Why can Cassandra knock down the gate of the Stronghold with her shield?
#176
Posté 14 novembre 2013 - 12:17
#177
Posté 14 novembre 2013 - 12:18
B-But believability man!Fetunche wrote...
If you don't like an ability, don't use it, those of us who don't care about trifling details and want to enjoy a fun fantasy game can.
#178
Posté 14 novembre 2013 - 12:22
Fetunche wrote...
Lots of people myself included, bemoan the fact that you have to drag a rogue along to unlock stuff, Bioware give a lock bash ability people still moan.
"You could send them a chest full of gold, and they'd complain that it's heavy."
- Hawke
#179
Posté 14 novembre 2013 - 12:25
#180
Guest_Fandango_*
Posté 14 novembre 2013 - 12:30
Guest_Fandango_*
#181
Posté 14 novembre 2013 - 12:31
#182
Posté 14 novembre 2013 - 01:00
TurretSyndrome wrote...
Don't think anyone would have a problem with doors being smashed down, but the main gate of a fortress, made of metal? Sheesh.
That is basically my issue with it. Castles are designed to keep people out. If it only takes 2 jabs with a shield to break through its defences, it renders castles pointless. The same with siege-engines, I suppose. There are a several other options that could be added in cases like these, that would make more sense.
1. Bluff, intimidate, use diplomacy. Can even have companions do it for you, if they are better at it.
2. Sneak up to the gate with your rogue, and use some acid to
3. Have agents do it before you get there
4. Explosives. Maybe explosives fastened to an arrow?
5. Spells
6. Battering ram.
7. Bronto
#183
Posté 14 novembre 2013 - 01:01
Olivier_dehFanboy wrote...
as far as the game designers of a FANTASY RPG can go, and how far you can take ur suspension of disbelief.
I can understand that but there comes a time when the line has to be drawn. How far can we go?
If you enjoyed dragon age origins and the numerous "plausible" skills in that game, you can enjoy this one. If you want to play a simulation, go play Chivalry medieval warfare.
This is largely how I look at it.
I don't see anything wrong with someone pointing to the gate bashing and saying "hey, aesthetically I think this looks stupid". This is just a result of everyone having different visuals they prefer. Some will appeal to certain players more than others.
I do tend to roll my eyes when someone points to this and makes a comparison, typically to DA:O, as it if were some paragon of realism. Let's not forget that, for all its talk of dragons, DA:O was the game where a high dragon would stay positioned in the exact same spot for you to smack it, instead of burning the Warden from afar. I think that's a larger crime against suspension of disbelief.
#184
Posté 14 novembre 2013 - 01:02
Fetunche wrote...
Lots of people myself included, bemoan the fact that you have to drag a rogue along to unlock stuff, Bioware give a lock bash ability people still moan.
People arn`t moaning about being able to bash a lock. They are pointing out that smashing down a caslte gate with your shield is too much.
#185
Posté 14 novembre 2013 - 01:12
animedreamer wrote...
shes half kryptonian.
She does remind me a lot of Faora...
#186
Posté 14 novembre 2013 - 01:14
#187
Posté 14 novembre 2013 - 01:48
Exactly. My gripe isn't about the believability of superhuman strength in the DA verse, but rather the in universe logic behind the creation of a fortress gate that could be destroyed by a single human being with little effort.TurretSyndrome wrote...
Don't think anyone would have a problem with doors being smashed down, but the main gate of a fortress, made of metal? Sheesh.
Hopefully it's a poorly maintained rust ridden iron gate (still fail as steel is sturdier while containing less impurities) instead of Thedas's craftsmen being morons who fail to take into consideration the upper limits of a human being's strength when building gates.
Modifié par The Hierophant, 14 novembre 2013 - 01:49 .
#188
Posté 14 novembre 2013 - 02:17
Why is this thread still going?
#189
Posté 14 novembre 2013 - 02:27
JerZeyCJ2 wrote...
Octavian the Emperor wrote...
So I really like most of the things I saw in the video but there are some things that really ****** me off:
1. So as the title says, why can Cassandra knock down the gate with her shield? If Vivienne blasted it with a spell I would have understood but THIS?
I believe a dev has said that they will be replacing that with something else and that the gate shield bash was a placeholder
2. How does the Inquisitor sometimes make huge holes in the ground with his sword?
Visual affect used in a lot of RPGs to show the character's strength and the force of impact of the attack
Before any of you come and say "it's fantasy so it doesn't matter", I say it DOES matter because while the game is fantasy, it also has to be believable.
Anyway, I really like most of the other things I see. Keep up the good work!
