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Who's opposed to Dragon Age Multiplayer?


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#426
Iakus

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MarchWaltz wrote...

Allan Schumacher:

Says he doesn't post in threads like these.

Posts in threads like these :)


And I totally respect him for taking an active intrest in what we want and don't want.

#427
AngryFrozenWater

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If I want to play a MP game then I like to play one that is designed from the ground up as being one. Obviously BF is a MP game and no matter how much effort is put in the SP campaign it will be inferior to BF's MP modes. The same is true for SP games that have MP added to them in the hope that these sell better. But of course we now have a new phenomenon: Monetizing. It is easier and thus more lucrative to add microtransactions to MP then it is to do the same for SP. Of course it is absolutely nonsense to assume that such games sell better. Skyrim, for an example, sold great and it sold better than any DA SP game to date. You may not like the game, but it didn't need MP to sell really well. So I rather wish that BW sticks with something it is good at: SP storytelling.

Modifié par AngryFrozenWater, 09 novembre 2013 - 06:18 .


#428
Usefull_idiot

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Me.

#429
Schneidend

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AngryFrozenWater wrote...

If I want to play a MP game then I like to play one that is designed from the ground up as being one. Obviously BF is a MP game and no matter how much effort is put in the SP campaign it will be inferior to BF's MP modes. The same is true for SP games that have MP added to them in the hope that these sell better. But of course we now have a new phenomenon: Monetizing. It is easier and thus more lucrative to add microtransactions to MP then it is to do the same for SP. Of course it is absolutely nonsense to assume that such games sell better. Skyrim, for an example, sold great and it sold better than any DA SP game to date. You may not like the game, but it didn't need MP to sell really well. So I rather wish that BW sticks with something it is good at: SP storytelling.


And I want MP in Skyrim, as well. To be able to co-operatively adventure with my friends would be amazing.

The comparison to Battlefield is flawed. I don't think anybody here is asking for some kind of team deathmatch or capture the flag type of mode. Personally, I just want to be able to play through the single-player with friends. That's my dream multiplayer component in any party/squad-based RPG.

#430
slimgrin

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Usefull_idiot wrote...

Me.


Lol, we have a winner.

#431
AngryFrozenWater

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Schneidend wrote...

And I want MP in Skyrim, as well. To be able to co-operatively adventure with my friends would be amazing.

The comparison to Battlefield is flawed. I don't think anybody here is asking for some kind of team deathmatch or capture the flag type of mode. Personally, I just want to be able to play through the single-player with friends. That's my dream multiplayer component in any party/squad-based RPG.

It is not flawed at all. The example is not intended as a would be mode for the MP in DA:I. Of course you know that. You just want to disagree. It's fine that you like MP in DA:I, but do not waste my time.

Modifié par AngryFrozenWater, 09 novembre 2013 - 06:38 .


#432
Vilegrim

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As long as MP has no influence on, or interaction with single player, I have no issues with it being included. Meaning the combat system isn't changed in SP to work better in MP, no readiness score etc etc.

#433
Cutlass Jack

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I'm sure the MP mode, whatever it is, will be relatively harmless. Still its resources in any game are finite, not infinite. I'd rather all potential resources were applied to the Single Player game.

Given a choice between Multiplayer and say another fully fleshed out companion, or questline, I know what I'd pick. Also remember that a multiplayer mode is not even slightly the same thing as having Co-Op in the main storyline.

Modifié par Cutlass Jack, 09 novembre 2013 - 06:46 .


#434
Mr. Homebody

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I am opposed to multiplayer in Dragon Age . For me it is very simple. The more multiplayer means the less singleplayer. Games are giving me a possibility to experience adventure in "other world", to engage in immersive story. It's like reading a book but with far bigger potential because of the interactivity. I have no desire to add other people from our "ordinary world" to this experience.

Of course, if I buy the game and it has multiplayer mode, I will try it. But it doesn't mean that I want it in the game. It means only that I want to experience everything that this game represents. I have played ME 3 multiplayer, it was fun and yet I would happily exchange it for one minute longer storyline in singleplayer campaign.

Unfortunatelly connection between multiplayer and singleplayer in ME 3 is noticeable. ME 3 is still a great game but if Bioware is happy with "how succesful multiplaer mode is" then I am starting to worry...

