not to get? Pretty straightforward.



Sigh don't overthink it crimzon....

#119
Guest_EntropicAngel_*

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KwangtungTiger wrote...

Where are you getting this info from? ME2 and ME3 had 2 years between them total. That could put the next release as soon as the 1st quarter of  2014.

It would make alot of sense to put it out for the xbox 360 and PS3 for financial reasons. Not everyone is going to jump on the next gen consoles ( especially the Xbox One with all the negative reviews going around ).


ME2 and ME3 were sequels. They used generally the same characters and focused on the same themes. That's not, in any way, comparable to a game with a completely different protagonist with different characters and a different plot.

What makes you think people won't be on the next gen consoles two years after their release? I suspect the market will be pretty much next-gen by then.

#120
Guest_EntropicAngel_*

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AlanC9 wrote...

rashie wrote...
Not everyone lives in places where good and stable connections is available 100% of the time when people could want to play. 


What percentage are we talking about here? I haven't looked up broadband penetration data in a while.


It must also be noted that some people, like myself, don't have house internet simply because we don't need it. I'm not about to pay for that just so some hack can keep their fingers inside my PC while I'm playing the game.

It certainly means I miss out on stuff I want to play. TOR, looking like The Crew and The Division, Anno 2070. But it's just not worth it to me.

#121
Guest_EntropicAngel_*

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Arcian wrote...

No, what hurts are all the surgeries Square Enix had to pay for to turn Cloud Strife into a woman so they could make another FF7, scratch off the 7 and hastily paint on a shoddy 13.


You're harsh.

#122
Dr. Megaverse

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dreamgazer wrote...

Arcian wrote...

EntropicAngel wrote...

Arcian wrote...

This is going to be Mass Effect: Judgement, isn't it?


I want you to know it hurts me when you make comments like this.

IT HURTS

No, what hurts are all the surgeries Square Enix had to pay for to turn Cloud Strife into a woman so they could make another FF7, scratch off the 7 and hastily paint on a shoddy 13.


Image IPB

Hope you've got an X-Potion to soothe that pain.


Wow dream, most of the time, I find you a little overly snarky personally...but dat meme....wow, saved. :happy:

#123
KwangtungTiger

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EntropicAngel wrote...

KwangtungTiger wrote...

Where are you getting this info from? ME2 and ME3 had 2 years between them total. That could put the next release as soon as the 1st quarter of  2014.

It would make alot of sense to put it out for the xbox 360 and PS3 for financial reasons. Not everyone is going to jump on the next gen consoles ( especially the Xbox One with all the negative reviews going around ).


ME2 and ME3 were sequels. They used generally the same characters and focused on the same themes. That's not, in any way, comparable to a game with a completely different protagonist with different characters and a different plot.

What makes you think people won't be on the next gen consoles two years after their release? I suspect the market will be pretty much next-gen by then.


My main point was about the money. Look..........If they can still make a good amount of profit on an older gen console they will. Madden 12 was still put out on the PS2 why? Because there was a profit to be made.

PS3 release 11/2006 and Madden 12 release 8/2011

Modifié par KwangtungTiger, 09 novembre 2013 - 05:41 .


#124
Arcian

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EntropicAngel wrote...

Arcian wrote...

No, what hurts are all the surgeries Square Enix had to pay for to turn Cloud Strife into a woman so they could make another FF7, scratch off the 7 and hastily paint on a shoddy 13.


You're harsh.

You wouldn't have me any other way, EA.

#125
PnXMarcin1PL

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Maybe ME4 is about becoming Saren that wants to help the Reapers and fails ?