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New ‘Mass Effect’ announcement coming during 2013 VGAs?


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#101
ElitePinecone

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Yeah, ME2's and ME3's were a minute long.

I'm still wary because I'm not sure how a small website would get a source like that, but it'll be interesting to see what happens.

At the very least they've been making assets in-game using the engine, and DA:I did something similar for its first announcement trailer.

#102
SwobyJ

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ElitePinecone wrote...

Yeah, ME2's and ME3's were a minute long.

I'm still wary because I'm not sure how a small website would get a source like that, but it'll be interesting to see what happens.

At the very least they've been making assets in-game using the engine, and DA:I did something similar for its first announcement trailer.


Yeah I was going to say a minute long, but forgot how long the previous ones were :)

A teaser trailer and basic info are quite possible for this year, but that's the most we'd get.

#103
Mathias

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SwobyJ wrote...

Mdoggy1214 wrote...

I'm questioning the validity of this article. Where did they get their sources? Unless Bioware officially confirms this then I'm calling BS. Game is still in early development. I can see them announcing what it basically is gonna be, meaning is it gonna be a sequel, prequel or reboot? But nothing worthy like a cgi trailer during the VGAs. Seems too soon. I'm waiting for E3 next year.


CGI *TEASERS* can be very short. Like 30 seconds short.


Sure but that still doesn't mean we're gonna see something at the VGAs. People are too busy talking about ME2 in this thread instead of the actual subject at hand. Am I really the only one questioning this article and where they got their sources. Because it's been over a day and we haven't heard Bioware confirm this. Don't ya think they would've said something by now? They're usually very good about giving us a heads up on future announcements they're gonna make.

#104
RZIBARA

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my reaction to this

Modifié par RZIBARA, 12 novembre 2013 - 03:53 .


#105
ElitePinecone

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Mdoggy1214 wrote...
They're usually very good about giving us a heads up on future announcements they're gonna make.

Not necessarily - in the past they've often said nothing at all, because it's meant to be a total surprise. 

(Or else it' could be impolite to spoil the announcements at someone else's event, like the VGAs)

#106
Nitrocuban

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Whitout any doubt ME3 had the best gameplay, but the story ...

#107
SwobyJ

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Mdoggy1214 wrote...

SwobyJ wrote...

Mdoggy1214 wrote...

I'm questioning the validity of this article. Where did they get their sources? Unless Bioware officially confirms this then I'm calling BS. Game is still in early development. I can see them announcing what it basically is gonna be, meaning is it gonna be a sequel, prequel or reboot? But nothing worthy like a cgi trailer during the VGAs. Seems too soon. I'm waiting for E3 next year.


CGI *TEASERS* can be very short. Like 30 seconds short.


Sure but that still doesn't mean we're gonna see something at the VGAs. People are too busy talking about ME2 in this thread instead of the actual subject at hand. Am I really the only one questioning this article and where they got their sources. Because it's been over a day and we haven't heard Bioware confirm this. Don't ya think they would've said something by now? They're usually very good about giving us a heads up on future announcements they're gonna make.


No they have not. Especially if it's an announcement at another venue.

#108
Argentoid

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Nitrocuban wrote...

Whitout any doubt ME3 had the best gameplay, but the story ...


... was way better than ME2 (excluding the last 30 minutes).

#109
marcelo caldas

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TheGarden2010 wrote...

a sequel can easily work if it's a long time after the Reaper invasion. even 100 years later, by then most of Shepard's squaddies and "important people" will be dead, and we'll have a brand new cast to get acquainted with.
Liara and Grunt might still be around (physiologically speaking), maybe Wrex as well, depending on how old he actually is during the trilogy. everyone else would be dead, even Miranda with her perfect bosh'tet genes.

2 years had passed and everyone had moved on already. now it'd be 100 years and while they might not have forgotten Shepard, there'd be no good reason for honorary mentions unless someone in-game is specifically discussing the Reapers.

a sequel will work just fine.



haha, 100 years
jesus crist may have lived 2000 years ago and we still talk about it
"the Shepard" will never be forgoten, not even 1 billion years before, as they will have the Shepard VI proving it

#110
marcelo caldas

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Liara, Wrex, Samara, EDI, all Krogan, all asari, even Shepard (he has heavy weave muscles, bones, skin, organs, etc) would be alive in 100 years
If you chose control as cannon, Shepard would be God, if you chose syntesis EVERYONE will be immortal and have no misunderstandings, fear or enemies to fight

Modifié par caldas, 13 novembre 2013 - 04:06 .


