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I'm extremely worried about this game


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#76
todahouse21

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Livemmo wrote...

todahouse21 wrote...

at the OP.

You're completely right. Bioware misread our concerns. When we said we wanted better combat, we meant we wanted turn based combat. Also, they missed the opportunity for a better leveling process as what we really wanted were endless random encounters. That way we could grind to level one million in about 50 hours, which is obviously a far better system for leveling.

Also, we said we wanted chocobos.


i give ur sarcasm a c rating. it was entertaining but too obvious. try again on off topic forum to practice then come back.


You're right. I'll work much harder to gain your approval.

#77
Arrtis

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I will disagree with you going to gain his approval i think you should stay and feel welcome in these forums.

#78
Livemmo

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Arrtis wrote...

I will disagree with you going to gain his approval i think you should stay and feel welcome in these forums.


none shall feel welcome in my forums.

#79
todahouse21

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also you bought Diddy Kong racing?

#80
Livemmo

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todahouse21 wrote...

also you bought Diddy Kong racing?


dood i is slip on banana peel and mario done won the race?

#81
Arrtis

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Livemmo wrote...

Arrtis wrote...

I will disagree with you going to gain his approval i think you should stay and feel welcome in these forums.


none shall feel welcome in my forums.

For when it is reason so welcome you shall or will you not yeild your attempt of unacceptance in this forums life.For no reason given for this act.One cannot understand the process of which this has come to be.Will you give reason or will you remain stagnant in your behavoir,-_-^_^

#82
FearTheLiving

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I still don't get what people mean by ME not being an RPG. What exactly is an RPG to you? I love ME how it is and fixing the combat up is an improvement if you don't like it fine don't play it go back to DAO (which is a fun game). To me ME is just as much of an RPG as DAO, but what ever floats your boat.

#83
Livemmo

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FearTheLiving wrote...

I still don't get what people mean by ME not being an RPG. What exactly is an RPG to you? I love ME how it is and fixing the combat up is an improvement if you don't like it fine don't play it go back to DAO (which is a fun game). To me ME is just as much of an RPG as DAO, but what ever floats your boat.


I have no problem with improving the combat i just dont like seeing features that i enjoyed in the original game being stripped away to compensate.

Modifié par Livemmo, 20 janvier 2010 - 01:15 .


#84
Arrtis

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They go where the money is.Plain and simple.

#85
PingoBlack

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Livemmo wrote...

I have to problem with improving the combat i just dont like seeing features that i enjoyed in the original game being stripped away to compensate.


Good trick, but I don't buy it.

These famous features people so liked in ME1 always match the list of biggest complaints about ME1. You can now go claim this is only your personal preference, thus you worry about your own immagined problems and sense of entitlement drives it.

There, you need worry no longer about The Game, now you only have yourself to deal with.

#86
Livemmo

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PingoBlack wrote...

Livemmo wrote...

I have to problem with improving the combat i just dont like seeing features that i enjoyed in the original game being stripped away to compensate.


There, you need worry no longer about The Game, now you only have yourself to deal with.


please dont leave me alone ....with him.

#87
FearTheLiving

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Livemmo wrote...

FearTheLiving wrote...

I still don't get what people mean by ME not being an RPG. What exactly is an RPG to you? I love ME how it is and fixing the combat up is an improvement if you don't like it fine don't play it go back to DAO (which is a fun game). To me ME is just as much of an RPG as DAO, but what ever floats your boat.


I have no problem with improving the combat i just dont like seeing features that i enjoyed in the original game being stripped away to compensate.


You didn't answer my question. What is an RPG to you?

#88
Arrtis

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Well it seems this thread is coming to a close.

#89
Livemmo

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FearTheLiving wrote...

Livemmo wrote...

FearTheLiving wrote...

I still don't get what people mean by ME not being an RPG. What exactly is an RPG to you? I love ME how it is and fixing the combat up is an improvement if you don't like it fine don't play it go back to DAO (which is a fun game). To me ME is just as much of an RPG as DAO, but what ever floats your boat.


I have no problem with improving the combat i just dont like seeing features that i enjoyed in the original game being stripped away to compensate.


You didn't answer my question. What is an RPG to you?


You're asking me to answer a question that simply cannot be answered. An rpg to me is different compared to what an rpg may be to you or another person. I could say an rpg would be something like dnd or base my logic on an mmo like wow. I could also say oblivion, fallout 3, kotor, bg, nwn ....look at all these games. How can you compare any of them aside from? This question however has nothing to do with the topic at hand or what my original post was trying to get at.

Like I said and what you quote I have no problem introducing or improving first person shooter combat within an rpg. I do have a big problem with removing key features instead of improving them and in a sense dumbing down the game to a level closer to a normal fps. Driving around in a vehicle or exploration arent the only things to hit the fan here. Talent points along with certain conversation tools have also hit the back burner and i simply want to know why.

