Saints944 wrote...
Debuff for me. I already have 170 adrenaline mod lll for speed.
pretty sure that I hate you right now.
Saints944 wrote...
Debuff for me. I already have 170 adrenaline mod lll for speed.
ClydeInTheShell wrote...
I used to go Movement Speed but I now go Damage Taken. The lack of the additional movement speed is noticeable, but since I run Adrenaline Modules on the Fury & Valkyrie anyway they're both fast enough with those that I'd rather have the debuff.
Modifié par QU33N_ANG3L, 12 novembre 2013 - 01:42 .
Check out my other stuff.CrashUrStox wrote...
Saints944 wrote...
Debuff for me. I already have 170 adrenaline mod lll for speed.
pretty sure that I hate you right now.
Saints944 wrote...
Check out my other stuff.CrashUrStox wrote...
Saints944 wrote...
Debuff for me. I already have 170 adrenaline mod lll for speed.
pretty sure that I hate you right now.
CrashUrStox wrote...
Movement speed, the AF dot should kill mooks after crutcholyte + BE on plat while they are on the ground.
Meh.CrashUrStox wrote...
Saints944 wrote...
Check out my other stuff.CrashUrStox wrote...
Saints944 wrote...
Debuff for me. I already have 170 adrenaline mod lll for speed.
pretty sure that I hate you right now.
nah, I'll pass. don't want nerd envy that badly.
Indeed. Damage Taken is better on Plat. But I don't play the Fury on Plat - I have the Valkyrie for that.IamZAE wrote...
Platinum I notice mooks don't die with acolyte BE most are left with 2 bars of health unless I go damage taken....iOnlySignIn wrote...
Speed.
I only play her on Gold with Claymore/Raider - most enemies die instantly and cannot benefit from Damage Taken.
But dat speed!!!!!! I use hurr durr + crutchalyte888 pro combo
Modifié par iOnlySignIn, 12 novembre 2013 - 02:13 .
CrashUrStox wrote...
Movement speed, the AF dot should kill mooks after crutcholyte + BE on plat while they are on the ground.
IamZAE wrote...
CrashUrStox wrote...
Movement speed, the AF dot should kill mooks after crutcholyte + BE on plat while they are on the ground.
Af damage isn't dot
Cirvante wrote...
IamZAE wrote...
CrashUrStox wrote...
Movement speed, the AF dot should kill mooks after crutcholyte + BE on plat while they are on the ground.
Af damage isn't dot
Yes it is.
IamZAE wrote...
Cirvante wrote...
IamZAE wrote...
CrashUrStox wrote...
Movement speed, the AF dot should kill mooks after crutcholyte + BE on plat while they are on the ground.
Af damage isn't dot
Yes it is.
No... it does damage if its in range. Moment its not in range ur not doing damage.. I don't consider that real dot. Its dot (in range) of AF
Modifié par ArgentN7, 12 novembre 2013 - 03:34 .
ArgentN7 wrote...
IamZAE wrote...
Cirvante wrote...
IamZAE wrote...
CrashUrStox wrote...
Movement speed, the AF dot should kill mooks after crutcholyte + BE on plat while they are on the ground.
Af damage isn't dot
Yes it is.
No... it does damage if its in range. Moment its not in range ur not doing damage.. I don't consider that real dot. Its dot (in range) of AF
I don't understand, if you're in range then the DoT will finish off the mooks on the floor. by definition it's a DoT, you're just creating an unnecessary separation.
Mask of Apathy wrote...
ArgentN7 wrote...
IamZAE wrote...
Cirvante wrote...
IamZAE wrote...
CrashUrStox wrote...
Movement speed, the AF dot should kill mooks after crutcholyte + BE on plat while they are on the ground.
Af damage isn't dot
Yes it is.
No... it does damage if its in range. Moment its not in range ur not doing damage.. I don't consider that real dot. Its dot (in range) of AF
I don't understand, if you're in range then the DoT will finish off the mooks on the floor. by definition it's a DoT, you're just creating an unnecessary separation.
In this manner, it behaves the same as Warp Bubble
Mask of Apathy wrote...
ArgentN7 wrote...
IamZAE wrote...
Cirvante wrote...
IamZAE wrote...
CrashUrStox wrote...
Movement speed, the AF dot should kill mooks after crutcholyte + BE on plat while they are on the ground.
Af damage isn't dot
Yes it is.
No... it does damage if its in range. Moment its not in range ur not doing damage.. I don't consider that real dot. Its dot (in range) of AF
I don't understand, if you're in range then the DoT will finish off the mooks on the floor. by definition it's a DoT, you're just creating an unnecessary separation.
In this manner, it behaves the same as Warp Bubble
Zae is defining a DoT power as being something you can cast on a victim then walk away, rather than have to manually keep applying, I think.ArgentN7 wrote...
I don't understand, if you're in range then the DoT will finish off the mooks on the floor. by definition it's a DoT, you're just creating an unnecessary separation.
Evil Mastered wrote...
Zae is defining a DoT power as being something you can cast on a victim then walk away, rather than have to manually keep applying, I think.ArgentN7 wrote...
I don't understand, if you're in range then the DoT will finish off the mooks on the floor. by definition it's a DoT, you're just creating an unnecessary separation.
I'd describe AF as being more like a rapid but weak (in terms of raw damage) power, rather than as a DoT, personally.
Kinda like the difference betwen a kishock harpoon to the gut and a stream of typhoon rounds, the first exposes you to less return fire than the second.
It's a subtle distinction, but an important one when kiting.
IamZAE wrote...
Ill meet u at the bowling alley. Bring all urs monies!!!!!!
IamZAE wrote...
CrashUrStox wrote...
Movement speed, the AF dot should kill mooks after crutcholyte + BE on plat while they are on the ground.
Af damage isn't dot
Modifié par CrashUrStox, 12 novembre 2013 - 05:09 .