To be honest quite a bit. When the Rebellion DLC came out they launched it with a Rebellion Pack. When a friend of mine learned about Rebellion he saved three million credits. It was enough to land him a Cerburus Harrier X. I wish there was a box I could buy that said "Chance of Black Widow upgrade."Yo Son wrote...
damn what did i really miss when this game had support?Bryan Johnson wrote...
The people that are going to cheat are going to cheat. The only difference will be the reason they give to say they were justified.Striker93175 wrote...
... RNG new game = just as much hackerace file editing for credits and console peasant giltches
And unlike micro transactions that is one thing I would bet money on...
Why the RNG store will be back in the next Mass Effect
#26
Posté 15 novembre 2013 - 02:51
#27
Posté 15 novembre 2013 - 02:55
Good I haven't had a real challenge since I left the Army.Tokenusername wrote...
The kind with healthbars.Alien Number Six wrote...
Normal boring spiders or the man eating mutant type.Tokenusername wrote...
While you were posting this thread I planted a nest of spider eggs in your parking lot.Alien Number Six wrote...
Tokenusername wrote...
Thanks for the info. I look forward to the future threads/posts people will make about how ME4 shouldn't have an RNG store that this thread will totally have an impact on.
Sorry I needed to have something to talk about during my twelve hour shift at work watching a empty parking lot and patroling the perimeter of a empty store.
#28
Posté 15 novembre 2013 - 03:04
Alien Number Six wrote...
Good I haven't had a real challenge since I left the Army.Tokenusername wrote...
The kind with healthbars.Alien Number Six wrote...
Normal boring spiders or the man eating mutant type.Tokenusername wrote...
While you were posting this thread I planted a nest of spider eggs in your parking lot.Alien Number Six wrote...
Tokenusername wrote...
Thanks for the info. I look forward to the future threads/posts people will make about how ME4 shouldn't have an RNG store that this thread will totally have an impact on.
Sorry I needed to have something to talk about during my twelve hour shift at work watching a empty parking lot and patroling the perimeter of a empty store.
Don't let Six fool you, he has real challenges everday with a redheaded wife and teenage daughter.
#29
Posté 15 novembre 2013 - 03:09
Bryan Johnson wrote...
The people that are going to cheat are going to cheat. The only difference will be the reason they give to say they were justified.Striker93175 wrote...
... RNG new game = just as much hackerace file editing for credits and console peasant giltches
And unlike micro transactions that is one thing I would bet money on...
Examining their motivations could be useful. It is difficult to fight what you don't understand after all.
#30
Posté 15 novembre 2013 - 03:18
#31
Posté 15 novembre 2013 - 03:51
Modifié par Kinom001, 15 novembre 2013 - 04:08 .
#32
Posté 15 novembre 2013 - 03:56
Alien Number Six wrote...
I'm sorry to tell you. The RNG store will be back. The reason is simple. It is the one of the more addicting aspects of the game. The slot machine and the RNG store have a lot in common. The store simply uses cards instead of wheels. You use a button instead of a handle. Take a spin and see what you get. The Cerberus Harrier is the triple cherry jackpot. You take a small gamble every time you spend your credits and a large one if you spend your money. How many people would have kept playing if you could simply buy the M7 Lancer and upgrade it to X. You would have many of the Ultra Rares in less than a month maxed to their highest point. (Even less time for some who don't work twelve hours a day like me.) All to play horde mode with few gameplay options. The appeal of the game wouldn't have lasted as long as it has without the RNG store. Many of us, myself included play the game just to pull the handle on the slot machine to see what I am going to get next. With such a addictive formula in place why would they change it. Expect more gameplay options in Mass Effect 4 but the store will be back. Six out.:alien:
:alien:
:alien:
Out of three roommates, I am the only one who played ME3MP after trying it for a period of about 3 weeks.
They both left after losing patience with the RNG store. They subsequently did not introduce their friends to ME3MP in a positive light, which included a strong pvp WoW guild we all belonged to. I had even suggested ME3MP since we were looking for something else to sink our time into. After hearing about the RNG store from my roommates, well, dealbreaker. (Unfortunately for me I might add.) Then take into account guildies friends, and so on and so on and social media on and on... This one aspect (potentially, granted) killed a chunk of what would have been some really great players. And potentially great BSNers, for that matter.