Also the same reason hollywood uses being gas exlpostions that are honestly not powerful enough to do much of anything expect catch things on fire... the same reason they use sparks on swords during sword fights, the same reason for everything hollywood does everything. for flair.
once you learn and understand this, you will then realize that honestly being "Real" is boring.
If you want a realistic game go outside and play paintball or join a goup that uses "blunt" swords and armor.
#190
Posté 14 novembre 2013 - 02:52
You'd figure that the fortress's craftsmen would construct a sturdy gate that could resist attacks from multiple human aggressors instead of only one. Unless Cass's strength is considered superhuman in comparison to all of Thedas's other human beings, it would be illogical for the gate's craftsman not to consider the physical capabilities of human beings when building the gates.EmperorSahlertz wrote...
It would take superhuman strength to kill something the size of a dragon........
It's like someone constructing a 12x6ft straw woven cage, with the intention of housing a 450lb Siberian Tiger. (post assumes the gate wasn't compromised beforehand)
<shrugs>Why is this thread still going?
Modifié par The Hierophant, 14 novembre 2013 - 02:56 .
#191
Posté 14 novembre 2013 - 02:57
EmperorSahlertz wrote...
It would take superhuman strength to kill something the size of a dragon........
Why is this thread still going?
A spear penetrating a major blood vessel under the beasts skin (think of the human axillary artery) and it will bleed out in a minute.
Elephants have been killed with .22's, those wee little rounds that are used in Olympics triathlon to shoot 50 meter targets, or by farmers to shoot rats and squirrels.
What I'm trying to say is you don't need much power to kill even a large animal, all you need is anatomical knowledge and accuracy.
#192
Posté 14 novembre 2013 - 03:08
#193
Posté 14 novembre 2013 - 03:10
#194
Posté 14 novembre 2013 - 03:12
#195
Posté 14 novembre 2013 - 03:25
Do you know how many .22s was used? I can assure you it wasn't just one, unless it was some freak shot through the eye into the brain.The Woldan wrote...
EmperorSahlertz wrote...
It would take superhuman strength to kill something the size of a dragon........
Why is this thread still going?
A spear penetrating a major blood vessel under the beasts skin (think of the human axillary artery) and it will bleed out in a minute.
Elephants have been killed with .22's, those wee little rounds that are used in Olympics triathlon to shoot 50 meter targets, or by farmers to shoot rats and squirrels.
What I'm trying to say is you don't need much power to kill even a large animal, all you need is anatomical knowledge and accuracy.
And yes, you generally do need a lot of power to kill large animals. Even .22s are still deadly, and generate much more force than a normal human being would be able to generate with such a small object.
Besides the Dragon are probably weighing many times the weight of an elephant, so you would require even more. And the very idea of simply blocking a swipe from such a massive beast and surviving is ridiculous. WHo ever attempted the block would be turned into mush. And we are not even touching on the subject of the massive beast breathing fire, that somehow doesn't burn it, but would and should burn its target to a crisp before they even get to ready their weapon.
But noooo, lets focus on the gate being smashed, that is surely the thing most ruining of our immersion....
#196
Posté 14 novembre 2013 - 03:30
EmperorSahlertz wrote...
Do you know how many .22s was used? I can assure you it wasn't just one, unless it was some freak shot through the eye into the brain.The Woldan wrote...
EmperorSahlertz wrote...
It would take superhuman strength to kill something the size of a dragon........
Why is this thread still going?
A spear penetrating a major blood vessel under the beasts skin (think of the human axillary artery) and it will bleed out in a minute.
Elephants have been killed with .22's, those wee little rounds that are used in Olympics triathlon to shoot 50 meter targets, or by farmers to shoot rats and squirrels.
What I'm trying to say is you don't need much power to kill even a large animal, all you need is anatomical knowledge and accuracy.
And yes, you generally do need a lot of power to kill large animals. Even .22s are still deadly, and generate much more force than a normal human being would be able to generate with such a small object.
Besides the Dragon are probably weighing many times the weight of an elephant, so you would require even more. And the very idea of simply blocking a swipe from such a massive beast and surviving is ridiculous. WHo ever attempted the block would be turned into mush. And we are not even touching on the subject of the massive beast breathing fire, that somehow doesn't burn it, but would and should burn its target to a crisp before they even get to ready their weapon.
But noooo, lets focus on the gate being smashed, that is surely the thing most ruining of our immersion....
If it can bleed it can be killed. Cavemen killed mamoths with crude spears, back in the day...
Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?
