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Why can Cassandra knock down the gate of the Stronghold with her shield?


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#201
TurretSyndrome

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 Just want to say something here before I stop replying to this thread. I honestly don't care about the "gate bash" thing, doesn't matter to me if it stays or not. 

It's just that I want to remind the few who have this attitude of "La la la, I can't hear you it's a fantasy world", that while you may not see a problem in such a thing, others find it unrealistic. This cannot be judged in the sense of fantasy Vs reality, but in the sense of what's believable or unbelievable. Better yet, an exaggerated action made by a character.

 I'm sure almost everyone here won't fuss about it beyond this thread either, so yeah enough with the attitude.

#202
The Hierophant

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Rawgrim wrote...

Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?

It's probably to embolden their attackers. Thedosians are masochistic that way.

Modifié par The Hierophant, 14 novembre 2013 - 04:21 .


#203
Allan Schumacher

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Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?


Is there any chance that this gate isn't the same as a regular ol' gate?

#204
The Hierophant

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Allan Schumacher wrote...

Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?


Is there any chance that this gate isn't the same as a regular ol' gate?


How many of Thedas's gates are conveniently substandard?

#205
Demx

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The Hierophant wrote...

Allan Schumacher wrote...

Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?


Is there any chance that this gate isn't the same as a regular ol' gate?


How many of Thedas's gates are conveniently substandard?


Would you rather have an animation where the gate is pried apart, and the logs on the ground just fade away?

#206
Pseudo the Mustachioed

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so if one exceptional individual can knock down a gate, despite not knowing the conditions required to do so (be it extraordiarily high str, a special item, having done quests/objectives prior that would weaken the gate, etc etc) it is decided that all gates in thedas are useless

makes sense

Modifié par Pseudocognition, 14 novembre 2013 - 04:33 .


#207
MakutaDax

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The Hierophant wrote...

Allan Schumacher wrote...

Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?


Is there any chance that this gate isn't the same as a regular ol' gate?


How many of Thedas's gates are conveniently substandard?


Well, we do know that this particular fortress is actually an ancient ruin that has been occupied by this Tevinter cult. So, I think "substandard" could definitely be applicable here. Also, I believe this area of Thedas has many such ruined fortresses, so there could probably be quite a few substandard gates, convenientlt or not.

#208
MakutaDax

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Pseudocognition wrote...

so if one exceptional individual can knock down a gate, despite not knowing the conditions required to do (be it extraordiarily high str, a special item, having done quests/objectives prior that would weaken the gate, etc etc) it is decided that all gates in thedas are useless

makes sense


That seems to be a common concensus around here, yes. :?

#209
thats1evildude

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Why does the U.S. Army of the Marvel Universe continue building tanks if the Incredible Hulk can easily smash them to pieces?

Because there is only one Hulk, and tanks are useful against things other than superheroes.

Rawgrim wrote...

Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?


Because most armies aren't led by high-level adventurers like Cassandra.

Accept that your party members are fantasy superheroes and you'll sleep a lot better at night.

Modifié par thats1evildude, 14 novembre 2013 - 04:37 .


#210
The Hierophant

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Siradix wrote...

The Hierophant wrote...

Allan Schumacher wrote...

Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?


Is there any chance that this gate isn't the same as a regular ol' gate?


How many of Thedas's gates are conveniently substandard?


Would you rather have an animation where the gate is pried apart, and the logs on the ground just fade away?

Nah. I'd prefer if it nearly remained the same but that a mage uses frost spell (liquid nitrogen) on the gate or a rogue uses a corrosive chemicals on the gate before the warrior shield bashes it to oblivion.

Modifié par The Hierophant, 14 novembre 2013 - 04:37 .


#211
Allan Schumacher

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The Hierophant wrote...

Allan Schumacher wrote...

Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?


Is there any chance that this gate isn't the same as a regular ol' gate?


How many of Thedas's gates are conveniently substandard?


So basically a tacit admission that your perspective is that, based on the PAX video, there could be no reason why this gate could be weakened at that the most reasonable understanding is that all gates, in general, can be destroyed.

Or should we take this even further and assume that not only are all gates equally ineffective, but that every warrior ever is also just as capable of taking out said gates with impunity?


Or, is this is a castle that's (from the video) been captured by a cult (do you know how long they have been in occupying the castle?) and has been the target of various schemes by the inquisitor to weaken the castle (also stated from the video) through a variety of means?

Could none of these factors, coupled with Cassandra being more than just another warrior (a Seeker, at that), while neglecting that it's a hasty playthrough of a 30 minute demo, influence stuff like this?

Or is the only reasonable conclusion: All gates are bad, because our sample size of one gate was able to be circumvented by Cassandra?

#212
TurretSyndrome

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Okay Mr. Allan, I have to ask. Is this your way of reassuring these people that the destructible elements in the game will take a lot more than a couple of bashes in the actual game? Just an honest question.

#213
The Hierophant

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MakutaDax wrote...

The Hierophant wrote...

Allan Schumacher wrote...

Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?


