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Can anyone give a positive mindset that justifies the endings?


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#1
Linkenski

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 I'm currently trying to replay ME3 as a femshep this time, but I just keep thinking about that end destination and it does demotivate me a bit, but I really want to give the game another chance.

So my question is, do you guys have any sort of mindset or headcanon that helps you make the ending "deep" or something like that. Do you have any particular interpretation on your mind that justifies what happens in the ending? I've had some myself, regarding the irony of the Catalyst's role and his statements, that he is the problem he's trying to solve etc.

But I just wanna hear as many different interpretations as I can and I'm hoping we can make this a thread about what the endings DO have that can be mentioned in a positive light rather than picking apart all its flaws. We've had many other threads for that, and I need something to make ME3 more enjoyable to play.

As a start I figured I'd throw out this Youtube clip of a let's play in which the user actually has some thoughts about the ending that I didn't previously think of.

Modifié par Linkenski, 15 novembre 2013 - 05:57 .


#2
Arcian

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The best way to deal with it is just to deal with it.

#3
dreamgazer

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Deep? No. It never was "deep", and that's not intended to be an insult.

I do take some pleasure in rejecting certain outlandish and/or nonsensical choices, though.

#4
Cutlass Jack

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I dont waste much energy justifying the endings. They are what they are, its the entire game before that part that I'm there for.

To be honest I felt Giant Reaper Baby at the end of ME2 was much worse, but knowing I'd have to endure seeing it again didn't really stop me from replaying the game. ME1 was the only game in the series that I thought the ending really worked on.

#5
Guest_StreetMagic_*

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Hey, at least giant reaper baby contained an element of actual "gameplay" to it. And he was resisting a fight, if you wanted to destroy him. In ME3, they even steal your thunder if you want to kill Reapers - the Catalyst allow you to do it. :D

#6
Daemul

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I read the title as "Can someone say something positive about the endings" and I was ready to jump in and give some, like that I was happy that I was actually given a choice to choose an ending, unlike other games. Since I read the title wrong this is invalid though.

#7
Linkenski

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I know the endings are what they are, and in my last playthrough of the trilogy which was last year or something, I just kinda dazed through the endings and then forgot about them quickly, but occasionally I've heard some people have their own unique interpretations, albeit they're often far-fetched or don't fully fit in with what is actually shown (no IT of course) and I'd just like to know how some people have interpreted it differently.

I know it's terrible narrative in a lot of ways, but some people seem more oblivious to that, and I like hearing their views on the ending despite the fact that I know for myself that there isn't any "deeper message" when you pick things apart. I remember beating the game on March 17th 2012 or whenever it was (I had to rush through it because me and my class had a trip to Madrid for a week) and I perfectly saw the most glaring flaws in the ending and I quickly realized it was just plain bad, but since the EC, at least more parts of it have been justifiable.

/ramble

I won't give up yet!

#8
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Well, I have nothing positive to say about the ending. I just accept it.

Maybe it's punishment. There was a time when I was young, when I dared someone to swallow a piece of dog poo. We can all brutalize people.. I deserve whatever karma comes my way. Bad video game endings are the least of it :D

Modifié par StreetMagic, 15 novembre 2013 - 06:04 .


#9
Chashan

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Linkenski wrote...

 I'm currently trying to replay ME3 as a femshep this time, but I just keep thinking about that end destination and it does demotivate me a bit, but I really want to give the game another chance.

So my question is, do you guys have any sort of mindset or headcanon that helps you make the ending "deep" or something like that. Do you have any particular interpretation on your mind that justifies what happens in the ending? I've had some myself, regarding the irony of the Catalyst's role and his statements, that he is the problem he's trying to solve etc.

But I just wanna hear as many different interpretations as I can and I'm hoping we can make this a thread about what the endings DO have that can be mentioned in a positive light rather than picking apart all its flaws. We've had many other threads for that, and I need something to make ME3 more enjoyable to play.