#435
someguy1231

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badboy64 wrote...
More than 99% of the people here play will be playing the for the game for the SP only.


Well, considering we still don't know whether it will have MP yet, I think it's safe to say that 100% of the people currently interested in the game are interested in the SP only. :whistle:

Seriously, though, people said the same thing about ME3 having multiplayer, and I've mockingly referred to history repeating itself many times in this thread. You're just playing right into my hands by resorting to such absurd hyperbole.

badboy64 wrote...
Have you even played any of
the DA games or even completed any of the DA games? Looks like you only
play ME3 for the MP experience only. It doesn't even belong in a DA
series game period.


I have played DA:O and all of its DLC, haven't played DA2 because of the negative reactions, and have completed all 3 ME games. Yes, I do enjoy it's MP, but I enjoyed the SP as well, enough to do multiple playthroughs. Believe it or not, some people can enjoy both SP and MP.

badboy64 wrote...
It doesn't even belong in a DA series game period.


And who decides what does belong in a DA game? You? The only people who decide that are Bioware, and possibly a few higher-ups at EA.

#436
AlanC9

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Mr. Homebody wrote...

I am opposed to multiplayer in Dragon Age . For me it is very simple. The more multiplayer means the less singleplayer. Games are giving me a possibility to experience adventure in "other world", to engage in immersive story. It's like reading a book but with far bigger potential because of the interactivity. I have no desire to add other people from our "ordinary world" to this experience.


Do we actually know the italed to be true? Why would the funding for a project with or without MP be the same?

Modifié par AlanC9, 09 novembre 2013 - 07:29 .


#437
AlanC9

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Vilegrim wrote...

As long as MP has no influence on, or interaction with single player, I have no issues with it being included. Meaning the combat system isn't changed in SP to work better in MP, no readiness score etc etc.


Hell, I'd be OK with  something like readiness the way it's implemented in ME3 post-EC. As it stands playing ME3 MP makes the SP experience worse, but this can't hurt me since I have no interest in MP. And if someone else wants to get free points or whatever, ain't my problem.

Modifié par AlanC9, 09 novembre 2013 - 07:33 .


#438
someguy1231

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Mr. Homebody wrote...

I am opposed to multiplayer in Dragon Age . For me it is very simple. The more multiplayer means the less singleplayer.


Game development is not a zero-sum game. If a game is going to have a large feature added to it, the publisher allocates additional resources toward it, resources which the game otherwise wouldn't have if it didn't have that feature.

Christ, Bioware has said this countless times, including in this very thread, but some people still believe otherwise? (Granted, some of them are just whining that said resources aren't being added to the SP, but still...)

#439
someguy1231

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Vilegrim wrote...

As long as MP has no influence on, or interaction with single player, I have no issues with it being included. Meaning the combat system isn't changed in SP to work better in MP, no readiness score etc etc.


This is pretty much the only valid reason to object to MP.

#440
AlanC9

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Actually, I've always suspected that DA:O's combat might have been better if it had undergone a MP development pass. It's not very well balanced as it stands.

Modifié par AlanC9, 09 novembre 2013 - 07:44 .


#441
KristofCoulson

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someguy1231 wrote...

Mr. Homebody wrote...

I am opposed to multiplayer in Dragon Age . For me it is very simple. The more multiplayer means the less singleplayer.


Game development is not a zero-sum game. If a game is going to have a large feature added to it, the publisher allocates additional resources toward it, resources which the game otherwise wouldn't have if it didn't have that feature.

Christ, Bioware has said this countless times, including in this very thread, but some people still believe otherwise? (Granted, some of them are just whining that said resources aren't being added to the SP, but still...)


Maybe in the game dev world...
In other walks we just get told to do more hours >.<

#442
mickey111

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AlanC9 wrote...

Actually, I've always suspected that
DA:O's combat might have been better if it had undergone a MP
development pass. It's not very well balanced as it stands.


Well it's bad to balance single player combat anyway and MP and SP aren't driven by the same things. People play MP for competition and they play SP for story and variety. I'd say that the whole DA series has been too balanced so far, because most encounters involve two groups of of people with rather similar abilities fighting each other, and that basically what competitive multiplayer is with a few exceptions such as Left 4 Dead. 

Modifié par mickey111, 09 novembre 2013 - 07:56 .


