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ME4 Speculation Time from Sneak Peak!


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#126
Stakrin

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Just for the fun of it, I'll bite.

What if the technology is unknown not because it's from the future-but from the past? Maybe it's prothean tech.
But ! Then it's still a sequel! Maybe, that reach was rebuilt!
Liara and Javik had a daughter, who had more daughters, and all those daughters revived their father/grandfathers tech to integrate it into the modern galaxy, which is 23rd century now.

#127
crimzontearz

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All you said was " Reboot ≠ same ending...."


Which I said "No Thanks" to....


Then I added something I wouldn't mind seeing.


What's not to get? Pretty straightforward.



Sigh don't overthink it crimzon....

I was responding to the person who said they do not want a reboot because it would have the same ending as ME3....to which I said Reboot ≠ same ending

#128
Han Shot First

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PnXMarcin1PL wrote...

Maybe ME4 is about becoming Saren that wants to help the Reapers and fails ?


In an interview Mac Walters stated that the next Mass Effect game will have no connection to the 'Shepard events.'
Unless he phrased that really poorly, the next game will have no connection whatsoever to the events of the first three Mass Effect games. That would mean that the next game would either be a prequel with no connection to the Reaper War, an alternate timeline where the events of the Reaper War never occur, or a setting on the same timeline but set in another galaxy.

#129
Iakus

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Han Shot First wrote...

PnXMarcin1PL wrote...

Maybe ME4 is about becoming Saren that wants to help the Reapers and fails ?


In an interview Mac Walters stated that the next Mass Effect game will have no connection to the 'Shepard events.'
Unless he phrased that really poorly, the next game will have no connection whatsoever to the events of the first three Mass Effect games. That would mean that the next game would either be a prequel with no connection to the Reaper War, an alternate timeline where the events of the Reaper War never occur, or a setting on the same timeline but set in another galaxy.


I'd say another galaxy is unlikely, unless they want to wreck what lore remains in Mass Effect.

By any known ftl means, it would take thousands of years to reach another galaxy without a relay.  And a relay into the Milky Way would mean the ME3 ending would follow into this other galaxy.  So another galaxy would have to mean a whole new batch of races, governments, and such with no connection to the Mass Effect universe we have come to know at all.

I suppose there's also the possibility of a timeline where the Reaper War happened, but unfolded in a way contrary to any possible canon The Crucible did something other than Red, Green, or Blue, Shepard never made it to the Citadel, and it was Anderson who met the Catalyst, or even more divergent events. 

#130
Mcfly616

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crimzontearz wrote...

I was responding to the person who said they do not want a reboot because it would have the same ending as ME3....to which I said Reboot ≠ same ending



Yeah, I know. Reading it now, I guess I should've addressed it differently. As it is now, I admit it's quite vague. I was simply saying "No thanks" to the idea of Rebooting the Shepard Trilogy at all, at this point.

#131
Han Shot First

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iakus wrote...

Han Shot First wrote...

PnXMarcin1PL wrote...

Maybe ME4 is about becoming Saren that wants to help the Reapers and fails ?


In an interview Mac Walters stated that the next Mass Effect game will have no connection to the 'Shepard events.'
Unless he phrased that really poorly, the next game will have no connection whatsoever to the events of the first three Mass Effect games. That would mean that the next game would either be a prequel with no connection to the Reaper War, an alternate timeline where the events of the Reaper War never occur, or a setting on the same timeline but set in another galaxy.


I'd say another galaxy is unlikely, unless they want to wreck what lore remains in Mass Effect.

By any known ftl means, it would take thousands of years to reach another galaxy without a relay.  And a relay into the Milky Way would mean the ME3 ending would follow into this other galaxy.  So another galaxy would have to mean a whole new batch of races, governments, and such with no connection to the Mass Effect universe we have come to know at all.

I suppose there's also the possibility of a timeline where the Reaper War happened, but unfolded in a way contrary to any possible canon The Crucible did something other than Red, Green, or Blue, Shepard never made it to the Citadel, and it was Anderson who met the Catalyst, or even more divergent events. 



Another galaxy would be doable so long as the means to getting there didn't involve conventional FTL. They could get around the distance restrictions by having a previously unmapped relay link to a star system in Andromeda, for example. By Mass Effect 3 only about 1% of the Milky Way had been explored so there are plenty of relays that would link to regions unknown.

I prefer to see a sequel set in the Milky Way personally, but a Star Trek Voyager plotline would be more palatable for me than a prequel or a separate continuity.

Modifié par Han Shot First, 09 novembre 2013 - 06:59 .


#132
AlanC9

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What's the advantage of a separate galaxy? Most of the one we were in wasn't charted.

#133
Han Shot First

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AlanC9 wrote...

What's the advantage of a separate galaxy? Most of the one we were in wasn't charted.