As a start I figured I'd throw out this Youtube clip of a let's play in which the user actually has some thoughts about the ending that I didn't previously think of.


Seeing that you got the PC-version of the game, I believe you already are aware of one possible approach how to 'deal' with the finale.

Otherwise, about the only good thing I can make out in the end, the original moreso than EC, is large stretches of ambiguous terrain. It quite literally is up to you what you make of a good number of things, the fate of the galaxy at large as well as that of single characters, etc.

That does not exactly lend itself to a readily obvious continuation past ME3's events, but if we disregard the possibility of titles set after those it's cool for some, I suppose.

Modifié par Chashan, 16 novembre 2013 - 07:22 .


#10
Obadiah

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Nothing I can really latch on to myself, but here are some ideas I have thought of lately (probably stolen and just forgot):
- Icarus flying too high.
- Defying the gods and forced to make an ungodly choice.
- Frankenstein monster ultimate venageance.
- A mythical tale of relics, visions, strange portals, belief, demons, and manipulation of known and unknown gods.
- The hero who must understand the universe as it is, to chart what is to become.
- Dehumanization that comes from power

#11
ImaginaryMatter

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Alcohol.

#12
Guest_StreetMagic_*

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Obadiah wrote...

Nothing I can really latch on to myself, but here are some ideas I have thought of lately (probably stolen and just forgot):
- Icarus flying too high.
- Defying the gods and forced to make an ungodly choice.
- Frankenstein monster ultimate venageance.
- A mythical tale of relics, visions, strange portals, belief, demons, and manipulation of known and unknown gods.
- The hero who must understand the universe as it is, to chart what is to become.
- Dehumanization that comes from power


Wait.. those are positive? Icarus and Frankenstein are tragic. :pinched:

The "hero who must understand the universe as it is" might have worked, if they went with their original plan. Hudson and Walters talked about the Catalyst and Shep having a longer conversation.. then Walters decided we didn't need to know much.

#13
Obadiah

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StreetMagic wrote...

Obadiah wrote...

Nothing I can really latch on to myself, but here are some ideas I have thought of lately (probably stolen and just forgot):
- Icarus flying too high.
- Defying the gods and forced to make an ungodly choice.
- Frankenstein monster ultimate venageance.
- A mythical tale of relics, visions, strange portals, belief, demons, and manipulation of known and unknown gods.
- The hero who must understand the universe as it is, to chart what is to become.
- Dehumanization that comes from power


Wait.. those are positive? Icarus and Frankenstein are tragic. :pinched:

The "hero who must understand the universe as it is" might have worked, if they went with their original plan. Hudson and Walters talked about the Catalyst and Shep having a longer conversation.. then Walters decided we didn't need to know much.

They are positives in that they make for a good story:)

For a happy story... er... just go with the space-Jesus parable, with the 12 disciples in ME2 and the Legion Judas in ME3, where Shepard absolves the universe of sin (taking responsibility for the choice). Whatever the choice Shepard brought enlightenment wherever he travelled.

Modifié par Obadiah, 15 novembre 2013 - 06:43 .


#14
Ruadh

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If you come at it from a completely allegorical pov, I guess you could come up with a whole bunch of fantastically happy reasons for what each part of the ending actually meant.

Or booze. I believe somebody mentioned booze. I use booze.

#15
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Obadiah wrote...

StreetMagic wrote...

Obadiah wrote...

Nothing I can really latch on to myself, but here are some ideas I have thought of lately (probably stolen and just forgot):
- Icarus flying too high.
- Defying the gods and forced to make an ungodly choice.
- Frankenstein monster ultimate venageance.
- A mythical tale of relics, visions, strange portals, belief, demons, and manipulation of known and unknown gods.
- The hero who must understand the universe as it is, to chart what is to become.
- Dehumanization that comes from power


Wait.. those are positive? Icarus and Frankenstein are tragic. :pinched:

The "hero who must understand the universe as it is" might have worked, if they went with their original plan. Hudson and Walters talked about the Catalyst and Shep having a longer conversation.. then Walters decided we didn't need to know much.