#443
badboy64

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someguy1231 wrote...

badboy64 wrote...
More than 99% of the people here play will be playing the for the game for the SP only.


Well, considering we still don't know whether it will have MP yet, I think it's safe to say that 100% of the people currently interested in the game are interested in the SP only. :whistle:

Seriously, though, people said the same thing about ME3 having multiplayer, and I've mockingly referred to history repeating itself many times in this thread. You're just playing right into my hands by resorting to such absurd hyperbole.

badboy64 wrote...
Have you even played any of
the DA games or even completed any of the DA games? Looks like you only
play ME3 for the MP experience only. It doesn't even belong in a DA
series game period.


I have played DA:O and all of its DLC, haven't played DA2 because of the negative reactions, and have completed all 3 ME games. Yes, I do enjoy it's MP, but I enjoyed the SP as well, enough to do multiple playthroughs. Believe it or not, some people can enjoy both SP and MP.

badboy64 wrote...
It doesn't even belong in a DA series game period.


And who decides what does belong in a DA game? You? The only people who decide that are Bioware, and possibly a few higher-ups at EA.

99% of the people are gonna play SP and say the heck your anticipated MP game reguardless if it is the even put in game at all. Many people have been giving feed back on what they want since the game was announced or did you miss that one by the sticky posted of what they wanted in the game and they listened when people including adding mutilple races when everybody was complained about having only a human as the main character. Go play your MP in ME3 if you like it so much.

#444
Thibax

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Coop Multiplayer? Yes.

I want to play with all of you, sweeties ^^

hahahahahhaha :)

#445
rupok93

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I do not want a tacked on MP mode because it takes away from resources that could be spent on something else. People who are for this bs is the reason games are being ruined. I like MP in MP games only not in a god damn singleplayer RPG that is heavily story based.

Especially not Coop bs. Adding coop in a game like this will heavily decline the quality of the story. YOU are the inquisitor, it should be YOUR experiance nobody else's.

The only thing I may accept is horde mode but they should have it totally seperate from the SP, the sp combat system shouldn't be dumbed down to make it compatible with Mp.

I feel like even if you think that including an mp mode might not affect SP we have seen time and again that it does.

Modifié par rupok93, 09 novembre 2013 - 08:26 .


#446
Little Princess Peach

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I dislike the Idea of Mp in Dragon Age,it just seems out of place to me:/
But I am all for everyone else having fun with it

#447
leaguer of one

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Tharja wrote...

I dislike the Idea of Mp in Dragon Age,it just seems out of place to me:/
But I am all for everyone else having fun with it

Everyone who is ageinst mp...Be just like this person. THIS PERSON WITH THE YANDERE PIC GETS IT!!!

#448
AlanC9

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mickey111 wrote...


Well it's bad to balance single player combat anyway and MP and SP aren't driven by the same things. People play MP for competition and they play SP for story and variety. I'd say that the whole DA series has been too balanced so far, because most encounters involve two groups of of people with rather similar abilities fighting each other, and that basically what competitive multiplayer is with a few exceptions such as Left 4 Dead. 


I don't follow this. What's wrong with balanced combat in SP?

#449
Iakus

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AlanC9 wrote...

mickey111 wrote...


Well it's bad to balance single player combat anyway and MP and SP aren't driven by the same things. People play MP for competition and they play SP for story and variety. I'd say that the whole DA series has been too balanced so far, because most encounters involve two groups of of people with rather similar abilities fighting each other, and that basically what competitive multiplayer is with a few exceptions such as Left 4 Dead. 


I don't follow this. What's wrong with balanced combat in SP?


Nothing.  But he's saying that balancing or single player and balancing for multiplayer are two different things.

#450
AlanC9

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KristofCoulson wrote...

someguy1231 wrote...
Game development is not a zero-sum game. If a game is going to have a large feature added to it, the publisher allocates additional resources toward it, resources which the game otherwise wouldn't have if it didn't have that feature

Christ, Bioware has said this countless times, including in this very thread, but some people still believe otherwise? (Granted, some of them are just whining that said resources aren't being added to the SP, but still...)


Maybe in the game dev world...
In other walks we just get told to do more hours >.<


A company can make as much stuff as it thinks it can sell.  If you need more stuff made than the people you have can do, you can always hire more people. If you need less stuff, you can slack off on hours or start sacking people.