Is there any chance that this gate isn't the same as a regular ol' gate?


How many of Thedas's gates are conveniently substandard?


Well, we do know that this particular fortress is actually an ancient ruin that has been occupied by this Tevinter cult. So, I think "substandard" could definitely be applicable here. Also, I believe this area of Thedas has many such ruined fortresses, so there could probably be quite a few substandard gates, convenientlt or not.

Now this makes me wonder if all the instances of gate smashing are only applicable to dilapidated structures. I also wonder what'll it'll take to breech a well maintained fortress?

#214
GithCheater

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Allan Schumacher wrote...

The Hierophant wrote...

Allan Schumacher wrote...



Question: If gates can be smashed this easily, why would you even bother to buid castles in the first place?


Is there any chance that this gate isn't the same as a regular ol' gate?


How many of Thedas's gates are conveniently substandard?



So basically a tacit admission that your perspective is that, based on the PAX video, there could be no reason why this gate could be weakened at that the most reasonable understanding is that all gates, in general, can be destroyed.

Or should we take this even further and assume that not only are all gates equally ineffective, but that every warrior ever is also just as capable of taking out said gates with impunity?


Or, is this is a castle that's (from the video) been captured by a cult (do you know how long they have been in occupying the castle?) and has been the target of various schemes by the inquisitor to weaken the castle (also stated from the video) through a variety of means?

Could none of these factors, coupled with Cassandra being more than just another warrior (a Seeker, at that), while neglecting that it's a hasty playthrough of a 30 minute demo, influence stuff like this?

Or is the only reasonable conclusion: All gates are bad, because our sample size of one gate was able to be circumvented by Cassandra?

Being reasonable on Bioware Forums?  You are so silly.

Modifié par GithCheater, 14 novembre 2013 - 04:54 .


#215
Pseudo the Mustachioed

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They've explained a couple times that taking over a keep is a multiple route/multiple step process, and that various elements were overpowered or underpowered for the sake of the demonstration, yet people want to continue to believe that all it takes is exactly and only what was shown.

#216
slimgrin

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Stylistically, the game seems to take inspiration from Kingdoms of Amular, which has some pretty crazy particle effects. Hence the sword opening up craters in the earth, splintering gates, etc. Too far on the side of spectacle for my taste.

Modifié par slimgrin, 14 novembre 2013 - 04:58 .


#217
fdgvdddvdfdfbdfb

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Do you guys even lift? castle gates arent that strong tbh

#218
Allan Schumacher

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TurretSyndrome wrote...

Okay Mr. Allan, I have to ask. Is this your way of reassuring these people that the destructible elements in the game will take a lot more than a couple of bashes in the actual game? Just an honest question.



Do you think the gameplay mechanic would be more enjoyable if it took 20 hits instead of 2?

#219
Satanicponies

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If you don't get quality contractors for your forts and gates, you're gonna have a bad time.

#220
thats1evildude

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Why does the kingdom of Florin even have castle gates if Fezzik the giant can lift a portcullis?

#221
TurretSyndrome

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Allan Schumacher wrote...


Do you think the gameplay mechanic would be more enjoyable if it took 20 hits instead of 2?


Mmm... It could take 20 hits from a single Warrior or it could take 2 combination attacks from a couple or more party members. :)

#222
Stella-Arc

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First thing that came to mind when I saw Cassandra bashing the gate:

"FOR THE INQUISITION!"

In all seriousness, I have no problem with it. Cassandra bashing that gate was the most epic thing I've seen thus far in the demo.

#223
Demx

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TurretSyndrome wrote...

Mmm... It could take 20 hits from a single Warrior or it could take 2 combination attacks from a couple or more party members. :)


What happens if you are playing with nothing but warriors?

#224
slimgrin

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Siradix wrote...

TurretSyndrome wrote...

Mmm... It could take 20 hits from a single Warrior or it could take 2 combination attacks from a couple or more party members. :)


What happens if you are playing with nothing but warriors?


You have to find another way in.

#225
Nightdragon8

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Allan Schumacher wrote...

TurretSyndrome wrote...

Okay Mr. Allan, I have to ask. Is this your way of reassuring these people that the destructible elements in the game will take a lot more than a couple of bashes in the actual game? Just an honest question.



Do you think the gameplay mechanic would be more enjoyable if it took 20 hits instead of 2?


think maybe the sarcasim is getting alittle too much??

but really, a gate meantt o keep whole armys at bay, can be broken down by 1 person no matter how many times you hit it, its hard to swallow.

unless you know you are going to make the "heros" of DA into anime super characters that can slice large bolders in half and what not.

If that is the direction that BW devs want to go with there games, thats prefectly fine, but I hope they would be aware that they will more than likly lose some of there customors because of it. As for me, it will all depend on how they present it.

I think that is the issue here... If this was an anime and all the heros coudl do such grand feats with no real problem, then I don't think anyone would be complining, however this game didn't start out that way, Grey wardens where the closest thing to being that powerful and even then they really wheren't that powerful. Maybe they where more powerful than the average solider but that was fine.