They are positives in that they make for a good story:)

For a happy story, just go with the space-Jesus parable, with the 12 disciples in ME2 and the Legion Judas in ME3, where Shepard absolves the univers of sin (taking responsibility for the choice).


Yeah, except my Space Jesus decides he just wants to be a Space Marine after all and just shoot things and get laid with Jack afterwards. It's a nice twist to the Gospel metaphor. 

Modifié par StreetMagic, 15 novembre 2013 - 06:45 .


#16
Xilizhra

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In that you let billions die in so doing?

#17
Gabbenator8787

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Damn that really is a hard question to answer. ME 3 truly deserves the Golden Turkey Award of how to absolutely f*ck up a game in the last 10 minutes. Whenever I'm tempted to do a ME trilogy re-play, memories of the Catalyst and hilariously bad explanation for the reapers always make me wanna play something else thats more refined.

#18
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edit: Screw this. Not sure if Xil was replying to me now.

Modifié par StreetMagic, 15 novembre 2013 - 06:55 .


#19
AlanC9

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Linkenski wrote...
So my question is, do you guys have any sort of mindset or headcanon that helps you make the ending "deep" or something like that. Do you have any particular interpretation on your mind that justifies what happens in the ending? I've had some myself, regarding the irony of the Catalyst's role and his statements, that he is the problem he's trying to solve etc.


I'm not entirely sure what you even mean by "justifies" here. What needs to be justified, exactly?

Modifié par AlanC9, 15 novembre 2013 - 07:00 .


#20
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AlanC9 wrote...

Linkenski wrote...
So my question is, do you guys have any sort of mindset or headcanon that helps you make the ending "deep" or something like that. Do you have any particular interpretation on your mind that justifies what happens in the ending? I've had some myself, regarding the irony of the Catalyst's role and his statements, that he is the problem he's trying to solve etc.


I'm not entirely sure what you even mean by "justifies" here. What needs to be justified?


I think he's just looking for a way to make it seem brillaint and intricate. And not the piece of **** it actually is.

Speculations for everyone.

#21
Linkenski

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Gabbenator8787 wrote...

Damn that really is a hard question to answer. ME 3 truly deserves the Golden Turkey Award of how to absolutely f*ck up a game in the last 10 minutes. Whenever I'm tempted to do a ME trilogy re-play, memories of the Catalyst and hilariously bad explanation for the reapers always make me wanna play something else thats more refined.

And this is my problem as well :pinched:

I have games with consistently good narratives such as The Last of Us or I hate to say it, Metal Gear Solid 3 and 4, The Witcher 2, those new Telltale series... but none of those make me immersed like the ME trilogy can and it's just such a shame it had to be ruined by EA pushing it out the door and Mac/Casey changing their mind at the 11th hour to go all pseudo-philosophical with the story, ruining everything that came before it in the end.

It's just... I really WANT to play it, and I AM in fact playing it but I just wish I could have a more positive mindset on the ending even if it is indeed bad.

Take for example Bioshock Infinite. Now, I personally hate that game, just all around. It was unenjoyable to a great extent for me and it was also very short, but the thing with that game is that despite all its literary inconsitencies and almost broken plot sometimes people seem to praise it, maybe not for what it DID show them, but for the potential it had. I'm kinda looking for a way to see ME3's ending in the same light. Some sort of way to headcanon or interpret what is shown in a different way.

PS. Remember The Matrix Revelations? Hate to say it, but I actually kinda liked its conclusion, but unlike with ME3 I didn't bother trying to pick it apart or think more about it, I was just content with it and then I let it go. It sure was abrupt and lacking but nonetheless I thought it was kinda okay. The curse of MEU is how addicted and immersed you get, so the crappyness of the final bit just feels extra tough to take.

