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Ashley… is she really a B****?


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#876
DeinonSlayer

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You brought it up, I've gotta post it:
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:lol:

#877
trenq

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Nice Tali face Denion.

Tali talking about threesome with fshep and Garrus in the bathroom. (;

#878
Ryzaki

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Man Citadel was the best DLC I have played in a while. XD

Even the Blasto scene cracked me up.

#879
LiL Reapur

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trenq wrote...

Tali talking about threesome with fshep and Garrus in the bathroom. (;


Kinky..........

#880
sH0tgUn jUliA

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Ryzaki wrote...

Star fury wrote..
Exactly. I don't see how Liara's "experience with prothean tech" help when she runs around with a gun.


It doesn't that's what Garrus, Wrex and Kaidan are for. Not to mention her biotics would help in a firefight.

It's because real military tries to replenish their casualties, if they can do it where they sustained that casualties, it's even better. Especially when a new recruit is miles better than the casualty, has loads of experience including combat and against Geth. 


She doesn't have loads of experience against Geth. She has *slightly* more experience than Shep and most of that experience is watching her company get wiped out. And then endangering the mission by messing with the beacon like she has no sense. As for tour experience I'm fairly certain the alliance would have better soldiers (not to mention hastily replacing a crewmember you specifically handpicked with someone you barely know hits my "Huh" buttons if Anderson's interviews in Citadel mean anything).

As for replenishing casualities fair enough but let's not act like ME military acts like RL military. If it did Ashley would've never gotten all the promotions so quickly. Among many other things.


Ashley never messed with the Beacon. She showed common sense. It was Kaidan who messed with the Beacon. :huh:

Oh I get it now! It depends upon if you played femShep or broShep. 

And Ashley might have gotten to Operations Chief.

#881
Ryzaki

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sH0tgUn jUliA wrote...
Ashley never messed with the Beacon. She showed common sense. It was Kaidan who messed with the Beacon. :huh:

Oh I get it now! It depends upon if you played femShep or broShep. 

And Ashley might have gotten to Operations Chief.


Yeah that's why I edited it out. Doesn't seem fair when Kaidan shares her stupidity if Shep has ovaries. XD

I don't think she would've reached LT though.

#882
Han Shot First

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trenq wrote...


Tali talking about threesome with fshep and Garrus in the bathroom. (;


Actually she does that with a Shep of any gender, and regardless of relationship status.


Ravensword wrote...

Has it at any time ever stricken anyone as odd that Shepard can romance certain alien species w/o regard to physiology?


I think they were going more for Captain Kirk than realism. Boldly going where no man has gone before, and all that...

They were basically giving the player an option to play Captain Kirk. When Kirk met aliens one of two things happened: they got punched or they got f--ked. Sometimes both.

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#883
Daemul

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StreetMagic wrote...

Ravensword wrote...

Has it at any time ever stricken anyone as odd that Shepard can romance certain alien species w/o regard to physiology?


It struck Hudson himself as odd at first. He was just as surprised people wanted to romance characters like Tali and Garrus at first. I forgot the quote, but something along the lines of "Who wants to hook up with a girl with chicken feet?"

I have never been able to do a Garrus, Thane or Tali romance because I just couldn't get over how alien they look, even though they have human personalities. I had to practically force myself to romance Liara because otherwise my Femshep would have been alone, the Asari looking like human women helped me slowly get over it, but whenever I see those tentacles....*shivers*

#884
RatThing

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wolfhowwl wrote...

Unfortunately David7204 got banned again so we don't have anyone to defend the heroism of romancing shy, awkward virgins in Bioware games. 

If you don’t mind I’ll give it a try defending Liara. Now while she doesn’t belong to my absolute favorite characters I still like her and she’s my favorite romance option (best content).

I just want to tackle this shy highschool virgin thing that people seem to like putting on her. I’ve never seen her that way in the least, not even in ME1. For me she was more the academic type who spends more time with books and studies than people and thus have problems to socialize. This is a character trait you find in people of all ages. And it may be a stereotype, I mean I’ve seen all kind of academics during my studies, but I guess her behavior is what people would expect from that kind of people.  She still does express her views very confident. The Rachni decision comes to mind when you want to kill the queen. -> “No, stop feeling and think. Even if you don’t agree with Asari culture you must see that she can be an ally.” This is not schoolgirl behavior. Not only does she stand up to the commander but she is also intelligent enough to think outside the box. Tbh I don’t remember her acting girlish or immature at all. That is Tali’s thing. Hell, I’ve seen a lot more immature behavior in all 3 ME2 (main female) romance options plus Ashley. And needless to say that she has grown even more as a person in ME2. I was impressed how in LotSB she completely took the initiative away from Shepard. Not many characters act that confident during their missions (I can only think of Garrus, Zaeed and Kasumi aside from the greybox decision). Notice how you don’t get to choose anything for her like you do for everyone else?
So in conclusion, even if it may suprise people, for me she is one of the most mature and independent characters in the series.

Modifié par RatThing, 15 novembre 2013 - 09:37 .


