Heretic
#1
Posté 09 novembre 2013 - 04:30
#2
Posté 09 novembre 2013 - 04:37
#3
Posté 09 novembre 2013 - 04:48
Bryn989 wrote...
I kind of feel the same way about it. I know it's awesome, I just don't like charge-based weapons. For the same reason, I'm not a big fan of the Graal, GPS, or Arc Pistol.
That's odd, I love the Arc Pistol but the other ones have a thick layer of reaper dust on them
#4
Posté 09 novembre 2013 - 04:52
#5
Posté 09 novembre 2013 - 05:03
#6
Posté 09 novembre 2013 - 05:07
mybudgee wrote...
I use it on my N7 fury... That is it
I still prefer hurricane with warp ammo. I run in, take shields with a BE (AF has Drain), and then Hurricane them to death. If i used the acolyte i take their shields away so i can't drain them
#7
Posté 09 novembre 2013 - 05:09
Tokenusername wrote...
I've tried the Acolyte more than a few times, and not once have I found a way to like it. But it has quite the reputation, so maybe i'm still just missing something. Please BSN, tell why me am so dumb.
it was better when it didn't need to be charged
#8
Posté 09 novembre 2013 - 05:13
Ya, I never got that.Mask of Apathy wrote...
mybudgee wrote...
I use it on my N7 fury... That is it
If i used the acolyte i take their shields away so i can't drain them
#9
Posté 09 novembre 2013 - 05:55
#10
Posté 09 novembre 2013 - 05:57
#11
Posté 09 novembre 2013 - 06:01
#12
Posté 09 novembre 2013 - 06:04
#13
Posté 09 novembre 2013 - 06:30
#14
Posté 09 novembre 2013 - 06:43
#15
Posté 09 novembre 2013 - 06:45
QU33N_ANG3L wrote...
Strip shields
Why would I want a weapon for the sole purpose of stripping shields that gets me killed while I am charging it, when I could just throw on my Hurricane or CSMG or something. They strip shields fast too, don't need to be charged, are much easier to use at range, are just as good at applying ammo effects (spray and pray, instead of AOE), are close enough to the same weight that it makes no difference, and are much more usefull against armor.
#16
Posté 09 novembre 2013 - 06:50
Oh and always maintain the charge when idle
#17
Posté 09 novembre 2013 - 06:59
Count Silvershroud wrote...
I'm with you on this, OP.QU33N_ANG3L wrote...
Strip shields
Why would I want a weapon for the sole purpose of stripping shields that gets me killed while I am charging it, when I could just throw on my Hurricane or CSMG or something. They strip shields fast too, don't need to be charged, are much easier to use at range, are just as good at applying ammo effects (spray and pray, instead of AOE), are close enough to the same weight that it makes no difference, and are much more usefull against armor.
Im not saying use it on every class or kit. Its good wit casters and really good on rag dolling phantoms...why waste clips on shooting down shields then shooting down health or armor when you can just shoot the acolyte once and strip the shields automatically?
If you are using an adept you can acolyte once then biotic explode vs shooting the shield down first then biotic exploding or trying to shoot them down after biotic exploding. Its also good for stunning enemies without having an ammo bonus. Also one or two shots from an acolyte with ammo bonus is usually all it takes to prime an enemy for a tech burst, cryo, or fire explosion vs hacking away one by one with bullets you can one shot things with an acolyte
Also if you are not using a character that casts or whatever people usually carry the acolyte as a secondary and take it out as needed
If you die while trying to use the acolyte then maybe you just need to practice with it more so you can become better at using it
Modifié par QU33N_ANG3L, 09 novembre 2013 - 07:04 .
#18
Posté 09 novembre 2013 - 07:01
Nik6454 wrote...
Charge, aim down their path and make sure you can bounce it to them...not sure if thats what you're missing
Oh and always maintain the charge when idle
If you have time to be idle, sure, but when you round a corner into a marauder after taking a shot, you don't have time to charge it, you don't have time to switch weapons, and your powers may not be enough to save you if you don't have a reliable stagger power. I hate having to rely on always having time to charge my weapon. Because most of the time, I don't.
#19
Posté 09 novembre 2013 - 07:04
Tokenusername wrote...