I prefer a sequel set in the Milky Way, so I don't see a separate galaxy setting as being ideal. I just prefer it to a prequel or alternate continuity. In terms of interest for me it would go: Sequel > Separate Galaxy > Prequel > Alternate Continuity

An alternate continuity has no appeal to me because it is like the events of the first three games never happened. If there is going to be no continuity why even make another Mass Effect game? Why not just have a new Sci Fi IP? Prequels don't have much of an appeal either because the events of a prequel occur in a setting that already has a canon outcome. The setting would greatly limit player agency and there would be very little room for the writers to pull off any surprises.

I'm not too crazy about a separate galaxy setting either, but I find it more palatable than the other two options because it doesn't completely jettison the Shepard trilogy and because the protagonist won't be constrained by already established canon.

#134
Iakus

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Han Shot First wrote...

Another galaxy would be doable so long as the means to getting there didn't involve conventional FTL. They could get around the distance restrictions by having a previously unmapped relay link to a star system in Andromeda, for example. By Mass Effect 3 only about 1% of the Milky Way had been explored so there are plenty of relays that would link to regions unknown.

I prefer to see a sequel set in the Milky Way personally, but a Star Trek Voyager plotline would be more palatable for me than a prequel or a separate continuity.


The problem is, a relay from the milky Way to another galaxy would mean Shepard's final chocie with the Crucible would follow through to there.  And that choice, more than any other, is something Bioware will want to stay far, far away from.  That's actually a problem with setting the game anywhere within range of a relay.  They'd need to uncover a Stargate or some other completely unconnected technology to get somewhere that could conceivably have escaped teh Crucible.

As for a break in continuity:  as far as I'm concerned, Shepard's story is done.  There's no need to continue from it at all.  Any more than Neverwinter Nights continues from Baldur's Gate, though they both take place on Faerun in the Forgotten Realms

#135
Phoenix_Also_Rises

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Image IPB


After sifting through the internetz and squinting at pointlessly enlarged versions of the pictures (where is the CSI enhance option when you effing need it), I must say the concept are on the second picture on the left of the dev does look like a number of mechanical gauntlets. Some of them have gun attachments, some of them dont, the details are really difficult to make out, but after a tequila shot (or three), they kiiiiiiiiiiiiiiiiinda resemble an Omnitool, no?

My hypothesis is that MEN (never gonna get tired of it) is a sequel set in the technological Dark Age after the events of Game One through Three and the various races are trying to rebuild/re-adapt to new conditions and they are developing primitive tech that is supposed to replace the more advanced, no longer usable devices.

Thoughts?

Modifié par Phoenix_Also_Rises, 09 novembre 2013 - 07:48 .


#136
AlanC9

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I would like that just fine.

#137
JamesFaith

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Han Shot First wrote...
Prequels don't have much of an appeal either because the events of a prequel occur in a setting that already has a canon outcome. The setting would greatly limit player agency and there would be very little room for the writers to pull off any surprises.


There are three basic types of prequels.

1) Prequel to known events.
2) Prequel about history of known characters.
3) Prequel set in same fictional universe but without direct connection to known characters or events.

And number 3, most possible option if they chose prequel, had no problem with canon outcome, because these events are new and previously uknown, so they weren't canonised yet.

Modifié par JamesFaith, 09 novembre 2013 - 07:54 .


#138
Mcfly616

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JamesFaith wrote...

3) Prequel set in same fictional universe but without direct connection to known characters or events.

And number 3, most possible option if they chose prequel, had no problem with canon outcome, because these events are new and previously uknown, so they weren't canonised yet.

precisely

#139
Mcfly616

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Has anybody stumbled upon the 10 other pics floating around the internet?

Modifié par Mcfly616, 09 novembre 2013 - 08:49 .


#140
Phoenix_Also_Rises

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Mcfly616 wrote...

Has anybody stumbled upon the 10 other pics floating arount the internet?


I was just about to ask that :D 

http://kotaku.com/ou...fect-1460435623

#141
crimzontearz

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[/quote]Yeah, I know. Reading it now, I guess I should've addressed it differently. As it is now, I admit it's quite vague. I was simply saying "No thanks" to the idea of Rebooting the Shepard Trilogy at all, at this point. [/quote]

Reboot ≠ Shepard

Remember we also discussed this before

#142
crimzontearz

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Wtf is wrong with the quotes today?

#143
LisuPL

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Holy damn, the idea that our galaxy would be connected to other galaxies through undiscovered "mega" relays seems comfy and cheaply, but at the same time awesome.

This would generally be a great way to avoid the endings and move onwards exploring the unknown.

Modifié par LisuPL, 09 novembre 2013 - 09:35 .


#144
Nitrocuban

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LisuPL wrote...

Holy damn, the idea that our galaxy would be connected to other galaxies through undiscovered "mega" relays seems comfy and cheaply, but at the same time awesome.

This would generally be a great way to avoid the endings and move onwards exploring the unknown.


Sounds like the story of Stargate Atlantis to me.

