Heldarion wrote...
If you use stasis to hit targets with a sniper rifle you shouldn't call it sniping.
uhhh...ez mode or not it's still sniping
Heldarion wrote...
If you use stasis to hit targets with a sniper rifle you shouldn't call it sniping.
Sinapus summarized quite well.12323432543 wrote...
Elaborate on Indra.
wngmv wrote...
gnsmsk wrote...
2) Tempest is not bad. It is very light, good at long range and has decent damage. Give it some stability via passives/mods, attach high velocity/caliber barrel and there you have a rare level SMG to put on your power oriented character. If you're after completing the SMG challenge without any of the other rare/ultra-rare SMGs that's what you should use.
You don't have enough SMGs to finish that challenge without any rare/UR SMG. Only Tempest, Locust and Shuriken are not rare/UR. Needs 5 to finish that category.
I mentioned stabilization via passives or modsstricko wrote...
The Tempest is good at long range ? You must be good at handling recoil
Heldarion wrote...
aeryk117 wrote...
Heldarion wrote...
Tokenusername wrote...
But, but, it a 50% damage increase!Heldarion wrote...
If you use stasis to hit targets with a sniper rifle you shouldn't call it sniping.
Do whatever you want, but don't call that sniping
You could call it... fun!
No, I could not in my best mind call that fun. Wallbanging yes, shooting stasis'd units with a sniper rifle? No.
Sinapus wrote...
...and I guess waiting til the enemy takes cover and stops moving is not "real" sniping either?
You could argue that quick scoping is not real sniping either...Aetika wrote...
Sinapus wrote...
...and I guess waiting til the enemy takes cover and stops moving is not "real" sniping either?
Of course not. And using any power to stagger them is not sniping as well.
David Diablo wrote...
You could argue that quick scoping is not real sniping either...Aetika wrote...
Sinapus wrote...
...and I guess waiting til the enemy takes cover and stops moving is not "real" sniping either?
Of course not. And using any power to stagger them is not sniping as well.
Nope. But real snipers don't even have to see the target, they just sense their presence. To this end, the only true sniper is GI!Aetika wrote...
David Diablo wrote...
You could argue that quick scoping is not real sniping either...Aetika wrote...
Sinapus wrote...
...and I guess waiting til the enemy takes cover and stops moving is not "real" sniping either?
Of course not. And using any power to stagger them is not sniping as well.
Pff, is there even any argument about that?
1) Spamming barrier is fun, especially on Krogan Shaman. There are many powers/weapons that has ragdoll effect but barrier is often overlooked
2) Tempest is not bad. It is very light, good at long range and has decent damage. Give it some stability via passives/mods, attach high velocity/caliber barrel and there you have a rare level SMG to put on your power oriented character. If you're after completing the SMG challenge without any of the other rare/ultra-rare SMGs that's what you should use.
3) Any kit that have statis is a potential sniper. I don't play Vanguards much but seeing that I have to complete 200 waves with that Assguard I decided to give her a Black Widow (because she looks like an Ardat-Yakshi who consumes her prey after having sex with them). The result? She was as deadly as a real life black widow. Stasis->head shot, stasis->head shot. Throw some lift grenades if you're overwhelmed. Anything with armor? Just shooting from far should suffice. I should definitely try a gold solo with her.
4) Indra makes any kit gold viable.
5) Inferno grenades are overpowered. Dat damage, dat radius... It turns all bosses to a joke when the armor damage upgrade is taken. Well may be not the praetorian because of that power blocking bubble.
6) Krogan Warlord's light melee is more reliable than his heavy melee. If you're going to slam that hammer without charging it with biotic (or tech for lulz), then don't bother, you will hit the target more reliably with just the light melee and at the end you get an explosion bonus.
7) Drells are tankier than I credited them for. Dat reave, dat cloak, dat biotic charge. I should have started playing them much sooner.
8) And finally, no Volus are not support characters. And no Bioware is not trolling us by making the volus adept/engineer ultra-rare. Those space dwarfs, especially the adept/vanguard, have a high survivability. Well, what's the magic? They all have free cloak, defensive stance should not be overlooked, and biotic orbs are far more useful when specced for power recharge speed. With some additional mods/light weapons you get a recharge speed below 3 seconds for the Shield Boost. However a build like this has a good survivability/DPS balance and can deal with any enemy/faction on its own.