Aller au contenu

Photo

Who's opposed to Dragon Age Multiplayer?


710 réponses à ce sujet

#26
Adela

Adela
  • Members
  • 6 633 messages

krul2k wrote...

Look in the DAI forums its posted by developers themselves that a separate budget would be had for MP if it was even included to begin with, nothing from the SP budget would be touched and sepearte time resources etc etc would be had for the MP development again not touching what has been set aside for SP to begin with

where in my statement do i say the fans I KNOW are the majority?


If thats true, then I would have no problem with MP if it didnt affect SP.  The reason I was against it at the beggining when I 1st heard about it, was because it would take away from the SP experience, Ive played MP games before and  I dont like to be rushed when I'm playing the game, I like to take my time and explore everything without someone telling me to hurry up and stuff

#27
Vulpe

Vulpe
  • Members
  • 1 440 messages
 Multiplayer won't take any monetary resources from the SP experience. They get a certain budget for the single player part of the game and another for the multiplayer one. On the other hand, it might take some of the human power, time and the attention of certain people that are responsible for a larger part of the game ( like a developer or map designer or whatever ) .

If they really want to add multiplayer to the game they shouldn't repeat what ME3 did. Make what you want with the MP part of the game, but keep it completly disconnected from the main story. No bonuses to the SP, no separated MP mini - campaign or any other thing like that. A horde mode or a PvP mode would be somehow acceptable, even if this game doesn't need any of this things to be good.

If they want to / must have a social part in the game, they can repeat what they did with DA:O and DA 2 and , if they had any plans for a MP mod, try to redirect the funds and attention in the SP.

Let's not forget that some people might not have good internet and they might suffer in the SP game because of this, depending on the way they implement it. That,in my eyes, is unacceptable, expecialy from a company that made a reputation by delivering engaging and good quality single player experiences. The good part is that the DA team is not the same team that worked on ME3, so fingers crossed that they ( and the ME guys ) learned from their past mistakes.

In conclusion, I don't want any MP in Dragon Age because it doesn't need it and it could damage the SP experience not by taking buget from it, but by taking the attention and manpower that could be used in developing the SP world. 

#28
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

ag99 wrote...

krul2k wrote...

Look in the DAI forums its posted by developers themselves that a separate budget would be had for MP if it was even included to begin with, nothing from the SP budget would be touched and sepearte time resources etc etc would be had for the MP development again not touching what has been set aside for SP to begin with

where in my statement do i say the fans I KNOW are the majority?


If thats true, then I would have no problem with MP if it didnt affect SP.  The reason I was against it at the beggining when I 1st heard about it, was because it would take away from the SP experience, Ive played MP games before and  I dont like to be rushed when I'm playing the game, I like to take my time and explore everything without someone telling me to hurry up and stuff

At this point this should not be an issue. They went and added a year to development to add more to the sp. I think that makes it clear they are really focusing on the quality of the sp. The only time you should have issue with a mp is if the sp team is also spliting there time to work on the mp.

#29
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

JulianWellpit wrote...

 Multiplayer won't take any monetary resources from the SP experience. They get a certain budget for the single player part of the game and another for the multiplayer one. On the other hand, it might take some of the human power, time and the attention of certain people that are responsible for a larger part of the game ( like a developer or map designer or whatever ) .

If they really want to add multiplayer to the game they shouldn't repeat what ME3 did. Make what you want with the MP part of the game, but keep it completly disconnected from the main story. No bonuses to the SP, no separated MP mini - campaign or any other thing like that. A horde mode or a PvP mode would be somehow acceptable, even if this game doesn't need any of this things to be good.

If they want to / must have a social part in the game, they can repeat what they did with DA:O and DA 2 and , if they had any plans for a MP mod, try to redirect the funds and attention in the SP.

Let's not forget that some people might not have good internet and they might suffer in the SP game because of this, depending on the way they implement it. That,in my eyes, is unacceptable, expecialy from a company that made a reputation by delivering engaging and good quality single player experiences. The good part is that the DA team is not the same team that worked on ME3, so fingers crossed that they ( and the ME guys ) learned from their past mistakes.

In conclusion, I don't want any MP in Dragon Age because it doesn't need it and it could damage the SP experience not by taking buget from it, but by taking the attention and manpower that could be used in developing the SP world. 

ME3 mp does not have the issue you claim it does. You don't need it to get a spacific ending any more. Added, allowing the mp to effect the sp the way me3 does does not take anything away from the sp, it just gives other players different ways to get to an end.

It's not an issue. If you think it is you're overanylyzing it.

#30
sandalisthemaker

sandalisthemaker
  • Members
  • 5 365 messages
Opposed.

