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Whoever wrote The Hanar Diplomat sidequest?


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253 réponses à ce sujet

#226
Ryzaki

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Mr.House wrote...
Well I wanted to have a Naoto one but there's already enoguh Naoto, so I went with the second best.


Fair enough could be worse you could have Chie. XD

#227
Mr.House

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StreetMagic wrote...

Mr.House wrote...

FlamingBoy wrote...

Mr.House wrote...

Most of the time spent in ME2 was on scanning planets for resources and hitting your head with a hammer going whyyyy am I doing such a boring mindless task.


well that is just not a truthful statement.

Yes it is. If you just do all the main missions and LMs you will not even reach 15 hours. Scaning and probing for resources(zzzzzzz) and to find pop a mole side missions are the bulk, just like the bulk of ME was exploring planets with the Mako. I'll take exploring with the Mako with amazing skyboxes over mindless scanning.


If you can do it in 15 hours, that's pretty amazing.

I don't doubt that someone has done it, but I can't imagine what it looks like.

I've done it of course length always depends on the player, just like beating ME with only the main quest in 8 hours. The ME games are not as long as people think at least for me. It's the filler stuff(ME with the Mako and scanning in ME2/3) that take up most of the time.

#228
Mr.House

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Ryzaki wrote...

Mr.House wrote...
Well I wanted to have a Naoto one but there's already enoguh Naoto, so I went with the second best.


Fair enough could be worse you could have Chie. XD

DON'T DISS CHIE! :crying:

#229
FlamingBoy

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Mr.House wrote...

FlamingBoy wrote...

Mr.House wrote...

Most of the time spent in ME2 was on scanning planets for resources and hitting your head with a hammer going whyyyy am I doing such a boring mindless task.


well that is just not a truthful statement.

Yes it is. If you just do all the main missions and LMs you will not even reach 15 hours. Scaning and probing for resources(zzzzzzz) and to find pop a mole side missions are the bulk, just like the bulk of ME was exploring planets with the Mako. I'll take exploring with the Mako with amazing skyboxes over mindless scanning.


Your description of the game is just not reality, you spend no where near the time "probing" as your trying to make us believe.

Once again the statement is not truthful.

Modifié par FlamingBoy, 21 novembre 2013 - 01:30 .


#230
Ryzaki

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Mr.House wrote...

DON'T DISS CHIE! :crying:


:lol:

As for the Hanar Sidequest didn't bother me that much but I always have Kasumi alive and loyal so *shrugs* I just thought the greybox would've been a bigger deal than it ended up being. though I should've known better.

#231
Argentoid

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Rasofe wrote...

Argentoid wrote...

Rasofe wrote...
Sorry, I'm supposed to be embarassed about being right?
This isn't a fiscal policy or a metaphysical idea we're discussing. There's a unique correct answer here.


You have yet to prove your argument, mister. You should be embarassed for your denial and lack of exposure.



Proof on the internet? Are you serious?
It's so easy for some people to sit down at a keyboard and instantly lose all good judgement, it seems.


Oh the mother****ing irony.

#232
Rasofe

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StreetMagic wrote...

Mr.House wrote...

FlamingBoy wrote...

Mr.House wrote...

Most of the time spent in ME2 was on scanning planets for resources and hitting your head with a hammer going whyyyy am I doing such a boring mindless task.


well that is just not a truthful statement.

Yes it is. If you just do all the main missions and LMs you will not even reach 15 hours. Scaning and probing for resources(zzzzzzz) and to find pop a mole side missions are the bulk, just like the bulk of ME was exploring planets with the Mako. I'll take exploring with the Mako with amazing skyboxes over mindless scanning.


If you can do it in 15 hours, that's pretty amazing.

I don't doubt that someone has done it, but I can't imagine what it looks like. Or what they smell like afterwards. That's like no rest, fast paced, binge gaming.


