Middle Earth: Shadow of Mordor Thread
#276
Posté 05 octobre 2014 - 12:25
#277
Posté 05 octobre 2014 - 12:25
#278
Posté 05 octobre 2014 - 12:38
Well Tolkien never wrote about female orcs, he's stated that they exist (supposedly in an unpublished letter), but in most cases they seem to be either corrupted elves/spirits/men/golems etc.
It's quite confusing.
I have never seen the movies or read the novels, so I had no idea about this, but that would explain it. This game has made me interested in LOTR, I was truly only interested in SoM because of the Nemesis system, I'd been wanting and talking about a pretty similar hypothetical system like it since the PS2 era (super happy that I'm a step closer to the system I want, even if it did take 2 whole console generations to get to the groundwork of it. Ah, maybe a couple more console generations, then we will have a game where every enemy is capable of surviving and remembering you and what you did to them).
#279
Posté 05 octobre 2014 - 06:05
So, I finished the game's campaign and there was something about the ending that I had initially missed until I saw it discussed on another forum. Ending Video and Spoilers encased inside
- ArvinDulku aime ceci
#280
Posté 05 octobre 2014 - 06:45
So, I finished the game's campaign and there was something about the ending that I had initially missed until I saw it discussed on another forum. Ending Video and Spoilers encased inside
SpoilerThoughts?
Bad lighting?
#281
Posté 05 octobre 2014 - 06:54
Bad lighting?
That is a possibility, but it would be a neat way to go.
#282
Posté 05 octobre 2014 - 06:57
I Got this game today and... Finished it today I Loved it but the campaign was short lived to me.
#283
Posté 05 octobre 2014 - 07:00
That is a possibility, but it would be a neat way to go.
Spoiler
I imagine it's more of a DLC thing than a actual sequel.
WB is going to be hard pressed to actually develop a new IP where this system could actually thrive.
#284
Posté 05 octobre 2014 - 07:07
I imagine it's more of a DLC thing than a actual sequel.
WB is going to be hard pressed to actually develop a new IP where this system could actually thrive.
I was wondering if they were going to go the DLC route, but I think they might already have a sequel or franchise planned around this. I read an article about why they went with the Middle-Earth instead of Lord of the Rings in the title and they said that they wanted to differentiate it, I believe that they were wanting to do so in the same way that the Arkham games did with Batman, in that you know it will be Batman (in this case LotR), but you also know that it is its own thing or series. I'm trying to make sense here, but I might be failing at it.
#285
Posté 05 octobre 2014 - 12:46
Five hours played so far and I'm enjoying it. The game will naturally get boring if you just wonder around the open world killing orcs (although this can actually be fun for a while) but all the events in orc society (feasts, duels, recruitments etc) alongside the main missions quickly add new life back to the game if you're getting bored with just killing random orcs. Luckily for us, there's also plenty to do in the ever evolving world and I've had some nemesis encounters particular with this one orc who I had scarred beyond recognizance and the second time I fought him, he just kept refusing to die and kept performing last chance comebacks until I was finally able to kill him. My favourite one though was this other orc I defeated and he turns up 10 minutes later hunting me down alone for revenge.
The main missions have some great dialogue to accompany them and even though I'm not hooked with the story, the characters are well written and Ratbag's dialogue is just great, I love that guy! There's some good depth in the customization of weapons too thanks to the rune system. Combat is amazingly fluid and incredibly satisfying when you're fighting against up to 30 orcs and maintaining your hit streak (which, with the right runes, can increase your damage and knockback as the streak increases leaving you feeling extremely powerful if you can continue without being hit).
#286
Posté 05 octobre 2014 - 04:13
In order to *promote* violence against women, wouldn't the violence (or the characters responsible for it) have to be shown in a favorable light?
Last I checked, the Orcs are kind of the bad guys. And I'm pretty sure the murder of Talion's wife is supposed to make you hate those Orcs even more.
