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Whoever wrote The Hanar Diplomat sidequest?


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253 réponses à ce sujet

#1
Linkenski

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 ME3 is known to have the worst sidequests ever but this one takes the cake for me.

The Hanar homeworld, AKA. partailly the homeworld to the Drell is at stake and this quest is full of bad self-referential in-jokes and sillyness all around... and better/worse yet, that Hanar isn't even written to talk like a Hanar. It says "I have just uploaded it" and "you, blah blah blah"

Whatever happened to "this one" or "these ones"?

Why are all Mass Effect 3 sidequests so redundant!?:alien:

#2
Oni Changas

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Not to mention the sorryest excuse for a Spectre ever and making Kasumi look like a selfish coward.

#3
Linkenski

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I just cannot get behind it. Generally the atmopshere on the Citadel in ME3 is pretty heartwrenching because it's so heavy and depressing, trying to give you a sense that "this sh*t is real" but then you have all these lame excuses for side-quests that completely break the tone. I don't know what is up with that.

#4
Zazzerka

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The loss of an entire homeworld deserves a more dramatic sequence than that. If I lived on Kahje, I'd be pissed.

#5
MassivelyEffective0730

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Because... art heroism. 

It's pretty bad to see so much stuff that was hoped for in expanding the image of the galaxy was more or less completely stuffed by BW. You don't see much of anywhere.

Modifié par MassivelyEffective0730, 16 novembre 2013 - 02:15 .


#6
CroGamer002

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Probably the same person who wrote Omega DLC.

#7
Linkenski

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MassivelyEffective0730 wrote...

Because... art heroism. 

It's pretty bad to see so much stuff that was hoped for in expanding the image of the galaxy was more or less completely stuffed by BW. You don't see much of anywhere.

This too. We really needed to see the whole scope of the reaper threat and not just "oh no, OUR planet is in danger! screw the others, we need THEIR forces while the Reapers burn down Thessia and Palaven, to save Earth"

#8
AlexMBrennan

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Who cares about the drell? Bioware just made up a new species when they needed Fanservice for the female players.

that Hanar isn't even written to talk like a Hanar. It says "I have just uploaded it" and "you, blah blah blah"

It's indoctrinated...

screw the others, we need THEIR forces while the Reapers burn down Thessia and Palaven, to save Earth"

To be fair that was Anderson's line, and the whole issue was mostly dropped when Shepard conveniently picked up a prothean doomsday weapon on the way to talk to the Council (which makes sense - everybody will certainly die unless they back it, and might still die even if they do)

Modifié par AlexMBrennan, 16 novembre 2013 - 02:43 .


#9
Linkenski

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There we go again. And again, why does indoctrination change their speech? Saren got mean with his indoctrination, but he still spoke in his own speaking manner.

#10
DWH1982

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AlexMBrennan wrote...


that Hanar isn't even written to talk like a Hanar. It says "I have just uploaded it" and "you, blah blah blah"

It's indoctrinated...


Yeah, that was my thought.

We've never seen an indoctrinated hanar before that point. They don't use phrases like "this one" out of genetics - it's out of socialization. And indoctrination changes the way you think.

That may not have been a mistake on the part of the writers. It may very well have been intentional.

#11
Linkenski

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EDIT: nevermind

Modifié par Linkenski, 16 novembre 2013 - 02:44 .


#12
AlexMBrennan

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but he still spoke in his own speaking manner.

Since we have never heard a pre-indoctrinated Saren you cannot possibly know this and, more importantly, turians don't have distinctive quirks of language like the hanar.

Compare that to the indoctrinated salerians on Virmire who didn't talk anything like Mordin...

</devil's advocate>

#13
Linkenski

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DWH1982 wrote...

AlexMBrennan wrote...


that Hanar isn't even written to talk like a Hanar. It says "I have just uploaded it" and "you, blah blah blah"

It's indoctrinated...


Yeah, that was my thought.

We've never seen an indoctrinated hanar before that point. They don't use phrases like "this one" out of genetics - it's out of socialization. And indoctrination changes the way you think.

That may not have been a mistake on the part of the writers. It may very well have been intentional.

Still, the whole "indoctrinated Hanar" idea just reeked of sillyness and THAT was intentional. The fact that they shoved in the "big stupid jellyfish" (which was never funny) gave away that the quest was just for the lolz, and that's a big offense to do when you bring down the Hanar/Drell homeworld, which I DID care about.

#14
Linkenski

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AlexMBrennan wrote...

but he still spoke in his own speaking manner.

Since we have never heard a pre-indoctrinated Saren you cannot possibly know this and, more importantly, turians don't have distinctive quirks of language like the hanar.

Compare that to the indoctrinated salerians on Virmire who didn't talk anything like Mordin...

</devil's advocate>

I guess I should let it go for now, since I'll probably end up contradicting myself if I continue this argument, (yeah you win) but I still think Bioware's writers themeselves has a somewhat vague idea of what Indoctrination really means to people's behaviour. It's just pretty inconsistent, but I guess there are "levels" of indoctrination.

#15
YouKnowMyName

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Linkenski wrote...