Dunno if that's amazing or sad. Here's a tripple A game with tonnes of dialogue, spend 15 hours on it spamming spacebar to skip everything, beat game, move on to the next. Oh, and don't forget to complain that the game was a waste of time.
For sake of relevance, people who play this game properly - which amazingly enough coincides with the majority - don't, in fact, only do all the essential stuff. Or pretend as though the mineral scanning takes time.

#233
Mr.House

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Argentoid wrote...

Rasofe wrote...

Argentoid wrote...

Rasofe wrote...
Sorry, I'm supposed to be embarassed about being right?
This isn't a fiscal policy or a metaphysical idea we're discussing. There's a unique correct answer here.


You have yet to prove your argument, mister. You should be embarassed for your denial and lack of exposure.



Proof on the internet? Are you serious?
It's so easy for some people to sit down at a keyboard and instantly lose all good judgement, it seems.


Oh the mother****ing irony.

:lol:

#234
Mr.House

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Rasofe wrote...

StreetMagic wrote...

Mr.House wrote...

FlamingBoy wrote...

Mr.House wrote...

Most of the time spent in ME2 was on scanning planets for resources and hitting your head with a hammer going whyyyy am I doing such a boring mindless task.


well that is just not a truthful statement.

Yes it is. If you just do all the main missions and LMs you will not even reach 15 hours. Scaning and probing for resources(zzzzzzz) and to find pop a mole side missions are the bulk, just like the bulk of ME was exploring planets with the Mako. I'll take exploring with the Mako with amazing skyboxes over mindless scanning.


If you can do it in 15 hours, that's pretty amazing.

I don't doubt that someone has done it, but I can't imagine what it looks like. Or what they smell like afterwards. That's like no rest, fast paced, binge gaming.


Dunno if that's amazing or sad. Here's a tripple A game with tonnes of dialogue, spend 15 hours on it spamming spacebar to skip everything, beat game, move on to the next. Oh, and don't forget to complain that the game was a waste of time.
For sake of relevance, people who play this game properly - which amazingly enough coincides with the majority - don't, in fact, only do all the essential stuff. Or pretend as though the mineral scanning takes time.

Ya because I've only done one pt in ME2 which was a speed pt, cleary. The logic is outstanding.

Modifié par Mr.House, 21 novembre 2013 - 01:40 .


#235
dreamgazer

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Ryzaki wrote...

I just thought the greybox would've been a bigger deal than it ended up being. though I should've known better. 


A destructable item from an optional DLC? Why?

#236
dreamgazer

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Argentoid wrote...

Rasofe wrote...

Argentoid wrote...

Rasofe wrote...
Sorry, I'm supposed to be embarassed about being right?
This isn't a fiscal policy or a metaphysical idea we're discussing. There's a unique correct answer here.


You have yet to prove your argument, mister. You should be embarassed for your denial and lack of exposure.



Proof on the internet? Are you serious?
It's so easy for some people to sit down at a keyboard and instantly lose all good judgement, it seems.


Oh the mother****ing irony.


Oh! I like this human!

*headbutts*

#237
Mr.House

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Ryzaki wrote...

Mr.House wrote...

DON'T DISS CHIE! :crying:


:lol:


Never mess with Chie!

#238
Guest_StreetMagic_*

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dreamgazer wrote...

Ryzaki wrote...

I just thought the greybox would've been a bigger deal than it ended up being. though I should've known better. 


A destructable item from an optional DLC? Why?


It's sad how irrelevant DLC ultimately is (in general, I mean).

It's a good opportunity for games to tell more of the story, but at the same time, the story being told is kind of pointless. Which kind of defeats the purpose of telling the story in the first place.

In addition to that, development time is sped up to such a frantic pace that a lot of things can't make it in the main games. Which means relegating more story to DLC. Which means more pointlessness.

I'd rather we all go back to longer development time, and less DLC. This is a failure.

Modifié par StreetMagic, 21 novembre 2013 - 01:50 .