#111
ElitePinecone

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caldas wrote...
if you chose syntesis EVERYONE will be immortal and have no misunderstandings, fear or enemies to fight


Yeah, it's impossible to hand-wave away the consequences of the ending choices like some are suggesting. The choices -'*especially* Synthesis - are so divergent that even thousands of years later the galaxy will be radically different.

I mean, look at EDI's narration in the Extended Cut. Eternal technological utopia/singularity thing where the entire galaxy has access to billions of years of accumulated knowledge and wisdom from thousands of civilisations, everyone is part synthetic and the Reapers understand organic life?

You can't just ignore that in a sequel, and it's so different to the other two that no vague setting could ever conceivably accommodate all three possibilities at once.

#112
Mathias

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SwobyJ wrote...

Mdoggy1214 wrote...

SwobyJ wrote...

Mdoggy1214 wrote...

I'm questioning the validity of this article. Where did they get their sources? Unless Bioware officially confirms this then I'm calling BS. Game is still in early development. I can see them announcing what it basically is gonna be, meaning is it gonna be a sequel, prequel or reboot? But nothing worthy like a cgi trailer during the VGAs. Seems too soon. I'm waiting for E3 next year.


CGI *TEASERS* can be very short. Like 30 seconds short.


Sure but that still doesn't mean we're gonna see something at the VGAs. People are too busy talking about ME2 in this thread instead of the actual subject at hand. Am I really the only one questioning this article and where they got their sources. Because it's been over a day and we haven't heard Bioware confirm this. Don't ya think they would've said something by now? They're usually very good about giving us a heads up on future announcements they're gonna make.


No they have not. Especially if it's an announcement at another venue.

I distinctly remember that there have been too many instances to count where Bioware has announced "We'll be at blah blah blah this month to discuss blah!"

Modifié par Mdoggy1214, 13 novembre 2013 - 04:41 .


#113
Mathias

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Argentoid wrote...

Nitrocuban wrote...

Whitout any doubt ME3 had the best gameplay, but the story ...


... was way better than ME2 (excluding the last 30 minutes).


There are not enough powerful drugs and indoctrination techniques in the world that could ever fool me into believing ME3 had a better narrative than ME2.

Modifié par Mdoggy1214, 13 novembre 2013 - 04:44 .


#114
666Bratwurst

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Dun worry guyz if worst comes to worst I have a script of epic tastiness in the works.
It's gonna have eezo,asari,space-battles,explosions and black-jack and stuff.
Although it's more like an over extended and very messy fan-fiction in it's current state.
So everything including the story,the characters, the overall mechanics and the fact that it's hard to keep consistent is making things messy...


Seriously though..
As for Mass Effect 4 spoilers I'm sure Bioware is just trolling us but at the same time I hope that they're thinking this through very,very thoroughly.Either way I'm still looking forward to this announcment.

#115
Remix-General Aetius

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Mdoggy1214 wrote...

There are not enough powerful drugs and indoctrination techniques in the world that could ever fool me into believing ME3 had a better narrative than ME2.


Agreed.

ME3 is like Transformers, all action and little substance.

ME2 is like Lord of the Rings (for lack of better example). The loyalty missions sure had a major impact in getting you more attached to or making you more appreciative of the squadmates you recruit over time. Except when they're like Jacob. Not even loyalty missions can make someone like that even remotely interesting.

Then you have the better trigger for emotional responses, like the human abductions. Horizon played a big part in that, because you entered the colony while in the process of being assaulted by those beasts. Yes, I'm sure many people made the connection between the Collectors and the Reapers, but the specifics or the nature of the reason behind the abductions wasn't something you could easily predict.

And the Collectors were also an awesome enemy. Virtually unknown and unknowable, completely alien. I absolutely loved the grittiness each encountered made me feel.

Whereas in ME3 you pretty much knew that humans were hardly the only species under threat. Everyone would be a goner if you lost etc, and you spend so much time in war that it didn't leave much room for substantial emotional triggers.
People would die no matter what, so it was hardly a surprise. But in ME2 you had control over everyone's destiny, and that's why you tried that much harder to not leave anyone behind.

