ElitePinecone wrote...
Also, I think the original poster maybe lumps all singleplayer fans together as wanting detailed conversations, characterisation, romances, etc, when in reality maybe some of them sincerely just want to hack at things with swords and lob fireballs at darkspawn. Maybe a lot of them like both aspects of the games.
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That was me.
And I assure you - My focus is never into lumping all S/P fans into wanting one package.
Last thing I'm intending. I am quite sorry if any of my posts came across that way.
If you've seen my posts around BSN, you may see that I like to recognize the plurality of tastes.
But at the same time, I do try to speak out at times for the finer things - that Bioware has shown they can do in the past, concerned they will move too far from depth focus to shiny object approach.
In other words, change in BIGGER ways - their final output - the game we play.
Heck, I even recognized the value of MP in this thread and that it's the way of the future, whether we S/P players like it or not.
But there's still a finer point that I was making in terms of the whole design process and Zot alocation (Pg 11, post 3) - which ultimately decides the game focus, feel, content, etc..
PS. Again it bears repeating. I did enjoy both DAs and all 3 MEs.
But yes, I did feel ME3 was starting to feel more FPS with cutting some story-line detail.
I could feel something was missing. But whatever. Bioware does - what it does.
That's the way it goes.
Cheers.