#885
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The thing with shy bookworm types is they're usually very cerebral/brainy, or come off like smartass cynics (think Zoey Deschanel or Janeane Garafolo). They're not so touchy feely and affectionate. She claims to not know about socializing and people, but she's a very adept at tapping into emotions and digging into emotional content. She does't want to talk about anything else but people and social stuff.  She also acts entitled to people's emotions ("don't tell me what you tell your crew" blah blah blah). Like she deserves this information more than others. In Jungian terms, she's a Feeler. Not a Thinker. Real Thinkers tend to frustrate people with how little they do this. Whether they're Academics or Mechanics or Nerds... they tend to ****** people off about this. They don't bring up emotional stuff enough for friends and such. She's a "Fe" (Extroverted Feeler) especially. As far as "studying" goes, she's more like a sweet substitute teacher that all the elementary kids love. Not the brainy academic. To me, there's no consistency with what she says about herself and what she does. It's just another case of making her a little of everything at once.

Modifié par StreetMagic, 15 novembre 2013 - 09:45 .


#886
RatThing

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She was written to be Shepards friend not his professor. I don't think she's acting out of line here, you get that vibe from Garrus too.

Modifié par RatThing, 15 novembre 2013 - 09:45 .


#887
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RatThing wrote...

She was written to be Shepards friend not his professor. I don't think she's acting out of line here, you get that vibe from Garrus too.



She doesn't act like his friend. She acts like his only friend. Whenever Liara is around, I feel like I got sucked into some vacuum of the universe where the only other person who exists is Liara.

That scene at the end (her "gift") is very symbolic of it.


This is kind of beside the point though.

#888
RatThing

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Well, I don't get that vibe from her. Or more precise, I don't get that vibe from her in ME3 exclusively. It's clear that the game was meant to be very emotional with a great emphasis on friendship and alliances so you get all these overly emotional scenes with a lot of characters (Garrus, Wrex Thane). Did they over overdo it? maybe, but not with Liara exclusively in my opinion. She just have more content and the reason for that should be clear --> suicide mission.
And tbh, I don't agree with your brainiac image either. For me she doesn't fit entirely in a stereotype, neither in the brainiac or nerd nor in the sweet substitute teacher. 

Modifié par RatThing, 15 novembre 2013 - 10:15 .


#889
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RatThing wrote...

Well, I don't get that vibe from her. Or more precise, I don't get that vibe from her in ME3 exclusively. It's clear that the game was meant to be very emotional with a great emphasis on friendship and alliances so you get all these overly emotional scenes with a lot of characters (Garrus, Wrex Thane). Did they over overdo it? maybe, but not with Liara exclusively in my opinion. She just have more content and the reason for that should be clear --> suicide mission.


You say suicide mission. I say laziness. :D They made the decision to put the suicide mission in, but decided to distill a lot of the results.

Then they realized their mistake and made up for it with Citadel DLC. Laziness was not going to cut it, after all. They're certainly capable of creating a setting where Shepard has all kinds of people who care. They just decided they get could get away with not doing it at first, and trying to encapsulate a lot of "intimate" and confessional moments with Liara.

Modifié par StreetMagic, 15 novembre 2013 - 10:16 .


#890
MassivelyEffective0730

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StreetMagic wrote...
Then they realized their mistake and made up for it with Citadel DLC. Laziness was not going to cut it, after all. They're certainly capable of creating a setting where Shepard has all kinds of people who care. They just decided they get could get away with not doing it at first, and trying to encapsulate a lot of "intimate" and confessional moments with Liara.


Yep. And for those of us that didn't give Liara the light of day before, it comes off as very inappropriate and heavy handed.

She's treated like a therapist. I don't want her on the ship. I don't even think she should be the Shadow Broker.

Modifié par MassivelyEffective0730, 15 novembre 2013 - 10:27 .


#891
RatThing

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 I don't know, I've never worked for a game company. I kinda imagine how they clench their fists everytime they read anything about lazyness when thinking about all the overtime hours they did to finish the game in time :lol:.

#892
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RatThing wrote...

 I don't know, I've never worked for a game company. I kinda imagine how they clench their fists everytime they read anything about lazyness when thinking about all the overtime hours they did to finish the game in time :lol:.


If they can pull off the Omega, Leviathan, and Citadel DLCs within just a year, but yet.. decided to not have anything like Citadel in game before.. then I'm going to chalk it up to laziness.

Either that, or some kind of experiment to see how many people would just accept and like it. "Lets see if they just finally give in to Liara, if we just get heavy handed about the relationship."

Modifié par StreetMagic, 15 novembre 2013 - 10:30 .


#893
MassivelyEffective0730

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RatThing wrote...

 I don't know, I've never worked for a game company. I kinda imagine how they clench their fists everytime they read anything about lazyness when thinking about all the overtime hours they did to finish the game in time :lol:.


To that I respond simply that all I see is the finish product. If I think the finished product sucks, I'm not going to give a damn about how hard you worked. Because in my opinion, it was for nothing. It doesn't matter how hard you work, if you screw up, that's it. You just blew all that time and wasted everyone's time and money.

