Timeouts incoming for those that feel compelled to incessantly reply to each other in a hostile manner.
the gate completely shatters into splinters.
Note that this is akin to "Leliana got decapitated and therefore should have no head."
If you'd prefer, we could alter the scene so that it's merely a dented gate that has a spot to get through that trips up the AI followers when pathfinding and a host of other potential issues.
Smashing the gate into splinters has advantages from a gameplay perspective to hopefully provide a less aggravating experience for (most?) gamers, as opposed to strictly adhering to expectations of realism which would not only cause potential risks to players playing the game, but would also be a more difficult feature to implement (getting a modeller/animator to properly set the situation up, rather than reusing already existing - and used in a lot of other places - splinters as part of a prefab).
This also includes reducing a situation where the player could smash through it with 20 (or more) hits, which ultimately isn't that fun and IMO artificially extends the length of games by having the players do things that are purely buffer.
Sorry.
Modifié par Allan Schumacher, 13 novembre 2013 - 09:19 .