ME1 is certainly the pioneer, the true gem that introduced you to the universe and it will always have a special place in my heart, but for me ME2 was the best game of the trilogy.

#116
elrofrost

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I don't see how you can't reference Shepard and company in ME4. Considering they saved the galaxy. So if its a sequel Shepard must be mentioned. At least in the Codex.

I'd rather see ME pick up where ME3 left off. Allow you to import your ME3 game, which will shape the history of your game. And then it's your job to get the galaxy into shape. And we already have a new boogyman - the Leviathans.

The only real issue is dealing with the crappy endings. Selecting Control or Destroy would be easy to deal with in the lore. Synthesis would not be.

#117
Nerevar-as

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They can pull an Invisible War and take elements from the 3 endings. Didn´t work very well back then (and it´s a reason I won´t play that game), but good judgement from the lead devs made it exit long ago.

#118
Beerfish

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A prequel would not cut it for me at all. That would be a huge mistake.

#119
Oni Changas

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SwobyJ wrote...

Killdren88 wrote...

Only time will tell really....but I have my doubts...No way they are that far ahead.


2012 - prototyping, scripting
2013 - alpha builds, initial cinematics

^ That's my guess so far. That's enough for a teaser trailer and announcement, but only to that extent.

(to continue..
2014 - beta builds, voicing, more substantial trailers at most
2015 - near-release builds, final trailers, 'gone gold', working on DLC


2014 release is possible but none of us should be expecting it, but instead that they'll be putting their focus on DA:I during that time.

Not sure if I've been :ph34r:'s but you can also add to this the same time gap between 1 & 2 and 2 & 3. This makes sense to me.

#120
Kunari801

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Seboist wrote...

ME3 is a better game than 2 by far. That's when the series finally started to resemble a decent TPS.

And the Mako itself was fine, it's the uncharted worlds that sucked.



I don't hate ME3, but it falls apart after Anderson dies.  Up to that point it's an awesome game... yes, I know there are plot holes but they are small enough to enjoy the game reguardless. 

I agree with you on the Mako, it's the uncharted maps that really suck.  I've also seen videos of people trying to drive up 90-degree clif faces.  If they'd drive the Mako like a real off-road it works better, just requires one to go around the steeper clifs. 

#121
marcelo caldas

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Seboist wrote...


I don't hate ME3, but it falls apart after Anderson dies.  Up to that point it's an awesome game... yes, I know there are plot holes but they are small enough to enjoy the game reguardless. 



Besides that a Reaper Destroyer needs several Quarian fleet blasts to be destroyed but the M940 Cain destroys them with one shot?
 

Modifié par caldas, 13 novembre 2013 - 07:05 .


#122
RZIBARA

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caldas wrote...


Seboist wrote...


I don't hate ME3, but it falls apart after Anderson dies.  Up to that point it's an awesome game... yes, I know there are plot holes but they are small enough to enjoy the game reguardless. 



Besides that a Reaper Destroyer needs several Quarian fleet blasts to be destroyed but the M940 Cain destroys them with one shot?
 


you dont blow up a destroyer with a Cain

#123
SwobyJ

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caldas wrote...


Seboist wrote...


I don't hate ME3, but it falls apart after Anderson dies.  Up to that point it's an awesome game... yes, I know there are plot holes but they are small enough to enjoy the game reguardless. 



Besides that a Reaper Destroyer needs several Quarian fleet blasts to be destroyed but the M940 Cain destroys them with one shot?
 


Wasn't that a Hades Cannon, not a Destroyer?

#124
marcelo caldas

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[/quote]

Besides that a Reaper Destroyer needs several Quarian fleet blasts to be destroyed but the M940 Cain destroys them with one shot?


[/quote]

Wasn't that a Hades Cannon, not a Destroyer?

[/quote]

looks like a destroyer to me
http://masseffect.wi...ki/Hades_Cannon

#125
SwobyJ

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[quote]caldas wrote...



[/quote]

Besides that a Reaper Destroyer needs several Quarian fleet blasts to be destroyed but the M940 Cain destroys them with one shot?


[/quote]

Wasn't that a Hades Cannon, not a Destroyer?

[/quote]

looks like a destroyer to me
http://masseffect.wi...ki/Hades_Cannon


[/quote]

It's not.

It's the same foundations, but not at all the same thing.

It's a Destroyer-that-never-got-to-be. Instead they just put a cannon on top, and much less shielding. It's not even sentient.