You can perhaps accuse it of being an overused plot device. But in no way does it promote violence against women.
The problem is well-intention ignorance. There is an argument that, culturally, a lot of media treats women as disposable motivation sources for the protagonist and, in relation to that, a discussion as to whether that creates (or promotes) an undercurrent of violence against women by desensitizing the audience.
I've tried to find the polygon article to see what the actual thing said; but based on what I saw of the game it didn't strike me as worse than any other media.
#287
Posté 05 octobre 2014 - 05:16
The main missions have some great dialogue to accompany them and even though I'm not hooked with the story, the characters are well written and Ratbag's dialogue is just great, I love that guy!
I was surprised when he got promoted from randomly-generated orc #54 in a gameplay demo to an actual character.
- Eternal Phoenix aime ceci
#288
Posté 05 octobre 2014 - 05:53
As for this discussion about violence against women...
The difference between Middle Earth: Shadow of Mordor is that Talion's entire family is killed not just his wife. Overused plot device? Yes but nothing really worth commenting on unless you want to criticize the story for using such a trope.
The polygon guy seems to be deluded. Read his article here:
http://www.polygon.c...-kissing-design
Still there's some sanity in the comments for that article beginning with this: "We have really made it to the point in games where we are complaining about how we held a button for a tutorial mission in a video game. And complaining that they should have made a new animation just for it or made you using a different button because that would mean you would associate killing with kissing?"
The author of that article is really gasping at straws and making an argument out of nothing. I thought nothing of how Talion sneaks up on his wife to hand her some flowers and kiss her and how we use the stealth button for that. Game journalism is a joke.
- BigEvil et The Hierophant aiment ceci
#289
Posté 05 octobre 2014 - 06:19
The author of that article is really gasping at straws and making an argument out of nothing. I thought nothing of how Talion sneaks up on his wife to hand her some flowers and kiss her and how we use the stealth button for that. Game journalism is a joke.
I felt exactly the same.
#290
Posté 05 octobre 2014 - 07:15
The author of that article is really gasping at straws and making an argument out of nothing. I thought nothing of how Talion sneaks up on his wife to hand her some flowers and kiss her and how we use the stealth button for that. Game journalism is a joke.
That article is pure clickbait. Nothing else behind it except $$.
Got the game. Enjoyed it a lot.
The first boss fight was great, the others.....not so much. They dropped the ball massively on them.
The nemesis system though saves it from those poor boss fights.
- Vroom Vroom aime ceci
#291
Posté 05 octobre 2014 - 10:23
As for this discussion about violence against women...
The difference between Middle Earth: Shadow of Mordor is that Talion's entire family is killed not just his wife. Overused plot device? Yes but nothing really worth commenting on unless you want to criticize the story for using such a trope.
The polygon guy seems to be deluded. Read his article here:
http://www.polygon.c...-kissing-design
Still there's some sanity in the comments for that article beginning with this: "We have really made it to the point in games where we are complaining about how we held a button for a tutorial mission in a video game. And complaining that they should have made a new animation just for it or made you using a different button because that would mean you would associate killing with kissing?"
The author of that article is really gasping at straws and making an argument out of nothing. I thought nothing of how Talion sneaks up on his wife to hand her some flowers and kiss her and how we use the stealth button for that. Game journalism is a joke.
Okay, I get the argument now. Basically, he's saying that because the stealth mechanic is exclusively used for murder in every other part of the game - sneak and press square to stab-stab-stabbity-stab - that the game is (intentionally or not) creating a poor scene, because it's using a woman in a domestic relatioship as a placeholder for stuff you'll kill later. It's basically a complaint about the control scheme - and the animation and lighting a bit.
It's strange. Part of it sounds like he's saying there would be no issue if the animation for sneaking would be different in that scene.
To be fair to the author, I don't really see a point where he says that the game actually encourages violence against women.
