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Middle Earth: Shadow of Mordor Thread


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#301
rapscallioness

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yeah, um, as a person w/out a Y chromosome--and someone that believes violence against women is a very real problem......Polygon must be off their friggin rocker. Or doing click bait.....which actually pizzes me off even more.

 

The game itself.....sigh...I'm a good way into it. Alot of side missions, etc. It's alright. The first few hours were fun, but now it just feels kinda tedious. It's alot of orc killing. lots and lots and lots. over and over and over.

 

the giant lizard things are cool. and i like the smack talking the orcs do. and the way they recognize your style of combat. i guess. i do alot of stealth stabbity stabbing. so, it's funny to hear them chatting abt how this guy will fall from the air, or sneak up behind ya and, "yurrrrghhblluuurrg".

 

so it's alright. but overall I've been underwhelmed w/the next/current gen offerings so far. Really hoping DAI can turn that around.



#302
animedreamer

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i liked watching Angry Joe get trounced by Orgoth the Humiliator repeatedly before finally winning after powering the enemy up countless times.


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#303
In Exile

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i liked watching Angry Joe get trounced by Orgoth the Humiliator repeatedly before finally winning after powering the enemy up countless times.

 

That sounds like the pseudonym of Middle Earth's #1 dominatrix.  



#304
Eternal Phoenix

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#305
AventuroLegendary

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I linked a similar one quite a while ago...

 


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#306
BigEvil

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I had an orc do that to me last night. It was really creepy, because he started out with a sinister laugh when I was attacking from ranged (it was an ambush I set up so most of the other orcs were branded so I didn't mind being spotted) and then when I had to get into close combat to deal with him (he had the hate of defeat strength so I needed to get in there before he killed my branded captain) he did the whole close combat blade push, along with what you see in the above videos. Very creepy.

 

And I branded him. ;)


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#307
MadParrot

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The Nemesis systems really is the best part about this game. Even the nicknames of the orcs play into their personalities.

 

Most captains on first meeting:

"Ranger/Gravewalker/Man-filth etc.!"

"*Threats*"

 

Ûggû the Mad:

"Sticky glue!"

"Oohh, a lovely piece of ginger glass! With teeth!"


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#308
SofaJockey

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ok, just finished 100% after maybe 35 hours or so.

 

And I kept thinking how SoM stacked up against DAI because:

 

Spoiler

 

I enjoyed SoM very much - though its replay value is limited.

In almost every way, DAI is more complex and deeper than SoM yet SoM has been the darling of the season's releases,

almost exclusively based on its Nemesis system.

 

I hope DAI does as well with the journalists, on paper it should.


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#309
Eternal Phoenix

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#310
AventuroLegendary

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I had an orc do that to me last night. It was really creepy, because he started out with a sinister laugh when I was attacking from ranged (it was an ambush I set up so most of the other orcs were branded so I didn't mind being spotted) and then when I had to get into close combat to deal with him (he had the hate of defeat strength so I needed to get in there before he killed my branded captain) he did the whole close combat blade push, along with what you see in the above videos. Very creepy.

 

And I branded him. ;)

 

Orcs and subtlety go well together, it seems.



#311
Chewin

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Got the game yesterday and after having gotten a few hours of game time on it, I can say that I have enjoyed it immensely thus far.

 

The nemesis system and its utilizing of the Uruk hierarchy and the political machinations that play center stage in the game is varied and tons of fun to play around with. As I've been continuously playing the game it has surprised me on several occasions with how different in size and scale the Nemesis system works is something--which I guess goes for everyone--has impressed me. I managed to get by in the game without dying for quite awhile, but now I have faced with three individuals that have managed to kill me either by pure luck or ganging upon me. It is both frustrating and satisfying. The game certainly relies on you dying to get properly invested into the Nemesis system, but there are ways for it to to also work functionally.

 

While the story is nothing original (as far as I've seen) the relationship between Talion and Celebrimbor functions rather well both narrative and gameplay-wise. Their interactions with each other, other characters and various artifacts and references to the past and future of Middle-Earth, adds layers to it and has me interested enough to explore and find out more.

 

I find myself wanting to get to the next stage so that I can start playing around with the "Control" mechanic, but I am in no rush since I am enjoying the experience quite well already.


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#312
Farangbaa

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Dat final boss is hilarious.

 

All in all I had a good time with this game. It's not a game you'll play for hours on end, but in chunks it's very decent. Killing orcs is fun.


