Inprea wrote...
Then your system wouldn't work for me. What you're suggesting wouldn't leave them on equal footing to mundanes it would leave them as subservient. The connection to mundanes and a mundane king is too much for my isolationist view.
It might not place them on equal footing with kings but they would be on equal footing with common non-mages.
After all, if a king decides to come down hard on a non-mage bannorn, it wouldn't be their production of goods that would save them.
Many bannorns expecialize in one type of product that is readily available. Why can't the mage's product be their destructive magic?
That's going back to my first requirement actually. If the mages aren't allowed to produce goods for their own use then it's a deal breaker.
I could consider the possibility of mages producing good for themselves that they would be forbidden to export but only very hesitantly.
Your idea seems rather on the complex side so I doubt it'll be making it into the game but if it did I wouldn't be going that path.
I'm sure it won't make it into the game.
Where does it indicate mages are allowed to set around and develop more and more effective ways to kill people? Given that blood magic is restricted, one of the best magics for killing people storyline wise, and Morgan mentions the chantry restricts other forms of magic from study it seems to me they aren't. I know they developed the force techniques in Dragon Age 2 but most of those abilities are support abilities.
They have to do something in the Circles. I assume developing their magic would be one of them altough that is shaky, I admit it.
Perhaps but an army can only move so effectively. Just think of the keeper based techniques we see in awakening in which a mage can learn to move through root systems. Cornering someone with such techniques could be very difficult and having an army chasing one person is very costly.
Difficult but not impossible. The humans of Thedas are quite capable of deforestation.
Plus I'm not so certain about that. Imagine virulent living bomb for example and the damage that spell could do to an army. Now imagine if it had been refined for mass destruction. Well that or a nice undead plague. In Dragon age Origins we can learn to create undead and living bomb allows us to create a mystic virus that spreads rapidly. That could be a fun experiment.
There are tactics that could deal with that. For instance, standing at a distance and using crossbows. If infected, zerg rush.
Ultimately, numbers have a power of their own, especially if some amongst those numbers are capable of dispellng magic.