Gabbenator8787 wrote...
Damn that really is a hard question to answer. ME 3 truly deserves the Golden Turkey Award of how to absolutely f*ck up a game in the last 10 minutes. Whenever I'm tempted to do a ME trilogy re-play, memories of the Catalyst and hilariously bad explanation for the reapers always make me wanna play something else thats more refined.
And this is my problem as well

I have games with consistently good narratives such as The Last of Us or I hate to say it, Metal Gear Solid 3 and 4, The Witcher 2, those new Telltale series... but none of those make me immersed like the ME trilogy can and it's just such a shame it had to be ruined by EA pushing it out the door and Mac/Casey changing their mind at the 11th hour to go all pseudo-philosophical with the story, ruining everything that came before it in the end.
It's just... I really WANT to play it, and I AM in fact playing it but I just wish I could have a more positive mindset on the ending even if it is indeed bad.
Take for example Bioshock Infinite. Now, I personally hate that game, just all around. It was unenjoyable to a great extent for me and it was also very short, but the thing with that game is that despite all its literary inconsitencies and almost broken plot sometimes people seem to praise it, maybe not for what it DID show them, but for the potential it had. I'm kinda looking for a way to see ME3's ending in the same light. Some sort of way to headcanon or interpret what is shown in a different way.
PS. Remember The Matrix Revelations? Hate to say it, but I actually kinda liked its conclusion, but unlike with ME3 I didn't bother trying to pick it apart or think more about it, I was just content with it and then I let it go. It sure was abrupt and lacking but nonetheless I thought it was kinda okay. The curse of MEU is how addicted and immersed you get, so the crappyness of the final bit just feels extra tough to take.
Modifié par Linkenski, 15 novembre 2013 - 07:04 .