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#313
Eternal Phoenix

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30 hours in, 91% complete (only outcast missions left to do for 100% completion along with main quest) and only a few trophies left to unlock.

 

Any "Assassin Creed rip-off" comments come from people who haven't played the game. I don't know if people are still saying this but if they are, they haven't the played the game at all. I think most people have genuinely agreed it's not a clone or rip-off in any way now. The parkour and "wraith vision" are clearly Assassin's Creed inspired but most of the gameplay is either based around combat or stealth depending on your playstyle. Proper stealth didn't even come into Assassin's Creed until the fourth game if I understand correctly and the set-up of Middle Earth means that most of the game can be played this way if you desire. Runes allow you to develop your weapons to suit a playstyle suited for you and the end-tier abilities (infinite flurry kills for a while, infinite fire arrows for a while and invisibility for stealth for a while) are a joy to use once you unlock them.

 

Combat is a far-cry from AC's clunky non-fluid mess too and whilst borrowing elements from the Batman games, the wraith abilities and ranged combat make it unique in its own right. Most exploration in the game will done by you riding on a caragor half way through the game or simply using elven swiftness to navigate through the environment which again, makes exploration a far-cry from AC's exploration.

 

The world feels very alive and dynamic, every part of it feels atmospheric thanks to the lighting and weather conditions and the nemesis system really does create a unique experience.

 

Shadow of Mordor, if you ask me, is the perfect example of a game that takes ideas from other games but still manages to come off different. The main story doesn't drag on, it has interesting missions and I found most of the challenges for the weapons to be very fun and interesting especially the stealth ones. All in all, I look forward to seeing what Monolith does next.

 

I've heard mixed things about the ending but to be honest, I'm not expecting a wonderful ending as the story hasn't really been amazing throughout but thankfully, good story missions and great dialogue has saved it from being a bore if you ask me.

 

I give it 8/10, although it feels like a 9 sometimes. I'd like to see another Middle Earth game from these people but set in another location where there can be more variation throughout the environment and perhaps even non-hostile cities run by men/elves/dwarves and where quests are actually RPG quests with choices to be made. Even with a set good character, choices can still be made. Just because we're playing a good character doesn't mean we can't get choices. Choices could range from recruiting a bunch of criminals to join the ranks of the army to deciding where to defend when there's orcs or something attacking two places. So practically political decisions akin to the ones presented in DA: Awakening and The Witcher 2 which are not "good or evil" at all. Also, LOTR literature has shown there's corrupt humans so whilst we might be a set character fighting against hordes of orcs and Sauron, there's no reason why we shouldn't be able to make ruthless decisions in our fight against them. One day I hope to see a proper LOTR RPG like this and I hope Monolith are heading that route instead of continuing with "action with RPG elements."

 

I presume "Middle Earth" will be the new LOTR IP of action-RPG's set in the LOTR universe and I doubt all of them can feature a person possessed by a wraith in the land of Mordor so it'll be interesting to see where Monolith go with the IP (if they are indeed going anywhere with it).

 

At the very least, I want more customization of the main character in the next title (if there is one). Allow us to create our own weapon and armor, name them and forge legends of them. Instead of limiting us to a bow, dagger and sword, allow us to choose from a range of weaponry (claymores, maces, short swords, spears etc).


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#314
AventuroLegendary

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#315
Eternal Phoenix

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So they've release free DLC that includes a new skin that allows you to play as Lithariel (it's really a cosmetic change to the character model just like the other skin and  also the removal of all grunts Talion normally makes to give the illusion that you're playing as a new character). I have nothing against it, it just seems that it could have been thrown in to please that crowd that was crying a few months back about female game characters being lacking. What's worst is that some people are applauding this crap and saying stuff like "this is how you do it Ubisoft!"

I more annoyed that some people think these free DLC skins somehow make up for the crappy season pass crap they pulled and yet people are holding the publishers up as if they are somehow better than EA and Ubisoft despite doing the same crappy DLC stuff.

Still waiting for difficulty modes to be added. That's something that would get me to give the game a second play-through so soon.



#316
This is the End My Friend

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I've just started playing it and I'm having fun. Basically Batman combat only with decapitations, glorious decapitations. LOL. 


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#317
This is the End My Friend

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i liked watching Angry Joe get trounced by Orgoth the Humiliator repeatedly before finally winning after powering the enemy up countless times.

 


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