#239
JamesFaith

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StreetMagic wrote...

It's sad how irrelevant DLC ultimately is (in general, I mean).

It's a good opportunity for games to tell more of the story, but at the same time, the story being told is kind of pointless. Which kind of defeats the purpose of telling the story in the first place.

In addition to that, development time is sped up to such a frantic pace that a lot of things can't make it in the main games. Which means relegating more story to DLC. Which means more pointlessness.

I'd rather we all go back to longer development time, and less DLC. This is a failure.


No, it more says about your opinion on DLC then how they are pointless.

There is nothing wrong on selfcontained short story. Not everything you did - both in DLC and main game - need to influence main storyline. By this criteria all bigger side missions would be pointless.

#240
Ryzaki

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dreamgazer wrote...

Ryzaki wrote...

I just thought the greybox would've been a bigger deal than it ended up being. though I should've known better. 


A destructable item from an optional DLC? Why?


Blind hope and how they acted like the damn thing was significant when it really wasn't.

Mr.House wrote...

Ryzaki wrote...

Mr.House wrote...

DON'T DISS CHIE! [smilie]http://social.bioware.com/images/forum/emoticons/crying.png[/smilie]


[smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie]

Never mess with Chie!


Ouch.

And more evidence she's the worst can't even call her persona right. :innocent:

#241
Guest_StreetMagic_*

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I'm not just talking about this game. I'm talking about all DLC in the entire game industry. It's rarely implemented in a good way yet. The days when we had longer main development times, and if we were lucky, full blown expansion packs, was better than the rushed game + DLC formula.

edit: Sorry to derail. Feel free to have the last word. I have nothing else to say.

Modifié par StreetMagic, 21 novembre 2013 - 03:30 .


#242
AlanC9

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FlamingBoy wrote...

Mr.House wrote...
Yes it is. If you just do all the main missions and LMs you will not even reach 15 hours. Scaning and probing for resources(zzzzzzz) and to find pop a mole side missions are the bulk, just like the bulk of ME was exploring planets with the Mako. I'll take exploring with the Mako with amazing skyboxes over mindless scanning.

Your description of the game is just not reality, you spend no where near the time "probing" as your trying to make us believe.

Once again the statement is not truthful.


Maybe he's terrible at scanning? Since I kept a log of my playing times (I was involved in another silly BSN argument, sidequests that time) I know I completed all scanning in both ME2 and ME3 in about 2 hours, but that's just me.

#243
Darks1d3

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Meh, I just went ahead and spent 1.5 hours at the beginning of my ME2 playthroughs and scanned all the "rich" planets I could until I had all my resources above 180000(except eezo, 50000 is enough). Didn't have to scan the rest of the game except for the side missions.

#244
Erez Kristal

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Darks1d3 wrote...

Meh, I just went ahead and spent 1.5 hours at the beginning of my ME2 playthroughs and scanned all the "rich" planets I could until I had all my resources above 180000(except eezo, 50000 is enough). Didn't have to scan the rest of the game except for the side missions.

just use gibbed save editor instead

#245
Erez Kristal

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Mr.House wrote...

Because it's true? If ME2 did anything important instead of being the rule of cool and just dicking around in a shiny new ship then ME3 would not have tried to be two games in one along with having to continue that horrible suicide misison because someone thought that was a grand idea for the middle of a trilogy.


And what was the rush with making it a trilogy instead of a  four games epic saga? 

Mass effect 2 is a great game by its own right. they tried to do to games in mass effect 3 and they failed. but that had nothing to do with me2 no one was putting a gun to their head telling them lets recon me1 and me2 because we need to finish the shepard story
 

#246
Erez Kristal

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Argentoid wrote...
, but yet, nothing "grows and changes" in Shepard. You can talk to them, and yet, the same statement given before occurs.

There's a lot of wasted potential.