Then again, I'm not a fan of this whole "A for effort" idea that's been permeating the world in recent generations. I don't believe in rewarding effort if you don't achieve a goal or win or succeed. 

My philosophy is that if you didn't win or succeed, you weren't working hard enough.

Modifié par MassivelyEffective0730, 15 novembre 2013 - 10:33 .


#894
Barquiel

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The devs recorded >40,000 lines of dialogue for ME3, which is 15,000 more than ME2 and 20,000 more than ME1. Calling them lazy is really a bit absurd. The writers obviously couldn't please everyone after the suicide mission, so they put more effort into Liara and Garrus than any other character because they have huge fanbases.

#895
sH0tgUn jUliA

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I'm an Extroverted-Feeler (ENFP). A friend of mine is an Introverted-Thinker (INTJ) - the mastermind. I agree with Street on this. Liara is an Extroverted-Feeler. Liara thinks with her emotions. She's an idealist, but that may have to do with her relative youth.

My friend and I are both creative people. If you look at her creative output, it is more cerebral than mine. Mine is music which can also be very intellectual, but my output as a rule is very emotional and goes for a feel and a vibe and imagery rather than thought and analytical process.

Liara had different writers in the different games. ME3 had different writers for a number of different characters. Mac Walters was lead writer and had a different vision for the story, but still a lead writer is basically an editor and coordinator of the writing team. He had different writers under him than Drew Karpyshyn had. It had been over 5 years.

But I have noticed something and it's not exclusive to Mass Effect. In 2011 and 2012 a number of TV series got more emotional than they were in the past as well. This didn't bother me as much as it did my INTJ friend. It drove her up the wall. She prefers very little emotion shown and an intellectual story which makes me fall asleep.

#896
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MassivelyEffective0730 wrote...

RatThing wrote...

 I don't know, I've never worked for a game company. I kinda imagine how they clench their fists everytime they read anything about lazyness when thinking about all the overtime hours they did to finish the game in time :lol:.


To that I respond simply that all I see is the finish product. If I think the finished product sucks, I'm not going to give a damn about how hard you worked. Because in my opinion, it was for nothing. It doesn't matter how hard you work, if you screw up, that's it. You just blew all that time and wasted everyone's time and money.

Then again, I'm not a fan of this whole "A for effort" idea that's been permeating the world in recent generations. I don't believe in rewarding effort if you don't achieve a goal or win or succeed. 


Not recent generations. Just the last generation is suspected of being like that ("Y", I think). I'm generation x.. we grew up crying if our baseball teams made last place. We didn't get a trophy for that :D

Modifié par StreetMagic, 15 novembre 2013 - 10:35 .


#897
RatThing

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MassivelyEffective0730 wrote...

RatThing wrote...

 I don't know, I've never worked for a game company. I kinda imagine how they clench their fists everytime they read anything about lazyness when thinking about all the overtime hours they did to finish the game in time :lol:.


To that I respond simply that all I see is the finish product. If I think the finished product sucks, I'm not going to give a damn about how hard you worked. Because in my opinion, it was for nothing. It doesn't matter how hard you work, if you screw up, that's it. You just blew all that time and wasted everyone's time and money.

Then again, I'm not a fan of this whole "A for effort" idea that's been permeating the world in recent generations. I don't believe in rewarding effort if you don't achieve a goal or win or succeed. 

My philosophy is that if you didn't win or succeed, you weren't working hard enough.


You do realize their goal wasn't to please you explicitly?

#898
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RatThing wrote...

MassivelyEffective0730 wrote...

RatThing wrote...

 I don't know, I've never worked for a game company. I kinda imagine how they clench their fists everytime they read anything about lazyness when thinking about all the overtime hours they did to finish the game in time :lol:.


To that I respond simply that all I see is the finish product. If I think the finished product sucks, I'm not going to give a damn about how hard you worked. Because in my opinion, it was for nothing. It doesn't matter how hard you work, if you screw up, that's it. You just blew all that time and wasted everyone's time and money.

Then again, I'm not a fan of this whole "A for effort" idea that's been permeating the world in recent generations. I don't believe in rewarding effort if you don't achieve a goal or win or succeed. 

My philosophy is that if you didn't win or succeed, you weren't working hard enough.


You do realize their goal wasn't to please you explicitly?


He's defending a DLC that pleases lots of people. Not just himself.

edit: Or rather, the necessity of that DLC.

Modifié par StreetMagic, 15 novembre 2013 - 11:00 .


#899
Dean_the_Young

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wolfhowwl wrote...

Unfortunately David7204 got banned again so we don't have anyone to defend the heroism of romancing shy, awkward virgins in Bioware games. 

Finally? What he do to get it?

#900
Ravensword

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Dean_the_Young wrote...

wolfhowwl wrote...

Unfortunately David7204 got banned again so we don't have anyone to defend the heroism of romancing shy, awkward virgins in Bioware games. 

Finally? What he do to get it?


Well, if it was anything like the other times he was banned, it's probably b/c he was being an abusive douche.