#197
Posté 14 novembre 2013 - 03:41
It is a GAME.. Nay, a FANTASY GAME.. It is supposed to be over the top, and not a ****ing picture perfect depiction of our world...
Modifié par EmperorSahlertz, 14 novembre 2013 - 03:42 .
#198
Posté 14 novembre 2013 - 03:45
David Gaider wrote...
Um, yeah.
This was just to demonstrate the shield bash. Why someone would jump to the conclusion that this wouldn't require something extraordinary on Cassandra's part (a special leveled-up ability, a magical shield, etc.), some kind of preparation on the Inquisition's part, or that just because Cassandra can do this that other characters/classes might not have similar abilities... I'm not really sure.
Relax, people. Considering all the abilities that various characters have (and have had throughout the DA games) this shouldn't be where all verisimilitude breaks down for you. She's strong, and this need neither be the final say in how the ability is used or what it looks like (considering the pre-alpha state). So offer feedback on that front, please do, but if the assertion is that Cassandra shouldn't be able to break down doors period... well the only response to that is "meh".
"Doors" isn't the problem large metal gates ment to keep, Armys at bay, is at least for me the problem. Shield bash could have been used on a "normal" door or a NPC
Yes as others have said, this was a Pre-Alpha for a game that is going to come out late next year. And also that those game mechanics may change.
But if you want to make every person into an anime hero as strong as Goku sure why not its your series.
#199
Posté 14 novembre 2013 - 03:55
And lets not forget about the armor-like scales that cover the dragon's entire body and would probably be able to protect it from most physical attacks. So, hitting a vital organ or major blood vessel? Not likely and definitely not as easy as you're trying to make it sound.EmperorSahlertz wrote...
Do you know how many .22s was used? I can assure you it wasn't just one, unless it was some freak shot through the eye into the brain.The Woldan wrote...
EmperorSahlertz wrote...
It would take superhuman strength to kill something the size of a dragon........
Why is this thread still going?
A spear penetrating a major blood vessel under the beasts skin (think of the human axillary artery) and it will bleed out in a minute.
Elephants have been killed with .22's, those wee little rounds that are used in Olympics triathlon to shoot 50 meter targets, or by farmers to shoot rats and squirrels.
What I'm trying to say is you don't need much power to kill even a large animal, all you need is anatomical knowledge and accuracy.
And yes, you generally do need a lot of power to kill large animals. Even .22s are still deadly, and generate much more force than a normal human being would be able to generate with such a small object.
Besides the Dragon are probably weighing many times the weight of an elephant, so you would require even more. And the very idea of simply blocking a swipe from such a massive beast and surviving is ridiculous. WHo ever attempted the block would be turned into mush. And we are not even touching on the subject of the massive beast breathing fire, that somehow doesn't burn it, but would and should burn its target to a crisp before they even get to ready their weapon.
But noooo, lets focus on the gate being smashed, that is surely the thing most ruining of our immersion....
#200
Posté 14 novembre 2013 - 04:00
Mamoths can't breath fire, fly, and aren't giant lizards covered in nearly impenetrable scales... I'm just saying.Rawgrim wrote...
EmperorSahlertz wrote...
Do you know how many .22s was used? I can assure you it wasn't just one, unless it was some freak shot through the eye into the brain.The Woldan wrote...
EmperorSahlertz wrote...
It would take superhuman strength to kill something the size of a dragon........
Why is this thread still going?
A spear penetrating a major blood vessel under the beasts skin (think of the human axillary artery) and it will bleed out in a minute.
Elephants have been killed with .22's, those wee little rounds that are used in Olympics triathlon to shoot 50 meter targets, or by farmers to shoot rats and squirrels.
What I'm trying to say is you don't need much power to kill even a large animal, all you need is anatomical knowledge and accuracy.
And yes, you generally do need a lot of power to kill large animals. Even .22s are still deadly, and generate much more force than a normal human being would be able to generate with such a small object.
Besides the Dragon are probably weighing many times the weight of an elephant, so you would require even more. And the very idea of simply blocking a swipe from such a massive beast and surviving is ridiculous. WHo ever attempted the block would be turned into mush. And we are not even touching on the subject of the massive beast breathing fire, that somehow doesn't burn it, but would and should burn its target to a crisp before they even get to ready their weapon.
But noooo, lets focus on the gate being smashed, that is surely the thing most ruining of our immersion....
If it can bleed it can be killed. Cavemen killed mamoths with crude spears, back in the day...
Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?
And everyone is making a lot of assumptions about that gate and the shield-bashing ability in general. May suggestion... Wait until the game actually comes out. Srsly.




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