EmperorSahlertz wrote...
eluvianix wrote...
So what is the point of even having the Harrowing then, if it does not guarantee that you can always fight off possession? Just because you can do it once does not mean you will always be so lucky.
What is the point of having a final test for a driver's license? It is not the test that teaches you, it is the whole process up to the test that is important.
What do you think the mages learn during all those years they are in the Circle prior to their Harrowing? They of course learn to handle their magic. The Harrowing is simply a final test, used to prove that they have actually learned something. It is in itself not supposed to teach anyhting, or make the mage immune. It is supposed to be proof to the world, that the amge can handle himself, and that he has learned during his stay in the Circle.
So is the initiation ritual. In Kingdoms of Amalur, initiates have to train for years before they are even considered ready for the initiation test, but they go in there fully prepared and trained, but since it makes you face an aspect of your own potential, the circumstances and exact nature of the test are fluid and change from person to person, so in order to survive that test, you have to prove adaptable, skilled, show they can think on the fly, all the while facing some aspect of themselves.
I know such a test or a variant thereof does not exist in the DA universe, but it's an idea on what could be done if such a test could be devised. If you master those skills, you are just as, probably even more prepared as a mage than what the Harrowing does.
I recognize that the rules and risks of magic are very different compared to the two franchises, but I feel that the Harrowing, a test meant to put you face to face with a demon, is inherently flawed as a test for a few reasons.
One, they keep it secret from all apprentices up until they are dragged out of bed and taken to the Harrowing chamber, where they'll either die, be made tranquil or advance past apprenticeship.
Two, if mages were truly in as much danger of being possessed as the chantry and the templar claim, why haven't we seen all the apprentices become abominations in their sleep? They aren't fully trained, they haven't faced demons before, and yet they go to the Fade every single night when they dream. A somniari is different, but the average mage hasn't been shown to be at any more risk than non-mages until the Harrowing itself.
Three, all the Harrowing truly does is show that a mage has the capacity to resist a demon. It does nothing to guarantee the character, integrity or emotional health of the mages in question. The mage is told right from the beginning that if they fail, they'll die. They may already be planning on becoming maleficar or communing with demons like Tahrone, nor does it do anything to show mages aren't training to become blood mages like DuPuis, Quentin or debatedly Orsino, and I say debated because it isn't confirmed if he was an academic blood mage who never practiced or a practicing blood mage before the Annulment in Kirkwall. And since they're told from the beginning, all they have to do is resist once, as they know there's a sword poised to strike the moment they fail. Once the Harrowing is done, the sword is removed, or at least given greater distance between you and the templar wielding it, and the motivation to succeed no longer feels like a life-or-death struggle.
In the end, we have seen just as many, if not more abominations in two games from Harrowed mages than unharrowed ones, so the Harrowing is inefficient as a measure of ability for mages. Which is why I suggested another system that is also potentially lethal, as a possible alternative should such a means be developed. It doesn't exist now, but if it can be developed, then I think it would be better than the Harrowing.