Multiplayer should be completely separate, to the point where it not only does not affect the single player game at all, but to where it isn't even on the same disk. Multiplayer DLC would be enough to let me pretend the thing doesn't even exist.

#31
Star fury

Star fury
  • Members
  • 6 394 messages
For now devs don't even know how they make mp, would it be full-fledged mp mode or just some sort of social achievements.

#32
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

Star fury wrote...

For now devs don't even know how they make mp, would it be full-fledged mp mode or just some sort of social achievements.

More like they just have not told us what it's like yet.

#33
Shevy

Shevy
  • Members
  • 1 080 messages
PvP or some other sort of competitive multiplayer? No. Too much balance issues.

Some kind of isolated multiplayer co-op campaign? If done right, yep. And by "right" I mean in the kind of how Spellforce did it.

#34
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

Shevy_001 wrote...

PvP or some other sort of competitive multiplayer? No. Too much balance issues.

Some kind of isolated multiplayer co-op campaign? If done right, yep. And by "right" I mean in the kind of how Spellforce did it.

Good forward thinking.

#35
Schneidend

Schneidend
  • Members
  • 5 768 messages
I'd definitely love to have some Baldur's Gate-style co-op. Don't even make it a separate mode, or anything, just allow us to have multiple custom characters (with only one being the Inquisitor) and assign control of particular party members to particular players.

#36
Vulpe

Vulpe
  • Members
  • 1 440 messages

leaguer of one wrote...

JulianWellpit wrote...

 Multiplayer won't take any monetary resources from the SP experience. They get a certain budget for the single player part of the game and another for the multiplayer one. On the other hand, it might take some of the human power, time and the attention of certain people that are responsible for a larger part of the game ( like a developer or map designer or whatever ) .

If they really want to add multiplayer to the game they shouldn't repeat what ME3 did. Make what you want with the MP part of the game, but keep it completly disconnected from the main story. No bonuses to the SP, no separated MP mini - campaign or any other thing like that. A horde mode or a PvP mode would be somehow acceptable, even if this game doesn't need any of this things to be good.

If they want to / must have a social part in the game, they can repeat what they did with DA:O and DA 2 and , if they had any plans for a MP mod, try to redirect the funds and attention in the SP.

Let's not forget that some people might not have good internet and they might suffer in the SP game because of this, depending on the way they implement it. That,in my eyes, is unacceptable, expecialy from a company that made a reputation by delivering engaging and good quality single player experiences. The good part is that the DA team is not the same team that worked on ME3, so fingers crossed that they ( and the ME guys ) learned from their past mistakes.

In conclusion, I don't want any MP in Dragon Age because it doesn't need it and it could damage the SP experience not by taking buget from it, but by taking the attention and manpower that could be used in developing the SP world. 

ME3 mp does not have the issue you claim it does. You don't need it to get a spacific ending any more. Added, allowing the mp to effect the sp the way me3 does does not take anything away from the sp, it just gives other players different ways to get to an end.

It's not an issue. If you think it is you're overanylyzing it.


I'm aware that now you can get the perfect ending. Still, at the time of its launch, when there were no DLC's it was impossible to get the best ending, even for a completionist like myself. Now, if they make it able from the get go to achive it, even if it's very hard to do it (even better ), then no problem on that front. :P 

Modifié par JulianWellpit, 08 novembre 2013 - 03:26 .


#37
chuckles471

chuckles471
  • Members
  • 608 messages
I don't even think Battlefield should have a single player. Stick to what you are good at.

I can't think of a game in the past 5 years, where adding multiplayer for the sake of it has increased the quality of a game.

From the spec-ops lead designer.

“The publisher was determined to have it anyway," said Davis in an interview with Polygon. "It was literally a check box that the financial predictions said we needed, and 2K was relentless in making sure that it happened – even at the detriment of the overall project and the perception of the game".

#38
Beerfish

Beerfish
  • Members
  • 23 866 messages
The op says they are against mp and then lists a few key points that really might have nothing to do with mp.

- It should have nothing to do with the single player game.
- They are essentially separate budgets, they do not set a budget for sp, then say oh, we should add mp we have to cut 30% of the sp budget. They say, we want to add mp be have to had another 30% to the overall project budget.
- The thought that they are going to take funds they would have spent on mp and add it to sp is naive and simply not the way projects work.

There were a lot of people who hated the idea of mp for me and ended up liking it and seeing a place for it.

The one area that will be a just concern is lore. For people that are very lore oriented some of the things they do in mp will rankle them.

If BioWare learned their lesson from the initial error of max war assets then there should be no problem at all. It's a huge plus for many people and in effect saved ME3 for a lot of players.