If the RNG Store is in ME4MP, I won't be playing ME4MP. Neither will they. The system may be more addicting for some people, but is the opposite for others.
My personal experience has lead me to believe they should change it. What I would like to know is if we are in the minority, or if the people who claim to like it are just a vocal minority.
#33
Posté 15 novembre 2013 - 04:13
I truth im not suprised a bunch of people who play Player vs. Player on World of Warcraft decided not get into Mass Effect 3 Multiplayer. No offence but why would they be intrested in the first place. I played WoW up to level 20. The game felt like work to me. I quit the game and decided to forget MMO's all together. Why would a bunch of MMO players suddenly spend time playing a third person shooter. All the grinding in a MMO eats up most of your time.Dala Kaar wrote...
Alien Number Six wrote...
I'm sorry to tell you. The RNG store will be back. The reason is simple. It is the one of the more addicting aspects of the game. The slot machine and the RNG store have a lot in common. The store simply uses cards instead of wheels. You use a button instead of a handle. Take a spin and see what you get. The Cerberus Harrier is the triple cherry jackpot. You take a small gamble every time you spend your credits and a large one if you spend your money. How many people would have kept playing if you could simply buy the M7 Lancer and upgrade it to X. You would have many of the Ultra Rares in less than a month maxed to their highest point. (Even less time for some who don't work twelve hours a day like me.) All to play horde mode with few gameplay options. The appeal of the game wouldn't have lasted as long as it has without the RNG store. Many of us, myself included play the game just to pull the handle on the slot machine to see what I am going to get next. With such a addictive formula in place why would they change it. Expect more gameplay options in Mass Effect 4 but the store will be back. Six out.:alien:
:alien:
:alien:
Out of three roommates, I am the only one who played ME3MP after trying it for a period of about 3 weeks.
They both left after losing patience with the RNG store. They subsequently did not introduce their friends to ME3MP in a positive light, which included a strong pvp WoW guild we all belonged to. I had even suggested ME3MP since we were looking for something else to sink our time into. After hearing about the RNG store from my roommates, well, dealbreaker. (Unfortunately for me I might add.) Then take into account guildies friends, and so on and so on and social media on and on... This one aspect (potentially, granted) killed a chunk of what would have been some really great players. And potentially great BSNers, for that matter.
If the RNG Store is in ME4MP, I won't be playing ME4MP. Neither will they. The system may be more addicting for some people, but is the opposite for others.
My personal experience has lead me to believe they should change it. What I would like to know is if we are in the minority, or if the people who claim to like it are just a vocal minority.
#34
Posté 15 novembre 2013 - 04:19
I have no opinion either way because missile glitchers are not cheating on me. But I do not cheat. I can proudly say everything on my manifest was earned. Part of the fun of the game is building your manifest in my opinion. I think the glitchers are missing the point.fdgvdddvdfdfbdfb wrote...
I don't see the big deal in cheating in this sort of game. Everybody wins. Againstthe reapersEA
#35
Posté 15 novembre 2013 - 04:35
Alien Number Six wrote...
I truth im not suprised a bunch of people who play Player vs. Player on World of Warcraft decided not get into Mass Effect 3 Multiplayer. No offence but why would they be intrested in the first place. I played WoW up to level 20. The game felt like work to me. I quit the game and decided to forget MMO's all together. Why would a bunch of MMO players suddenly spend time playing a third person shooter. All the grinding in a MMO eats up most of your time.
Uhm, because as a group many of us played many different games, including co-op Borderlands 1/2, Left4Dead, recently Firefall.WoW was what brought us together in the first place true, but the guild was a multi-national group of friends, not something defined by one game. You might not be surprised but your reasoning for so is very narrow and unconvincing.
#36
Posté 15 novembre 2013 - 04:43
Warframe though is just like this game and it has no horrible RNG. I've spent like $5 total on RNG. In Warframe, I've unloaded like 10 times that happily. Many folks would much rather pay for what we want.