 ME3 is known to have the worst sidequests ever but this one takes the cake for me.

The Hanar homeworld, AKA. partailly the homeworld to the Drell is at stake and this quest is full of bad self-referential in-jokes and sillyness all around... and better/worse yet, that Hanar isn't even written to talk like a Hanar. It says "I have just uploaded it" and "you, blah blah blah"

Whatever happened to "this one" or "these ones"?

Why are all Mass Effect 3 sidequests so redundant!?:alien:


I admittedly haven't played that many games, but I am pretty sure there exists games with worse side content than ME3.

I have played this quest both with and without Kasumi, and i'd say it is better without Kasumi around. Not only isn't Kasumi's character ruined, but you also have to make a choice in the end. This is more consistent with the rest of ME3.

Also, remember that Fetch and Citadel aren't the only type of side quests in game. Neither is N7. There is also Grissom Academy, Rachni planet, Monastery and some more. I haven't seen anyone say these three missions are the worst type of quests they have ever played. Instead, I have actually seen some praise for their content; Grunt's charge, Jack leading students, Seeing David from Overlod again etc.

Of course, there could have been less fetch quests and more of N7/Grissom academy type of quests.

Modifié par YouKnowMyName, 16 novembre 2013 - 04:27 .


#16
AlanC9

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Linkenski wrote...

 ME3 is known to have the worst sidequests ever but this one takes the cake for me.


It is? I didn't get that memo.

I'd call Grissom Academy and Attican Traverse the best sudequests of the whole series (maybe tied with some ME2 LMs if we're counting those as sidequests).

#17
dreamgazer

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AlanC9 wrote...

Linkenski wrote...

 ME3 is known to have the worst sidequests ever but this one takes the cake for me.


It is? I didn't get that memo.

I'd call Grissom Academy and Attican Traverse the best sudequests of the whole series (maybe tied with some ME2 LMs if we're counting those as sidequests).


It has some of the best and some of the worst. 

But its worst are easily on-par with many of the repetitive, disjointed side-missions in ME1.

#18
JamesFaith

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AlanC9 wrote...

Linkenski wrote...

 ME3 is known to have the worst sidequests ever but this one takes the cake for me.


It is? I didn't get that memo.

I'd call Grissom Academy and Attican Traverse the best sudequests of the whole series (maybe tied with some ME2 LMs if we're counting those as sidequests).


Don't you know basic rules of BSN?

Something bad on ME3 = everything is completely bad.
Something good on ME3 = just rare exception from everything is bad

#19
Guest_StreetMagic_*

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Rachni planet and Grissom are main quests, as far as I'm concerned. :) The themes contained are more important than most things in ME.

/deluded

Modifié par StreetMagic, 16 novembre 2013 - 05:09 .


#20
AlanC9

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Fair enough, dreamgazer. Though I'd still give ME3 a fairly high average for sidequests. (I'd score it lower if I thought counting the "fetch quests" as quests was useful, but I don't; IMHO Bio should have left them off the mission list altogether, or put them in a separate category. Edit:even if they count, they take up so little playing time they wouldn't count for much)

@JamesFaith: yeah, but I'm quixotic.

Modifié par AlanC9, 16 novembre 2013 - 05:34 .


#21
Brovikk Rasputin

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Linkenski wrote...

 ME3 is known to have the worst sidequests ever but this one takes the cake for me.


Aaaaaaand I stopped reading. Either you haven't played many games or your taste is terrible. One of those two things.

#22
AlanC9

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StreetMagic wrote...

Rachni planet and Grissom are main quests, as far as I'm concerned. :) The themes contained are more important than most things in ME.

/deluded


Heh. I'm not sure the conceot of a "sidequest" is all that coherent or useful in the first place.

#23
Guest_StreetMagic_*

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AlanC9 wrote...

StreetMagic wrote...

Rachni planet and Grissom are main quests, as far as I'm concerned. :) The themes contained are more important than most things in ME.

/deluded


Heh. I'm not sure the conceot of a "sidequest" is all that coherent or useful in the first place.


They're executed as sidequests, I suppose.. but whether Bioware cares anymore or not, I believe they addressed some of the important elements of Mass Effect.  The main game is pretty singleminded about emphasizing Cerberus and the Reaper War, but there is more to this setting than that. In any other story, Grissom would be a main story arc (like Drew's Ascension novel). Kahlee, Jack, David, Jon Grissom - to me those are some of more interesting people in Mass Effect. A sort of middle ground to promote human efforts and "ascension", without being xenophobic or racist like Cerberus is. It's truly the best humanity can offer. And the Rachni importance is obvious. Even if it wasn't handled as well as most of us were hoping.


edit: It also makes Traynor look cool/useful. :)

Modifié par StreetMagic, 16 novembre 2013 - 05:32 .


#24
AlanC9

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Since it's in there, why does it matter how it's classified?

#25
Guest_StreetMagic_*

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AlanC9 wrote...

Since it's in there, why does it matter how it's classified?


I don't know how to classify them in the first place actually. To me, they're important themes that aren't being treated as "core' themes. If that makes sense.