Ya, I never got that.Mask of Apathy wrote...
mybudgee wrote...
I use it on my N7 fury... That is it
If i used the acolyte i take their shields away so i can't drain them
To be fair, if you're in AF range and strip the shield with an acolyte, it gives it to you just the same as if you'd used a BE. That said, give me my Talon any day on my fury over that Asari sex toy!
It is great for being almost weightless and good for killing on host phantoms on kits with no god powers against them.
#20
Posté 09 novembre 2013 - 07:16
Tokenusername wrote...
Ya, I never got that.Mask of Apathy wrote...
mybudgee wrote...
I use it on my N7 fury... That is it
If i used the acolyte i take their shields away so i can't drain them
As far as I remember, it doesn't matter what you're using to damage the enemies shields. As long as they are within A-fields radius when they take the damage, you still drain them.
edit: seems I got ninja'd
Modifié par Ultner, 09 novembre 2013 - 07:18 .
#21
Posté 09 novembre 2013 - 07:17
I would assume if you were to use the Acolyte, it would be at range, not after you've already closed the distance to the target. The results might be same since the BE will have to cut through the shields regardless, but a degree of shield restoration is import for restoring shields lost closing to the target. Removing those shields before you get there really isn't a good idea imo.rlucht wrote...
Tokenusername wrote...
Ya, I never got that.Mask of Apathy wrote...
mybudgee wrote...
I use it on my N7 fury... That is it
If i used the acolyte i take their shields away so i can't drain them
To be fair, if you're in AF range and strip the shield with an acolyte, it gives it to you just the same as if you'd used a BE. That said, give me my Talon any day on my fury over that Asari sex toy!
It is great for being almost weightless and good for killing on host phantoms on kits with no god powers against them.
#22
Posté 09 novembre 2013 - 07:18
Geth scanner helps in the scenario you described.....but pretty much the key to using the gun is to maintain your charge( always press the trigger immediately after releasing a shot....charging the gun will not stop you from doing anything so it helps ) and be in mid combat to short ranges when using itCount Silvershroud wrote...
Nik6454 wrote...
Charge, aim down their path and make sure you can bounce it to them...not sure if thats what you're missing
Oh and always maintain the charge when idle
If you have time to be idle, sure, but when you round a corner into a marauder after taking a shot, you don't have time to charge it, you don't have time to switch weapons, and your powers may not be enough to save you if you don't have a reliable stagger power. I hate having to rely on always having time to charge my weapon. Because most of the time, I don't.
#23
Posté 09 novembre 2013 - 07:18
Because any other weapon I would use on a caster can probably take down the shields of any non-boss in about the same time? Without making me waste time switching weapons before and/or after the shields go down, or worry about charging it.QU33N_ANG3L wrote...
Im not saying use it on every class or kit. Its good wit casters and really good on rag dolling phantoms...why waste clips on shooting down shields then shooting down health or armor when you can just shoot the acolyte once and strip the shields automatically?
QU33N_ANG3L wrote...
If you are using an adept you can acolyte once then biotic explode vs shooting the shield down first then biotic exlpoding or trying to shoot them down after biotic exploding? Its also go stunning enemies without having an ammo bonus. Also one or two shots from an acolyte with ammo bonus is usually all it takes to prime an enemy for a tec burst, cryo, or fire explosion vs hacking away one by one with bullets you can one shot things with an acolyte.
Or I can SMG for 1/3 of a second then biotic explode. It's about the same. The stunning is the only real advantage to the acolyte, but chances are I staggered the target with a power as I started shooting them if I am playing a caster anyways.
The Acolyte is undoubtedly more effective at taking down shields if it is already charged, but if I would need to take more than one shot on a group of enemies, I can do it just as fast with a Hurricane, CSMG, or most of the heavier pistols or lighter SGs because I am not wasting time charging them. And the SMG/SG apply ammo very effectively themselves.
#24
Posté 09 novembre 2013 - 07:22
#25
Posté 09 novembre 2013 - 07:30
yeah, but you can just BE and they'll die after leas than 1 sec of Hurricane tooUltner wrote...
Fury against cerberus on gold: run to enemy with charged acolyte. When the enemy is primed, release charge, drain shields and then use throw. => dead mook within one second.





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