Im not so much worried about the whole nerdy dnd roll this to attack combat. Im worried about obvious shortcuts that were taken for whatever reason and would simply like an explanation.

#90
FearTheLiving

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Livemmo wrote...

FearTheLiving wrote...

Livemmo wrote...

FearTheLiving wrote...

I still don't get what people mean by ME not being an RPG. What exactly is an RPG to you? I love ME how it is and fixing the combat up is an improvement if you don't like it fine don't play it go back to DAO (which is a fun game). To me ME is just as much of an RPG as DAO, but what ever floats your boat.


I have no problem with improving the combat i just dont like seeing features that i enjoyed in the original game being stripped away to compensate.


You didn't answer my question. What is an RPG to you?


You're asking me to answer a question that simply cannot be answered. An rpg to me is different compared to what an rpg may be to you or another person. I could say an rpg would be something like dnd or base my logic on an mmo like wow. I could also say oblivion, fallout 3, kotor, bg, nwn ....look at all these games. How can you compare any of them aside from? This question however has nothing to do with the topic at hand or what my original post was trying to get at.

Like I said and what you quote I have no problem introducing or improving first person shooter combat within an rpg. I do have a big problem with removing key features instead of improving them and in a sense dumbing down the game to a level closer to a normal fps. Driving around in a vehicle or exploration arent the only things to hit the fan here. Talent points along with certain conversation tools have also hit the back burner and i simply want to know why.

Im not so much worried about the whole nerdy dnd roll this to attack combat. Im worried about obvious shortcuts that were taken for whatever reason and would simply like an explanation.


Firstly what I mean by "What is an RPG to you?" is simply that what exactly do you look for when you get an RPG? When you see a game and you see the whole turn system or fantasy is that RPG to you if not than what is? The topic of Bioware removing things or not making as much as the first is invalid for a couple of reasons.
1) You haven't played the game yet.
2) According to Bioware it's more detailed then before and actually feels more like a mission or quest than just driving around for 10 minutes looking for stones.
3) Do you want boring things in the game? I understand everyone has their own opinion of boring, but driving around in the middle of nowhere got boring to me really quickly so making them more appealing is a really nice plus.

Also I'm just going off from what Bioware said and what I've seen (Looks and sounds great), but I havn't played it yet either so saying I can't really give my thoughts on a game I haven't fully played to its fullest especially parts I haven't even seen. If you want to wait good for you and its your right to do so, but complaining about stuff you haven't seen isn't a good argument.

#91
Sergiyftw

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Wait.. did he say he beat the game in 9 hours? that's impossible..

In my first playthough i raced through it in...one day and a half Didnt do any side quests..just the main story.. it lasted me a day and a half.

#92
MojojojoeJDH

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Firstly, try to pay close attention to what I am going to say. Some of my info comes from the Art of the Game videos.

Livemmo wrote...
This may be the first game that Bioware releases that I will actually wait for a review on before going out to buy it. I played the original mass effect and I did enjoy it, but it had it's obvious flaws that I'm not sure were addressed. It just seems like this 'series' is Bioware's experiment into making first person shooters than anything else. Yes, the rpg elements are still there, but why would the best rpg developer on earth decide to introduce more action and shooting into what is by all means an rpg?


All the reviews so far have been (90% and up, so it looks like you are looking for a specific flaw to b**** about. They have adressed alot of the flaws. It is not an experiment into first person shooter because the game TAKES PLACE IN THIRD PERSON. ACtion RPGs yes, they are trying that out, ME1 was the tryout, ME2 is taking all they learned and improving upon it. And the game is what they say it is, you say its an RPG, yeah its got plent of RPG stuff in it but they decided to make a TPS out of it as wll. It still has the amazing dialogue system which is even more improved then in ME1. ME1 had 100 some unique cutscene animations to mix and match, which is why you saw repeats. ME2 has over 800 unique cutscene animations, they actually have a entire group of people devotedt o perfecting THE EYES. Giving pupils depth, conveying emotion and mood and tone through the eyes alone so that they would match the emotion on the face, emotion which is even mor noticable as ther overhauled the models and textures so they would look amazing during conversations. And personally the whole point and click and take turns fighting gets old after a while, its nice to have all the dialogue and story and other great RPG aspects that are in ME2 and be able to fight in real time and use strategy and not have to stand around like an unrealistic idiot waiting for an attack which may hit or miss depending on arbitrary stats that don't mean anything in real combat. Instead they opted to make a deep rich universe that was dangerous and realistic in that it strikes people as something that, COULD happen.

Livemmo wrote...
The thing that really hits home with me is the fact that the makko (or however you spell it) is gone. There is also a recent review (posted on these forums) by a german site stating that exploration as a whole has been 'dumbed down' significantly. Now, by no means was exploring the same layouts over and over again fun in me1, and that was certainely an issue that needed to be corrected, but I honestly dont think that stripping that part of the game away completely because you're too lazy to put in the time to do it right is the correct action here. I dont know if its just them being lazy or an unforseen new ally to bioware thats now putting more pressure on releasing half finished games, but this is not the direction the series needs to be going and this is not bioware. It just seems funny that you had the time to work on 'free' DLC but not a working travel vehicle to let us explore and thats just it. Most of us WANT TO EXPLORE.