RNG just needs to go... Just makes this game annoying. Everytime I want to return to ME3 Multiplayer I just think bout RNG and pretty much want to puke
#37
Posté 15 novembre 2013 - 04:57
Bryan Johnson wrote...
The people that are going to cheat are going to cheat. The only difference will be the reason they give to say they were justified.Striker93175 wrote...
... RNG new game = just as much hackerace file editing for credits and console peasant giltches
And unlike micro transactions that is one thing I would bet money on...
Can you blame them, though?
#38
Posté 15 novembre 2013 - 04:59
I'd support a pack that would give the player the first level of something he didn't have. That way players could at least unlock everything in a reasonable amt of time.
#39
Posté 15 novembre 2013 - 05:05
Heldarion wrote...
Bryan Johnson wrote...
The people that are going to cheat are going to cheat. The only difference will be the reason they give to say they were justified.Striker93175 wrote...
... RNG new game = just as much hackerace file editing for credits and console peasant giltches
And unlike micro transactions that is one thing I would bet money on...
Can you blame them, though?
Blame them for what?
If their reason isn't to get money to unlock in the store, their reason would its co-op what does it matter, if that wasnt the case there excuse would be well I am what matters so doesnt matter about others, if that doesnt fit then well I was able to do it so I should be able to exploit it.
Cheating is not something that can easily be stopped, because people will always come up with their own justification why it is right.
#40
Posté 15 novembre 2013 - 05:27
I don't think so. WoW was the only other game you mentioned in your post. In my experience people who play WoW play little else. Perhaps WoW was a bad example on your part. I can see why your guild rejected the RNG. I understand why anyone rejects it. However you can't overlook how addictive the store can be for a person who has gambling issues.Dala Kaar wrote...
Alien Number Six wrote...
I truth im not suprised a bunch of people who play Player vs. Player on World of Warcraft decided not get into Mass Effect 3 Multiplayer. No offence but why would they be intrested in the first place. I played WoW up to level 20. The game felt like work to me. I quit the game and decided to forget MMO's all together. Why would a bunch of MMO players suddenly spend time playing a third person shooter. All the grinding in a MMO eats up most of your time.
Uhm, because as a group many of us played many different games, including co-op Borderlands 1/2, Left4Dead, recently Firefall.WoW was what brought us together in the first place true, but the guild was a multi-national group of friends, not something defined by one game. You might not be surprised but your reasoning for so is very narrow and unconvincing.
It's design gets into peoples heads. I know a woman who plays slot machines. She says she plays them for fun but after listening to her for twenty minutes as she discussed the various strategies I realized she was completely addicted. The RNG store kept most people playing and it will be a part of Mass Effect 4. Love it hate it.
#41
Posté 15 novembre 2013 - 05:40
I know is isn't really your jurisdiction, but I'd love to be able to access my manifest cross-platform, that way I don't have to either edit my coalesced or spend another 630 hours to get up to speed on PC.Bryan Johnson wrote...
Heldarion wrote...
Bryan Johnson wrote...
The people that are going to cheat are going to cheat. The only difference will be the reason they give to say they were justified.Striker93175 wrote...
... RNG new game = just as much hackerace file editing for credits and console peasant giltches
And unlike micro transactions that is one thing I would bet money on...
Can you blame them, though?
Blame them for what?
If their reason isn't to get money to unlock in the store, their reason would its co-op what does it matter, if that wasnt the case there excuse would be well I am what matters so doesnt matter about others, if that doesnt fit then well I was able to do it so I should be able to exploit it.
Cheating is not something that can easily be stopped, because people will always come up with their own justification why it is right.
#42
Posté 15 novembre 2013 - 05:42
Alien Number Six wrote...
I don't think so. WoW was the only other game you mentioned in your post. In my experience people who play WoW play little else. Perhaps WoW was a bad example on your part. I can see why your guild rejected the RNG. I understand why anyone rejects it. However you can't overlook how addictive the store can be for a person who has gambling issues.Dala Kaar wrote...
Alien Number Six wrote...