#145
Han Shot First

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LisuPL wrote...

Holy damn, the idea that our galaxy would be connected to other galaxies through undiscovered "mega" relays seems comfy and cheaply, but at the same time awesome.

This would generally be a great way to avoid the endings and move onwards exploring the unknown.


Exploring new hubs and regions of the Mass Effect universe would be fun, as would meeting new species. On the other hand all the familiar hubs and species would be left behind. Other than perhaps crew members of the player character's ship, there wouldn't be Turians, or Asari, or Salarians, ect.

#146
Zan51

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I was watching the pilot of Stargate Atlantis yesterday (was a fan at the time, still am of all things Stargate) and that game fell on its face when it shouldn't have. How in hell they managed to screw up a game set in such a rich setting as Stargate beggars belief.
Enough of that, however,
I assume some of the ideas generated in the whole 3 series are now well up for grabs. I can see endless versions of those ideas making excellent games. The Wraith were an excellent foe, and one that I would like to see the likes of in a game.

I said before in another thread that I think the way to go might be as Humans living under the Protheans and fighting for independence. We could be at a point where the races that were unevolved in our ME timeline are now evolved, like the Asari, Salarians etc. That would leave us open for all sorts of explorations and gathering allies to start a rebellion against the Protheans to share power in that Universe. That could make a good game, and use the ME Universe in a positive way, leaving us free to have familiar species with us as well as for Devs to introduce new prominent ones from the time of the Protheans. A game where the Younger Species Rebel, in other words.
And I love the idea of mega-Relays, possibly built by the Protheans.

Modifié par Zan51, 10 novembre 2013 - 02:34 .


#147
Linkenski

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JamesFaith wrote...

Han Shot First wrote...
Prequels don't have much of an appeal either because the events of a prequel occur in a setting that already has a canon outcome. The setting would greatly limit player agency and there would be very little room for the writers to pull off any surprises.


There are three basic types of prequels.

1) Prequel to known events.
2) Prequel about history of known characters.
3) Prequel set in same fictional universe but without direct connection to known characters or events.

And number 3, most possible option if they chose prequel, had no problem with canon outcome, because these events are new and previously uknown, so they weren't canonised yet.

Just wanted to say that Hideo Kojima pulled number 2 off excellently with MGS3, and it did have a lot of surprises because it introduced new characters alongside the known ones that left you with surprises.

A thing to avoid, should they choose 1 or 2 in their type of prequel is, 1) avoid scenes where any of the known characters are on the brink of death, because this calls for tension, but the suspense isn't there if you know they survive because of the canon timeline. 2) Avoid delving into the characters that have already had plenty of screentime in the future of their timeline. Big Boss (aka. protagonist in MGS3 and "foe" in MGS1 and 4) didn't have a lot of characterization due to limited screentime in the first games so in MGS3 he was pretty much a blank slate for the writers, which made for a compelling character arc.

#148
cavs25

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Hopefully it's not a prequel, I don't really like prequels in stories like these.

#149
Sion1138

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A reboot would be just dandy.

#150
SwobyJ

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Mega-Relay - I'm pretty 'against' this, because I think this galaxy still has a lot left to offer before expanding past it. Not saying we can't visit beyond the Milky Way.. just that I'd prefer the story still take place primarily on it for now.

Prequel - Only cool with it if there's a twist to it. I dunno exactly, but if we could enter the minds of indoctrinated individuals from the past in order to investigate things, in missions, I'd maybe be up for that. (Just a random example with Assassin's Creed a bit on my mind)
What I wouldn't be cool with is a whole game taking place during known conflicts like the Rachni Wars, First Contact War, Unification War, Reaper War, Prothian Reaper War, etc etc, even IF they have extra info to them like the comics did for FCW with Jack Harper/TIM.

Sequel - I have my own ideas on how this could work that would be considered pretty nuts by most of BSN so whatever :P. I WILL say that it seems impossible to me for them to do a full-on 'Control with Reapers hanging around and Synthesis with green glowy eyes and Reapers hanging around' story in itself. Something has to be changed, or explored, or revealed to us. Doesn't have to be I.T. or anything in itself - just something that works.

Alternate Universe - In itself, I really dislike this. Shepard should matter, even if the next game's events wouldn't relate (and I'll repeat myself from before; to relate does not = to reference) to Shepard's journey.
My fun headcanon is that Shepard was gradually indoctrinated the whole series, meaning that while the overall journey matters, and shaped a person/player who made the choices on the screen, an outsider's POV would be very neat. That would be 'AU but not AU' in a way.*
But even that has issues, maybe significant ones. It's just fun for me to think about :P

Mega Sequel (10,000s years in future) - Eh, I'll look into it. Nothing immediately against it. :)

Reboot - Nope. Hellz no.



*-cough- and it would also allow up to several more 'CloneShep'-like boss fights hehehe.

Modifié par SwobyJ, 11 novembre 2013 - 12:32 .