#292
Posté 05 octobre 2014 - 10:32
It's strange. Part of it sounds like he's saying there would be no issue if the animation for sneaking would be different in that scene.
Which is kinda odd though. If the point is to introduce you to certain game mechanics by using a seemingly ordinary situation, Talion having a different sneak animation when kissing his wife might feel out of place, depending on how its handled.
I'm thinking of that awesome moment in Dishonored where you get to learn the stealth mechanics by playing hide and seek with Emily. Haven't played Shadow of Mordor yet, but that was a clever approach for Corvo.
- smoke and mirrors aime ceci
#293
Posté 06 octobre 2014 - 12:15
Which is kinda odd though. If the point is to introduce you to certain game mechanics by using a seemingly ordinary situation, Talion having a different sneak animation when kissing his wife might feel out of place, depending on how its handled.
I'm thinking of that awesome moment in Dishonored where you get to learn the stealth mechanics by playing hide and seek with Emily. Haven't played Shadow of Mordor yet, but that was a clever approach for Corvo.
The scene in Shadow of Mordor literally lasts five seconds. You'd have to suffer from extreme anal retentiveness to even find fault with it tbh to write an entire article over it.
#294
Posté 06 octobre 2014 - 12:42
Ahhh, I've reached the point where I can now brand enemies. Let the manipulation and string-pulling begin. I'm going to see if I can brand a few of the lowest level captains and get them all the way to warchief rather than trying to brand higher up the hierarchy.
#295
Posté 06 octobre 2014 - 02:01
Which is kinda odd though. If the point is to introduce you to certain game mechanics by using a seemingly ordinary situation, Talion having a different sneak animation when kissing his wife might feel out of place, depending on how its handled.
I'm thinking of that awesome moment in Dishonored where you get to learn the stealth mechanics by playing hide and seek with Emily. Haven't played Shadow of Mordor yet, but that was a clever approach for Corvo.
I agree with you that the criticism is confusing. I'm just trying to be charitable to the author. It seems his problem is the "press square" aspect, at least in part. But it's not clear if a cutscene just triggered there (or if you had to press triangle instead) if that would be OK. Or if the animation was different but you still had to press square.
I just took the scene to be a cute play on the usual tutorial and a nice way to introduce the idyllic background before the game kicks off. Whatever problems there are with "disposable family/wife as motivation for the hero", the issue is cultural and has nothing to do with the game specifically (other than, I guess, the game not rising above what is a general cultural problem).
#297
Posté 06 octobre 2014 - 05:54
I think I found Bane. Was in the middle of fighting off another Captain and Mr. Jaws over here showed up, I died from laughing.
I've seen that before, but this is the first time I've ever seen it look that similar to Bane,
#298
Posté 06 octobre 2014 - 07:12
9/10
#299
Posté 06 octobre 2014 - 05:23
*busy week, havent had much chance to play*
Jesus Christ, 16 hours in and i have yet to even kill the War Chiefs.
I know some would argue randomly killing orcs is not fun, but I wholly disagree. Blowing them up @ firepits, dropping giant fly nests on top of them and watching Orcs squeel and of course freeing all the Caragors and climling high to watch them tear an entire stronghold to pieces while I laugh like a madman is utterly enjoyable.
Currenly have a intense nemesis relationship with a power level 20 veteran captain who is immune to everything + calls in extra muscle. He hasnt killed me, but either he or I always retreat at some point. I really, really hate him. Yay for the nemesis system I guess, for goarding me into hatred towards a virtual character.
9/10 so far.
- BigEvil aime ceci
#300
Posté 06 octobre 2014 - 06:24
I totally agree, going around fighting orcs and seeing how much carnage can ensue when you drop caragor bait, and release caged caragors and see three wild caragors rush the stronghold, joined by two captive ones, and then blow up the grog, is amazing. Just from that, instantly got a 60 hit streak, and had two captains flee in terror from caragors. Mwahahahaha!





Retour en haut