#39
Star fury

Star fury
  • Members
  • 6 394 messages

chuckles471 wrote...
From the spec-ops lead designer.

“The publisher was determined to have it anyway," said Davis in an interview with Polygon. "It was literally a check box that the financial predictions said we needed, and 2K was relentless in making sure that it happened – even at the detriment of the overall project and the perception of the game".


EA has exactly the same policy - shove the multiplayer everywhere.

#40
Plaintiff

Plaintiff
  • Members
  • 6 998 messages
People have no idea how resource allocation actually works.

I'm indifferent to multiplayer. I probably won't use it.

#41
daveliam

daveliam
  • Members
  • 8 436 messages
I will echo the argument that I am fine with it being included, provided it doesn't become linked to the SP campaign. I hated that feature in Mass Effect because I don't particularly like MP, so I would prefer to not have to touch it at all but felt compelled to play it in order to maximize my war assets.

I kind of hate that MP has become so common in so many games now, since I don't really like it. I get it that many people do, so I don't want to deny others what they enjoy. I just don't want to feel pressured into playing MP in order to experience all of the SP campaign options.

#42
dragonflight288

dragonflight288
  • Members
  • 8 852 messages
I do not want multiplayer, except maybe as player vs player to Inquisitor's who beat the game, and then only as a DLC for those who want it so they have more time before the game comes out to make the best single-player experience.

#43
Iakus

Iakus
  • Members
  • 30 273 messages
Strongly opposed. To the point on passing on DAI if it's in.

#44
sangy

sangy
  • Members
  • 662 messages
Dragon Age started without Multiplayer and has continued without. I really think they should stick to this. Everyone has their own opinion that they are entitled to, but I have noticed games that have added this down the line ended up not so great.

I agree with what some people have said here. Less time focused on single player ends up with a poorer quality result overall. People want a multiplayer game, there are alternatives out there. Lets keep Dragon Age awesome as it is.

#45
TiaraBlade

TiaraBlade
  • Members
  • 331 messages

krul2k wrote...

Helena Tylena wrote...

Multiplayer would take up resources that then won't go to making the absolute best single player experience. I am also opposed.


Quoted for the utter garbage that it is


That was... not needed.

As for if the statement is true or not, I guess it depends on how Bioware chooses to budget. Is it "we have x amount of dollars period and thus we have to split it between MP and SP" or is it "well we think that having MP will give us a certain amount of more customers and thus we can spend y amount tha we would not have spent otherwise."

I don't know. I suspect that none of us on the board know. I will state that I believe that BW understands that the single player experience is the bread and butter of their fanbase and evidence seems to indicate that they are spending a ton of time, money, and effort to make is a great game and address previous issues/concerns.

#46
TiaraBlade

TiaraBlade
  • Members
  • 331 messages
I am personally not interested in MP but if others like it, it doesn't take away from the main single player campaign, and it brings in more fans, I guess it's fine.

#47
TiaraBlade

TiaraBlade
  • Members
  • 331 messages
Looks like some people did the research. Thank you.

#48
Eternal Phoenix

Eternal Phoenix
  • Members
  • 8 471 messages

leaguer of one wrote...

TristanHawke wrote...

I don't want Multiplayer at all. It just doesn't fit with a game like Dragon Age. I'd rather they take whatever money it would cost to make multiplayer and use it to make a better singleplayer experience.

The fact the Bulder's gate had it mean it can fit well. It's not that it does not fit, it's that you just don't want it.

The awnser is simple. If it's there and you don't like the mp....Don't play the mp.


This.

Neverwinter Nights 1 also had multiplayer and it worked really well.

Mass Effect 3's MP is also still going strong.

So long as the inclusion of MP doesn't interfere with SP then I have no problems but I think MP in Dragon Age should be like the one NWN has with persistant worlds or like Red Dead Redemption's or GTA's multiplayer where you explore the SP open world with other players but as a new seperate online character.

Modifié par Elton John is dead, 08 novembre 2013 - 04:39 .


#49
Jorina Leto

Jorina Leto
  • Members
  • 745 messages
Considering that ME3 MP sucks, yes I'm opposed to MP.

#50
Bizantura

Bizantura
  • Members
  • 986 messages
Never played any multiplayer personally. But it was a huge succes in ME3 and a lot of people did enjoy it so why withhold it to those players. The resources spent for it are debated to death and it doesn't seem to be so cut and dry. What I do not like but do understand business wise, is to withhold possibilities in SP for a time to get as much people as possible to play MP.
Being so opposed in the past I have changed my mind, too many people had lots of fun because it was available.