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Turian Soldier Suggestions


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54 réponses à ce sujet

#1
Bladedrummer

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Hello,

I'm grinding a bit for the N7 promotions challenge and I'm bored of playing my goto soldiers. I have not fiddled around with the Turian Soldier much, but I hear it's amazing.

Any suggestions on gold/platinum efficient builds? Looking at vids I see that people spec it in several different ways, including leaving Marksman out, which I found surprising.

#2
dragaaan

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 this is propably the most effective build
about the loadout, basiccally you can used everthing you like on him. i prefer the hurricane eagle bpp typhoon talon and raider on him. the stability mod is only in case of the hurricane and maybe the bpp
and it doesnt have to be an ultra rare, you can literally put anything on him and do good^^
kalence.drupalgardens.com/me3-builder#24!4801525!!63N54314!F.EAG

#3
LemurFromTheId

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Dragaan's Turricane build is great. Here's the Raider build I love just as much.

Leaving out Marksman is just plain stupid, IMO. Well, you can do that if you find that fun, but it's not going to be a particularly powerful build.

#4
The One True Crash

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Aedolon wrote...

Dragaan's Turricane build is great. Here's the Raider build I love just as much.

Leaving out Marksman is just plain stupid, IMO. Well, you can do that if you find that fun, but it's not going to be a particularly powerful build.


Paging LeIand Gaunt...

#5
Cohen le Barbare

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Bladedrummer wrote...

Hello,

I'm grinding a bit for the N7 promotions challenge and I'm bored of playing my goto soldiers. I have not fiddled around with the Turian Soldier much, but I hear it's amazing.

Any suggestions on gold/platinum efficient builds? Looking at vids I see that people spec it in several different ways, including leaving Marksman out, which I found surprising.


People leaving out marksman are just looking for techbursts or tech explosions. Both powers (concussive shot and proximity mine) don't synergize well with marksman. That's why you usually forgoe one or the other (CS or PM). I personnaly like keeping concussive shot. Great crowd controler, with 4 points in it. 

kalence.drupalgardens.com/me3-builder#24!4801525!!63N54314!F55AG

Just in case you need the challenge points for turian proximity mines ;)

Modifié par Cohen le Barbare, 15 novembre 2013 - 07:58 .


#6
Beerfish

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Marksman
Hurricane with mag upgrades (Or blood pack punisher)
Piercing ammo

Concussive shot or prox mine are your choice depending on play style.

You can't help but score well with this set up.

Edit:  Leaving out marksman is strictly for people who want to show how well they can do without it.  In all normal circumstances it would be stupid.  If you want to leave out marksman choose a different class as far as I'm concerned.

Modifié par Beerfish, 15 novembre 2013 - 08:10 .


#7
Simba501

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Aedolon wrote...

Dragaan's Turricane build is great. Here's the Raider build I love just as much.

Leaving out Marksman is just plain stupid, IMO. Well, you can do that if you find that fun, but it's not going to be a particularly powerful build.


That looks legit.  I'll have to try that soon.

#8
Bladedrummer

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Alright, I get the idea now. Thanks!

I was at lvl 15 and I specced Marskman+Proxy Mine with rank 4 fitness for survivability.
Now I get why some people leave out Marskman. I did a quick gold and I barely used Proxy Mine.

However, I scored 130k using the Harrier. I see why people love this kit, it's pretty simple: Marksman, point at something, press trigger and watch it die.

#9
Garrus1138

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I've used this build for completing my Scorpion challenge. It is not really that effective, but a lot of fun and it works on gold.

You can kill all the smaller enemies by shooting your Scorpion and using Concussive Shot before the shots detonate. For boss enemies you can just shoot your proxy mine and then use marksman to get a higher rate of fire.

Modifié par Garrus1138, 15 novembre 2013 - 08:16 .


#10
HeroicMass

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I prefer concussive shot.  I feel it synergizes better with Marksman than proximity mine.  Personal preference though.  

The ultimate headshot machine.

My favorite build and loadout - This Build

#11
robarcool

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Typhoon, hurricane and if you are tired of those, then revenant. Other good choices are Saber and Claymore. Also, I skip concussive shot.

Modifié par robarcool, 15 novembre 2013 - 08:26 .


#12
DisturbedPsic0

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Try this build.

It's the only kit I use the Eagle on. I use the Adas for Phantoms. With marksman they're can't move. With marksman the Eagle has no kick and the rate of fire boost is amazing. It wrecks on Gold, and I imagine it'll do fine on Platinum.

#13
StoxRegalia

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heroicmass wrote...

I prefer concussive shot.  I feel it synergizes better with Marksman than proximity mine.  Personal preference though.  

