dragonflight288 wrote...
I recognize the Harrowing is a test. A test that not every mage goes through because if they're conisdered weak, they are forcibly made tranquil. And if you fail, you become an abomination and get killed.
What I suggested is also a test, one that can potentially be lethal if you are unprepared, but also one that you can take when you feel ready for it, so there are no forcible tranquilizations for being weak, and if you fail, there is just as much a chance to survive and recover as there is to die, and if you do survive you can retake the test and it will not be the same. It forces you to be prepared for almost any eventuality as you are facing your own potential.
Your weaknesses are what Pride, Desire and Sloth demons will prey upon. Your emotional attachments, your sense of worth and what it revolves around, your desires, and they will offer those things as a way to tempt you. If you face an aspect of your own potential, and forced to face those things a demon will prey upon, then there is no need to face the demon in the first place, you are your own demon, both literally and metaphorically.
I suppose this test mainly subscribes to the philosophy of "You must know yourself before you know the world," or something similar, and I'm mostly advocating a less lethal but just as effective measure that allows mages to show their ability and what they've learned while also learning something of themselves in the process, and let them also see what they can accomplish if they're willing to work hard for it.
And for those who are only catching on to this, you can go to pages one and two to see my idea being discussed when I originally suggested it, and where my inspiration came from.
You cannot wait around in Thedas and just take your test whenever you feel like it. Demons are not gonna wait for when you are ready. That is why your idea won't work. The test must be forced upon the mage, so that he can prove that he is not a liability. And if you take your test and force it upon the mage, then it is no different than the Harrowing, except that it offers no actual experience with demons.
MisterJB wrote...
Xilizhra wrote...
In fact, you recall none whatsoever, as Merrill, for instance, is never a mandatory enemy. Neither is Alain.
"Act of Mercy" where Decimus; the confirmed blood mage; is a mandatory enemy; "On the Loose" where the only rebel you are not forced to kill is the only one who is not a blood mage; and "The Last Straw" where Orsino; another confirmed blood mage; is a mandatory enemy plus that female mage on the docks.
I never said that we are forced to kill every blood mage in the game but, there are; at the very least; three quests where the only blood mages involved are mandatory enemies.
What Quintin doesn't even get an honorary mention?
Modifié par EmperorSahlertz, 13 novembre 2013 - 07:23 .