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I was thinking............


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#51
Sarevok Anchev

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-Conspirator wrote...

Horses.


There are NO Horses in Ferelden! Or has anyone seen even a single Horse?
I saw only this wannabe Reindeers in the Dalish Woods.

And neither in the Kings Camp, nor at the battle scene of Ostagar i have seen any Cavallerie. :mellow:

#52
ReubenLiew

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Herr Uhl wrote...

ReubenLiew wrote...

Bastard was feeling you up???


He lives by the old Greek ideals *nods*


That sick, twisted old pervert!
Good show on him.

#53
Herr Uhl

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Sarevok Anchev wrote...

-Conspirator wrote...

Horses.


There are NO Horses in Ferelden! Or has anyone seen even a single Horse?
I saw only this wannabe Reindeers in the Dalish Woods.

And neither in the Kings Camp, nor at the battle scene of Ostagar i have seen any Cavallerie. :mellow:


There are horses, but they are invisible!

#54
ReubenLiew

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If you cannot see them, do they exist?

*duu duu duu duu DOO duu*

#55
Herr Uhl

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Yeah, they ruined my lawn yesterday.



Bastards.

#56
ReubenLiew

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Not the bluegrass?!

Those invisible bastards will pay! *shotguns*

#57
jsachun

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I don't want horses, I want Griffons.

#58
Herr Uhl

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jsachun wrote...

I don't want horses, I want Griffons.


But the griffons need horses to eat.

#59
jsachun

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Herr Uhl wrote...

jsachun wrote...

I don't want horses, I want Griffons.


But the griffons need horses to eat.

Perhaps thats why they went into extinction. The rarity of horses in Thedas.

#60
Sir Ulrich Von Lichenstien

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The way I see it is similar to something that happens in 'The Stolen Throne'.



Howe and his men storm Highever, you and Duncan have to be slow and sneaky in getting out. So that already is slowing you down. There is then the fact that once Highever has been completely overrun, Howe kills your parents, but somehow finds out that you've gotten out with Duncan.



Duncan ain't stupid he knows you can't really go the 'normal' routes out of Highever because Howe will have no doubt sent out the word to all his soldiers to look for you. So you'll have to make a serious detour.



The other factor is that trying to follow the same route Fergus would have took is definitily suicidal because he will have possibly sent someone after them. So you are always going to be 'just behind' fergus on route to Ostagar.



The 'similar situation' I am referring to for anyone that has read TST is when Loghain initially meets Maric ;)

#61
jsachun

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Conspiracy: I'm starting to think Duncan plotted the whole thing to recruit more Grey Wardens.

Modifié par jsachun, 20 janvier 2010 - 01:21 .


#62
ReubenLiew

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Duncan's a sneaky git, but he's not THAT sneaky.

#63
jsachun

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ReubenLiew wrote...

Duncan's a sneaky git, but he's not THAT sneaky.


I don't know. I've played out all origins & begining to think he was behind everything. Who knows with abilities like revive & shapechanging maybe Duncspawn was behind it all. 

#64
Carodej

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Actually, time, or the lack of sensible passing of same, is one of this game's weak points. It's not just the question of why does Fergus beat you to the camp and get sent on patrol before you arrive (and BTW, can anyone tell me the real value of sending out a large scouting party that won't report back until after the battle is over?).

Take a listen to Ser Bryant in Lothering. He already knows about the Right of Annulment being requested for the Circle. So by the time you get to Lothering days (weeks?) have passed since Uldred became an abomination, etc. Even if you go there first, there is still travel time involved in that. Really two weeks seems a reasonable minimum - and it could well be more - between your arrival at the Circle and when the chaos started. Exactly what have Wynne and the others been eating and drinking all of this time anyway? And how does a likely starving Wynne manage to keep up that barrier (a spell she doesn't even know how to cast in the first place)?

Worse by far is the Dwarf Noble origin. Celebrate with a noble hunter on the night you are given command, then go visit her again when you return to Orzammar. It might only have been two or three months since you left, but apparently she's already given birth to your son!

And while at times the game tries to give you a sense of urgency, you can normally circle Ferelden several times before going forward with a quest. I really dislike many of the "board" quests for that reason, they take you all over the map, which should mean the passage of weeks or months, while you're supposed to be preparing an army to fight the Blight. And special mention should be made to the chantry board request that sends you half way across the map and allows you to get there in time to rescue some refugees being attacked by darkspawn. Round trip time has got to be at least a week, more likely two weeks - but the darkspawn are so nice to wait for you to arrive before they attack. *sigh*

Getting back to the original question, I'd say it seems somewhat unlikely with the facts we are given. Still, it is possible. We don't know the actual routes either group took or what delays either might have encountered. It's also really hard to say how big a lead the army had because we don't know at what point Duncan and the PC go from evading Howe's men to travling towards Ostagar. If Howe had sent off scouting patrols to find you and you had to avoid them. If your delay meant you actually happened to run into bad weather that Fergus missed. If Duncan talk to Eamon after recruiting you instead of before. Well, lots of things could have added up to make this happen. I do think it all seems improbable though.

Edit: Why is it that my typos always wait to jump out at me until after I hit "Submit?"

Modifié par Carodej, 20 janvier 2010 - 02:21 .


#65
ejoslin

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Hmmmm, another thought. Duncan does send word ahead that you're coming -- you'd think that the murder of the Teryn of Highever would merit mentioning as well. I don't want to think too much about this, though, since I really like the HN origin.

Edit: And yes, I agree that the passage of time is handled badly.  It feels like it should be months, and in fact you can find out it's less than a year between the time you pick up Zevran and after the landsmeet is called, but the fact that you or your sister (depending on gender and origin) could have a baby, or that Wynne makes a comment about how long you've been gone from the circle makes the time feel . . . wrong.

Modifié par ejoslin, 20 janvier 2010 - 02:48 .


#66
Sarevok Anchev

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That all is really strange... especially when you think about it, that a tour through Ferelden should be possible in 10 days without nonexistent horses! - at least thats a number i feel is right, after reading both books.



Can someone explain to me, why the Darkspawn take so long with their "Blight" all over Ferelden?

#67
Marco D Ishtar

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Carodej wrote...

Worse by far is the Dwarf Noble origin. Celebrate with a noble hunter on the night you are given command, then go visit her again when you return to Orzammar. It might only have been two or three months since you left, but apparently she's already given birth to your son!


wait... u can become a father?

#68
Carodej

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Marco D Ishtar wrote...

Carodej wrote...

Worse by far is the Dwarf Noble origin. Celebrate with a noble hunter on the night you are given command, then go visit her again when you return to Orzammar. It might only have been two or three months since you left, but apparently she's already given birth to your son!


wait... u can become a father?

Yep, you never see your kid though.  Just make sure to set up a date with one or both the girls before you retire that first night in the game.  Only one becomes pregnant and has your kid, and you can only find out if you talk to her when you return to Orzammar as a GW.

#69
robertthebard

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Actually, it's not hard to figure out. You have the family reunion scene, and go to bed, long enough to party with whatever guest you chose for the night, if any. The battle wakes you, so how long were you asleep? Fergus leaves after you leave his room, and marches for Ostagar. Howe's troops have to be out of sight, otherwise Fergus will push them to join him on the march. So, Fergus marches out, and Howe's forces' scouts report that they are now far enough away to attack the keep. How long does this take? Not only for Fergus to get well away, but for Howe's forces to actually get to the Keep. By the time you get out of the Keep, it could conceivably be the next day, and it's not like you can just march down the road, 2 of you vs Howe's forces, who will undoubtably be looking for you.