I truth im not suprised a bunch of people who play Player vs. Player on World of Warcraft decided not get into Mass Effect 3 Multiplayer. No offence but why would they be intrested in the first place. I played WoW up to level 20. The game felt like work to me. I quit the game and decided to forget MMO's all together. Why would a bunch of MMO players suddenly spend time playing a third person shooter. All the grinding in a MMO eats up most of your time.
Uhm, because as a group many of us played many different games, including co-op Borderlands 1/2, Left4Dead, recently Firefall.WoW was what brought us together in the first place true, but the guild was a multi-national group of friends, not something defined by one game. You might not be surprised but your reasoning for so is very narrow and unconvincing.
It's design gets into peoples heads. I know a woman who plays slot machines. She says she plays them for fun but after listening to her for twenty minutes as she discussed the various strategies I realized she was completely addicted. The RNG store kept most people playing and it will be a part of Mass Effect 4. Love it hate it.
I still think your reasoning was unconvincing,You made an erroneous assumption. Regardless that's aside the point.
Your highlighted statement above. Proof please. That's the deciding matter for me. A vocal minority on a forum is not most. I however, have no clue if it's the minority or majority. It's just suspicion on my part. Until I see relevant proof either way (Which I imagine exists somewhere though.) I'm backing my own theory based on personal experience and of those around me.
RNG Store bad.
Editted to include:
I'll still think the RNG store is bad regardless because of how I want to play the game. The game should have the balls to stand on it's own two legs without a crutch RNG notion of "keeping players interested longer".
What I'll agree to however, is EA/Bioware's choice of keeping the system if a large majority clearly were kept in the game longer, with demonstrable proof of this.
RNG Store bad isn't changing for me, I personally hate it, and know others who hate it even more than I do. BUt good marketting is good marketting, if it's in fact good marketting.
Modifié par Dala Kaar, 15 novembre 2013 - 05:49 .
#43
Guest_EntropicAngel_*
Posté 15 novembre 2013 - 05:47
Guest_EntropicAngel_*
#44
Posté 15 novembre 2013 - 05:47
Bryan Johnson wrote...
The people that are going to cheat are going to cheat. The only difference will be the reason they give to say they were justified.Striker93175 wrote...
... RNG new game = just as much hackerace file editing for credits and console peasant giltches
And unlike micro transactions that is one thing I would bet money on...
I only use cheats in single player games like Gothic. (Propably you don't know this title) And only for fun. I never use cheats on Multiplayer game. Strange isin't it?
#45
Posté 15 novembre 2013 - 06:15
You want proof turn on the game and jump into a lobby. As far as everything else goes.......we agree to disagree:)Dala Kaar wrote...
Alien Number Six wrote...
I don't think so. WoW was the only other game you mentioned in your post. In my experience people who play WoW play little else. Perhaps WoW was a bad example on your part. I can see why your guild rejected the RNG. I understand why anyone rejects it. However you can't overlook how addictive the store can be for a person who has gambling issues.Dala Kaar wrote...
Alien Number Six wrote...
I truth im not suprised a bunch of people who play Player vs. Player on World of Warcraft decided not get into Mass Effect 3 Multiplayer. No offence but why would they be intrested in the first place. I played WoW up to level 20. The game felt like work to me. I quit the game and decided to forget MMO's all together. Why would a bunch of MMO players suddenly spend time playing a third person shooter. All the grinding in a MMO eats up most of your time.
Uhm, because as a group many of us played many different games, including co-op Borderlands 1/2, Left4Dead, recently Firefall.WoW was what brought us together in the first place true, but the guild was a multi-national group of friends, not something defined by one game. You might not be surprised but your reasoning for so is very narrow and unconvincing.
It's design gets into peoples heads. I know a woman who plays slot machines. She says she plays them for fun but after listening to her for twenty minutes as she discussed the various strategies I realized she was completely addicted. The RNG store kept most people playing and it will be a part of Mass Effect 4. Love it hate it.
I still think your reasoning was unconvincing,You made an erroneous assumption. Regardless that's aside the point.