Its called the Hammerhead, its DLC, with it comes the return of hostile worlds which are to be of a far superior design. Either BioWare didn't want to make a third disc, or they didn't think this aspect of the game was either finished, or wasn't polished enough to be in the game at the start. It has nothing to do with laziness, this is an issue that they are addressing and it would have been laziness if they had put it in the game if it wasn't to the level of polish and perfection that they wanted to bring it to because they know just how big an issue it is. BioWare has been doing this for a while, trust them to do their job and do it well. So they have been working on it. They understand exploration is important that why they are taking their time.

Livemmo wrote...
Bioware you said that you read fan feedback and obviously the elevator music has effectively been 'nerfed' (was op to begin with, trufax), but turning this series into a consoles gamer's 'LOLBASHHEADOFFCONTROLLER' chucky cheese attraction couldnt possibly be the way to move forward. You're trying to satisfy two genres that are completely different from one another and I honestly think that it will be the ultimate downfall to this series. Some of us dont like to constantly lolshootcrapforhoursonend just like some people dont like to explore and like to rush through story with the 'lolmashAbuttonskipdialoguecommand'.


The only thing that the elevators were good for was hearing your companions speak a couple sentences to one another, which reapeat alot, and to update you on news. You get news from your terminal. And considering the amount of drama that goes in both on your ship and outside of it the elevator back and forths would have ened up sounding lame. And the genres are completely different but they both have their pros and cons, which is why they are trying to blend the two together, to remove the cons and add up the pros. And they are doing a great job with it. And there is still plenty of exploring, you get a thing at the end of the mission which said how many items you got how many you missed. Don't even begin o complain about loot. You get so many guns and stuff automatically without even opening a single locker. My last playthrough I cleared out my inventory into omnigel before I started playing, I only opened a couple chests/lockers, maybe a dozen at most. End game I had an unlimited suppy of omnigel, all 9s in the credits tab and more guns and mods than I could use. The crap seemed to leak out of the enemies pores there was so much of it. Now, you find a gun thats better than what you got, you scan it, the computer in your ship says you need X amount of Y resources to uprade so you go out, EXPLORE then come back and research. That far more involed then the looting that was done in ME1.

Livemmo wrote...
With that said im HOPING that theres enough content here to satisfy the rpg player. Im hoping I dont beat this game in 9 hours and throw it out the window where it can sit in my front lawn with diddy kong racing. Honestly, I have so much more points to make but I doubt anyone really cares to hear them and frankly im sick of typing. Ill still probably buy the game on release day like ive been doing with every other release from bioware. Im going on the reputation and my experience in the past. I do think though that if bioware will ever let me down that this will be it.


It has been stated that the main storyline "takes a while" as opposed to the first which you could beat in 5 hours if you were fast. If you do everythig in this game, all the side quests and use all the classes and go thru and answer things differently every playthrough ou will have spent ALOT of time on this game.

Modifié par MojojojoeJDH, 20 janvier 2010 - 02:05 .


#93
Grind Axis

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 Yeah, good job generalizing the console crowd, you ignorant ****.

Mass Effect was always meant to be a third person shooter with some rpg elements, expecting anything else was severe delusion on your part. I commend Bioware for cutting out all the unnecessary crap from the first game and instead focusing on what works.

#94
brunomalta

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Some people just need to relax, find a girl and have....

#95
Aradace

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brunomalta wrote...

Some people just need to relax, find a girl and have....


cookies and eggnog? I like cookies and eggnog!!!!

#96
brunomalta

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Aradace wrote...

brunomalta wrote...

Some people just need to relax, find a girl and have....


cookies and eggnog? I like cookies and eggnog!!!!


Sure my dear clone....cookies and eggnog. :devil:

#97
MojojojoeJDH

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Actually your my clones, I'm properly proportioned.

Modifié par MojojojoeJDH, 20 janvier 2010 - 02:29 .


#98
brunomalta

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MojojojoeJDH wrote...

Actually your my clones, I'm properly proportioned.


Oh noes...you are right! Let´s join forces to kill the reapers an army of sheps can cause caos on the system.

#99
Aradace

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brunomalta wrote...

MojojojoeJDH wrote...

Actually your my clones, I'm properly proportioned.


Oh noes...you are right! Let´s join forces to kill the reapers an army of sheps can cause caos on the system.


And tease them with meh eggnogz?

#100
brunomalta

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Aradace wrote...

brunomalta wrote...

MojojojoeJDH wrote...

Actually your my clones, I'm properly proportioned.


Oh noes...you are right! Let´s join forces to kill the reapers an army of sheps can cause caos on the system.



And tease them with meh eggnogz?


Sure....why not? The perfect trap!