Did first dungeon yesterday. Extremely difficult, for a first dungeon!! I'm sure part of it was due to all of us being noobs..
..but not all of it. It appears Wildstar's approach to bossfights is interesting: Each fight was relatively short in duration, but extremely unforgiving.Miss out an interrupt and your party dies. As healer, at no point I had time to chill. Each second needed a cast. In WoW 5 mans, healer can loot, bunnyhop, skin dead mobs, AFK, alt tab occasionally and pretty much do anything else he likes.
So wipes happened. Pugs left, new ones joined. People got flamed and friendships got formed. It took effort with capital E. Very much feels I got my money¨s worth. Difficult 5 man content was THE BIG DEAL for me in WoW during TBC. Been missing it since.
Defining Ok, I really,really like this game" moment for me was when entire group full of scarred wow veterans felt natural, intuitive urge to go "WOO!" "YES!" " FUK YES!!" etc after killing last boss in an entry level dungeon.: D Been a long time since I've seen a 5 man dungeon where you actually have to do something to beat it.
Welcome to Asian games, where you don't get handed a win and have to grind your ass off.
Asia and Asians ![]()





Retour en haut