Its an Rp, shepard growth is up to you to fill.
As for how shepard looks in the eyes of others.
Shepard became a galactic hero  or questionable figure in mass effect 2 while in mass effect 1 shepard was just a human hero.


Rasofe wrote...


Dunno if that's amazing or sad. Here's a tripple A game with tonnes of dialogue, spend 15 hours on it spamming spacebar to skip everything, beat game, move on to the next. Oh, and don't forget to complain that the game was a waste of time.
For sake of relevance, people who play this game properly - which amazingly enough coincides with the majority - don't, in fact, only do all the essential stuff. Or pretend as though the mineral scanning takes time.


15 hours sound right without dlcs, reading the codex, n7 missions and planet scanning.  you can still chat everyone up. with dlcs you will probally clock at 20 hours with dialogue. missions usually take 20-30 minutes. its the dialogue and the filler which takes the big chunk of the time.

Modifié par erezike, 21 novembre 2013 - 08:33 .


#247
AlanC9

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erezike wrote...

And what was the rush with making it a trilogy instead of a  four games epic saga? 

Mass effect 2 is a great game by its own right. they tried to do to games in mass effect 3 and they failed. but that had nothing to do with me2 no one was putting a gun to their head telling them lets recon me1 and me2 because we need to finish the shepard story
 


Huh? They knew ME was going to be a trilogy when they designed ME2.

#248
Erez Kristal

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AlanC9 wrote...

erezike wrote...

And what was the rush with making it a trilogy instead of a  four games epic saga? 

Mass effect 2 is a great game by its own right. they tried to do to games in mass effect 3 and they failed. but that had nothing to do with me2 no one was putting a gun to their head telling them lets recon me1 and me2 because we need to finish the shepard story
 


Huh? They knew ME was going to be a trilogy when they designed ME2.


they knew they wanted to make a trilogy when they first planned to create me2. but after me2 they knew they needed more than one game to finish the story. they didn't have to rush it.  mass effect could have easily been a 4-5 games series.
 

#249
TheMyron

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Linkenski wrote...


This too. We really needed to see the whole scope of the reaper threat and not just "oh no, OUR planet is in danger! screw the others, we need THEIR forces while the Reapers burn down Thessia and Palaven, to save Earth"


True, and then to add insult to injury, 60% of the fighting is against the Forces of Cerberus and their "unlimited resources". You might claim that Cerberus was simply fighting with the Reapers, but the fight on Horizon speaks to the contrary.

#250
Rasofe

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erezike wrote...

Argentoid wrote...
, but yet, nothing "grows and changes" in Shepard. You can talk to them, and yet, the same statement given before occurs.

There's a lot of wasted potential.



Its an Rp, shepard growth is up to you to fill.
As for how shepard looks in the eyes of others.
Shepard became a galactic hero  or questionable figure in mass effect 2 while in mass effect 1 shepard was just a human hero.


Rasofe wrote...


Dunno if that's amazing or sad. Here's a tripple A game with tonnes of dialogue, spend 15 hours on it spamming spacebar to skip everything, beat game, move on to the next. Oh, and don't forget to complain that the game was a waste of time.
For sake of relevance, people who play this game properly - which amazingly enough coincides with the majority - don't, in fact, only do all the essential stuff. Or pretend as though the mineral scanning takes time.


15 hours sound right without dlcs, reading the codex, n7 missions and planet scanning.  you can still chat everyone up. with dlcs you will probally clock at 20 hours with dialogue. missions usually take 20-30 minutes. its the dialogue and the filler which takes the big chunk of the time.


On what difficulty? With an ME1 import on Insanity most of the bigger missions (like Horizon) can take up to an hour. Other missions like Garrus' or Mordin's recruit missions can take down to 45 min. My Infiltrator (commonly considered the easiest class) took 50 hours to complete the game. By your figures (which are dubious) that would mean 45 hours without DLC's, and then the implication is that 30 of those hours were n7 missions and planet scanning. Which isn't true.