Your highlighted statement above. Proof please. That's the deciding matter for me. A vocal minority on a forum is not most. I however, have no clue if it's the minority or majority. It's just suspicion on my part. Until I see relevant proof either way (Which I imagine exists somewhere though.) I'm backing my own theory based on personal experience and of those around me.
RNG Store bad.
Editted to include:
I'll still think the RNG store is bad regardless because of how I want to play the game. The game should have the balls to stand on it's own two legs without a crutch RNG notion of "keeping players interested longer".
What I'll agree to however, is EA/Bioware's choice of keeping the system if a large majority clearly were kept in the game longer, with demonstrable proof of this.
RNG Store bad isn't changing for me, I personally hate it, and know others who hate it even more than I do. BUt good marketting is good marketting, if it's in fact good marketting.
Modifié par Alien Number Six, 15 novembre 2013 - 06:18 .
#46
Posté 15 novembre 2013 - 06:28
I bet the devs are hopping mad about all the cheating. I know that I would be very angry if someone cheated all over my work.Bryan Johnson wrote...
Heldarion wrote...
Bryan Johnson wrote...
The people that are going to cheat are going to cheat. The only difference will be the reason they give to say they were justified.Striker93175 wrote...
... RNG new game = just as much hackerace file editing for credits and console peasant giltches
And unlike micro transactions that is one thing I would bet money on...
Can you blame them, though?
Blame them for what?
If their reason isn't to get money to unlock in the store, their reason would its co-op what does it matter, if that wasnt the case there excuse would be well I am what matters so doesnt matter about others, if that doesnt fit then well I was able to do it so I should be able to exploit it.
Cheating is not something that can easily be stopped, because people will always come up with their own justification why it is right.
#47
Posté 15 novembre 2013 - 06:34
All you've said thus far is people with an addictive penchant for highly randomized games would like this system, hardly untrue but in no way a point in the favour of RNG Store.
If anything I'm even more convinced about how bad the RNG Store is after this thread.
What it gets down to is did they gain more than they lost by having an RNG Store in place. I sincerely doubt it. I'd believe the opposite to hold true. And if they lost player-base due to RNG Store (Which they flat out factually did.) then they are in the position of having to make gain off these players who may very well have stayed around anyways.
It's a balancing act and one I think they got wrong.
#48
Posté 15 novembre 2013 - 06:38
Dala Kaar wrote...
Out of three roommates, I am the only one who played ME3MP after trying it for a period of about 3 weeks.
They both left after losing patience with the RNG store. They subsequently did not introduce their friends to ME3MP in a positive light, which included a strong pvp WoW guild we all belonged to. I had even suggested ME3MP since we were looking for something else to sink our time into. After hearing about the RNG store from my roommates, well, dealbreaker. (Unfortunately for me I might add.) Then take into account guildies friends, and so on and so on and social media on and on... This one aspect (potentially, granted) killed a chunk of what would have been some really great players. And potentially great BSNers, for that matter.
If the RNG Store is in ME4MP, I won't be playing ME4MP. Neither will they. The system may be more addicting for some people, but is the opposite for others.
My personal experience has lead me to believe they should change it. What I would like to know is if we are in the minority, or if the people who claim to like it are just a vocal minority.
"I don't know the key to success, but the key to failure is trying to please everybody."
—Bill Cosby
#49
Posté 15 novembre 2013 - 06:40
Like it or not it will be in the next game:)Dala Kaar wrote...
That's not proof that the RNG Store is good, I could just as easily say "imagine how many more people would still be playing if..."
All you've said thus far is people with an addictive penchant for highly randomized games would like this system, hardly untrue but in no way a point in the favour of RNG Store.
If anything I'm even more convinced about how bad the RNG Store is after this thread.
What it gets down to is did they gain more than they lost by having an RNG Store in place. I sincerely doubt it. I'd believe the opposite to hold true. And if they lost player-base due to RNG Store (Which they flat out factually did.) then they are in the position of having to make gain off these players who may very well have stayed around anyways.
It's a balancing act and one I think they got wrong.
#50
Posté 15 novembre 2013 - 06:43





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