The ultimate headshot machine.

My favorite build and loadout - This Build


I too prefer CS for crowd control.  Constantly running marksman to me is much better than pm>marksman>pm and the damage you gain from the 2-3 seconds they overlap isnt worth dealing almost no stagger.  With marksman up its a like a 50% multiplier to your weapon damage.  PM is only 20 and with that cool down you are actually hurting yourself.  Especially if you are running heavy weapons.  A number of weapons are very good.  Typhoon, Black widow, Blood Pack Punisher, Claymore, Piranha, Argus, etc.  Anything that can benifit from either RoF, accuracy, or stability.  Or jus plain old Super weapons like the harrier, lancer, talon. Keep in mind you are only as good as your aim.  Cant scrub it up with grenades here, soldier.

#14
NuclearTech76

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Aedolon wrote...

Dragaan's Turricane build is great. Here's the Raider build I love just as much.

Leaving out Marksman is just plain stupid, IMO. Well, you can do that if you find that fun, but it's not going to be a particularly powerful build.

You would be surprised, it's pretty nasty.

#15
capn233

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Marksman is a given. Just go all ROF since it you get more than enough accuracy that way and it is more versatile.

I run maxed CS and no PM. I think CS works better if you plan to take heavier weapons. It is mainly there for stagger and Phantoms, otherwise you are spamming MM. Or if I am running something with an ammo power, I can detonate combos faster.

He is basically good with every weapon in the game, although some don't make a whole lot of sense.

#16
Heldarion

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Piranha + Adrenaline Module III (and skip the Concussive Shot).

Modifié par Heldarion, 15 novembre 2013 - 08:52 .


#17
Deerber

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Leaving Marksman out is, from an efficiency point of view, plain out stupid.

Spec out of CS or drop just 3 points in it, and slap a Raier on him. Nothing survives long enough to hurt you.

#18
Melkezine

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Spec MM for accuracy if you plan on using a shotty, and RoF if you plan to use aanything else. Maybe acc is better for the Hurricane or the Revenant.
CS or PM, depending on what you want to bring to the fight.
CS for detonating ammo powers, or MM for that extra 20% dmg that the entire team benefits from. I'm running PM right now, and I love it. Sure, I may not get to spend the entire duration shooting a debuffed boss under MM but the total dmg done by the team more than makes up for that.
Full HP/shield fitness and full weapon dmg/stability passive.
And MM specced for headshot dmg at 5, and not duration, ofc.

Basically, the TSol makes crap weapons good, decent weapons great, great weapons unreal and great weapons jawdroppingly overpowered. :P
Hell, I scored reliable headshots from atop the ladder by the offices on Vancouver on mooks by the helipad using the Tempest on full auto.
He's that good.
And calling mooks amateurs, while he mows them down.

#19
capn233

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You don't need to spec fully into accuracy if you run a Smart Choke.

#20
SpaceV3gan

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AT-12 Raider. Full accuracy on Marksman. It feels like the most raw weapon platform combo in the game.

#21
Kislitsin

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SpaceV3gan wrote...

AT-12 Raider. Full accuracy on Marksman. It feels like the most raw weapon platform combo in the game.

AFAIK, there is no point in exceeding 100% accuracy cuz spread become "inverted". You still have more than enough (95% to be clear) accuracy with smart choke and full-RoF MM.

#22
Kislitsin

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OT: full RoF MM, adas rifle, load up IA 4/Warp 4, adrenaline 3, go platinum, then just walk around the map and look in the general direction of enemy. (I don't envy the teammates though).

#23
Deerber

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Kislitsin wrote...

SpaceV3gan wrote...

AT-12 Raider. Full accuracy on Marksman. It feels like the most raw weapon platform combo in the game.

AFAIK, there is no point in exceeding 100% accuracy cuz spread become "inverted". You still have more than enough (95% to be clear) accuracy with smart choke and full-RoF MM.


I love my OHKs on Phantoms across London too much, sorry. Gotta keep that accuracy over 9000! :innocent:

#24
Bladedrummer

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Interesting suggestions. I tried most of what is in here with minor tweaks based on my playstyle. I have to say, I really don't dig this kit. I've come to the conclusion that I'm not a fan of soldiers in general. I will, for the sake of fairness, give this Raider build a shot though.

Modifié par Bladedrummer, 16 novembre 2013 - 05:42 .


#25
Kislitsin

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Deerber wrote...

I love my OHKs on Phantoms across London too much, sorry. Gotta keep that accuracy over 9000! :innocent:


You still can. I believe 105 and 95% of accuracy will produce the same spread (I've seen some thread on shotgun patterning somewhere here). And also - faster reload cancelling.