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How Would YOU appeal to a wider audience for DA:I if you were the Lead Designer?


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#1
N7recruit

N7recruit
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 Just something I was thinking about, Seeing how alot of fans (Myself Included) tend to react negativly or just jump to the worst possible conclusion whenever Devs say they are trying to reach out. 
The term "Wider Audience" Might as well be a curse word among the gaming comunity:lol:

I've struggled in getting into such a Mind Set, Asking myself

"How do I Design something for people who are not interested in what I am Designing? Should I even try to Cater to those who are uninterested in what I am Producing?"

Just wondering how the BSN would tackle the task both in terms of gameplay & Storytelling

Modifié par N7recruit, 11 novembre 2013 - 02:12 .


#2
David Gaider

David Gaider
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Aaaand this thread is off the rails.