AmstradHero wrote...
Why? Why is having one thing unequivocally more powerful than the other good? From a gaming perspective, there is no reason NOT to pick an option that is hands down superior when compared to any other. Well, yes, there's roleplaying, but I think you'll find that a majority of players would not care enough about roleplaying to deliberately make a mechanical choice that will leave them worse off.
From a developer's perspective, why would you put in content that no one is ever going to use or experience? There isn't any. For a developer, any content that they put in should be FUN and USEFUL for the player. If there are multiple options available, then each of them should be roughly equal in terms of the overall power they provide the player, otherwise, for the majority of players, there is no choice. Given the choice of a +5 axe and a +10 axe for exactly the same cost - players are going to pick the +10 axe, meaning all the effort you put into creating the +5 axe was useless.
I'm not saying "Arcane warrior needsd to be gimped" - but imagine if shapeshifting had actually been good. Imagine you had been able to shapeshift into a dragon or something like that? Imagine that specialisation had actually offered something roughly equivalent to arcane warrior. How would that have been a bad thing?
From a gaming perspective, the point isn't to "win with best option." The point is to "win with what you like."
I bet if you took a poll, you'd find that the overwhelming majority of players don't use an Arcane Warrior (myself included) for every single playthrough simply because it's overpowered. They use whatever they want to use.
And as for few people using content--Gaider made a statement recently commenting on how th DA games lend themselves to plenty of content that is not used by many. I don't think it's any different.
I'll point out again that "FUN and USEFUL" is not, is not,
is not, "most powerful option." And again point out that likely very few players regularly run an Arcane Warrior simply because it's overpowered.
I'm not saying shape-shifting SHOULD have been useless, because it should not have been. It should have been, as you mention, fun and useful. However, fun and useful does not, does not,
does not mean that it must be equal in power to everything else.
You're making two different arguments here. One I agree with, one I disagree with.