Modifié par Linkenski, 15 novembre 2013 - 07:04 .


#22
AlanC9

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It might help to know what way you're seeing it now.

The way I start is there's no need for speculation. Take everything at face value.

Option 1: The Catalyst really is right. About everything. Shepard's simply been ignorant the whole time. In this interpretation Synthesis really is best, and Shepard needs to transcend his limited human perspective and endorse what the Reapers were trying to do.

Option 2: The Catalyst is simply wrong. The entire galaxy has been in the grip of a bad idea for a billion years. Shepard can solve this problem any way he sees fit -- even Synthesis if he likes it on the merits.

Modifié par AlanC9, 15 novembre 2013 - 07:09 .


#23
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AlanC9 wrote...

It might help to know what way you're seeing it now.

The way I start is there's no need for speculation. Take everything at face value.

Option 1: The Catalyst really is right. About everything. Shepard's simply been ignorant the whole time. In this interpretation Synthesis really is best, and Shepard needs to transcend his limited human perspective and endorse what the Reapers were trying to do.

Option 2: The Catalyst is simply wrong. The entire galaxy has been in the grip of a bad idea for a billion years. Shepard can solve this problem any way he sees fit -- even Synthesis if he likes it on the merits.


That's simple, but pretty helpful actually. I would just add that Option 2 is a sort of the Uber-menschy choice.. Deciding that you're the one who declares what's wrong, making your own rules, creating your own future, etc.. There's a positive angle to that. The idea that you don't actually need all the answers. You'll just create them for yourself.

Behold, I teach you the overman. The overman is the meaning of the earth.Let your will say: the overman
shall be the meaning of the earth! I beseech you, my brothers, remain faithful to the earth, and do not believe
those who speak to you of otherworldly hopes! Poison-mixers are they, whether they know it or not. Despisers of life are they, decaying and poisoned themselves, of whom the earth is weary: so let them go.


Modifié par StreetMagic, 15 novembre 2013 - 07:18 .


#24
AlanC9

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I've sometimes used a less aggressive form of that -- the core of ME, to me, has always been that Shepard is the one, sometimes even the only one, who sees reality for what it actually and will do what needs to be done. (Others can share Shepard's vision, but it's Shepard's vision, not their own)

It's not very far from saying that Shepard is the one who understands reality to saying Shepard is the one who creates reality.

Modifié par AlanC9, 15 novembre 2013 - 07:27 .


#25
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AlanC9 wrote...

I've sometimes used a less aggressive form of that -- the core of ME, to me, has always been that Shepard is the one, sometimes even the only one, who sees reality for what it actually and will do what needs to be done. (Others can share Shepard's vision, but it's Shepard's vision, not their own)

It's not very far from saying that Shepard is the one who understands reality to saying Shepard is the one who creates reality.


I don't see it as aggressive, per se. But yeah, we're kind of on the same page. Understand/Create. Kind of mean the same thing in this context.

Consider the following quote (don't mean to inundate you with more Nietzsche quotes.. this will be the last one). There's an innocent positivity to his idea of "Will to Power". Not aggressiveness. He talks about the ubermensch actually being more like a child.. free of outside influence, free of "Thou shalts" and preconcieved notions from the powers that be (in this case, the Reapers).

To create new values -- that even the lion cannot do [..] To assume the right to new values -- that is the most terrifying assumption for a reverent spirit that would bear much. [..]

But say, my brothers, what can the child do that even the lion could not do? The child is innocence and forgetting, a new beginning, a game, a self-propelled wheel, a first movement, a sacred "Yes." For the game of creation, my brothers, a sacred "Yes" is needed: the spirit now wills his own will, and he who had been lost to the world now conquers the world.


Anyways.. I suppose it helps me.

Modifié par StreetMagic, 15 novembre 2013 - 07:37 .