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Could this have been a possible solution?


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#51
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 The head canon I posted re gards  taking out the Citadel Hive mind and Communicator, (thus limiting the Reapers) doesn't require that the relays are physically destroyed in the same way as the Citadel would be or the Alpha relay was, so the "wasteland" is not a total guarantee.

How to destroy the citadel requires the crucible to have a self destruct facility. Logical to presume that a kill switch would be installed as a safety feature on such a high energy device? Or is that just "health and Safety" logic?

Earth is toast, but the fleet could FTL out of the system and escape the energy blast. The Sol Relay is shown to be destroyed and being in the same system I think it would take the full blast of the destruction/overload spike of the Citadel and the Crucible. BUT I also do not assume that the blast of energy was transmitted down the relay in the instant it was destroyed. It didn't happen with Aratoht Arrival, it shouldn't be applied to the ending

What I think the graphic on the Galaxy Map represented was the breakdown of the communication signal and/or the traffic linking of the relay. But these are not  night mare scenarios. Best case scenario is that the relays are not cut, but the communication link of the Reapers is, they are now unco-ordinated and most probably "maddened" like Rachni are when the hive mind is disconnected. The other scenario are that the traffic links etc are cut 

OK there are still Reapers, maybe a disrupted relay network, the Sol system relay is destroyed but all is not lost. 

Fleet Escaped out of Range of Energy blast (Including Normandy). Using QEC communication to connect galactic enclaves. Regroup fleet in SOL, begin reconstruction of Sol service network (Fuelling sites, construction facilities,  MARS Prothean data retrieved, Earth data retrieved)

Collect all known data on relays and begin constucting a link to other enclaves, coordinates nown, anchor relay in place, the Sol Relay would not necessarily be beyond the capability of the cycle, especially with access to Salarian data from Ilos and other sources

Enough to cook up an ME story?  Apply a timeline to suit, sprinkle some :wizard: seasoning to taste.

That's how I head canoned a destroy consequence.

#52
ImaginaryMatter

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Zan51 wrote...

Wasn't there a post somewhere by one of the ME team saying they really didn't intend for the Relays to be as destroyed as the one was in Arrival, and certainly not that its destruction, at least at the end of ME3 would take out those systems? So is there actually a precedent for assuming Sol getting destroyed? I mean, likening this to sending a whole massive asteroid crashing into a Relay is like comparing throwing a stone, to an avalanche.


If normal physics is used the galaxy's goose is royally cooked, incinerated actually; no, that's underestimating it,  the goose is just gone, completely evaporated. However, apparently the Crucible is magic so I guess it does whatever the writers need it to do.

#53
AlanC9

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sH0tgUn jUliA wrote...

Zan51 wrote...
Wasn't there a post somewhere by one of the ME team saying they really didn't intend for the Relays to be as destroyed as the one was in Arrival, and certainly not that its destruction, at least at the end of ME3 would take out those systems? So is there actually a precedent for assuming Sol getting destroyed? I mean, likening this to sending a whole massive asteroid crashing into a Relay is like comparing throwing a stone, to an avalanche.


Yes, they retconned it at San Diego ComiCon in April 2012. It was originally intended to destroy the galaxy. I destroyed the galaxy on March 22, 2012 at 3:20 a.m. PST

They did that because they saw 0 sales for DLC. 


This is another one of those occasions where taking jUliA's posts seriously isn't productive.

It's cute to talk like Bio intended to blow up the galaxy, but anyone who pays any attention to the pre-EC ending knows better. The Citadel relay shows a little bitty explosion after releasing the Crucible effect, but it's nothing like a nova. The blast doesn't do much more than separate the Citadel arms. And Normandy crashes on a planet showing a consicuous lack of nova in the sky.

Unless you say that Bio wanted to have all the relays go nova but forgot to blow up the one on the Citadel. I suppose that's conceivable.

#54
sH0tgUn jUliA

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AlanC9 wrote...

sH0tgUn jUliA wrote...

Zan51 wrote...
Wasn't there a post somewhere by one of the ME team saying they really didn't intend for the Relays to be as destroyed as the one was in Arrival, and certainly not that its destruction, at least at the end of ME3 would take out those systems? So is there actually a precedent for assuming Sol getting destroyed? I mean, likening this to sending a whole massive asteroid crashing into a Relay is like comparing throwing a stone, to an avalanche.


Yes, they retconned it at San Diego ComiCon in April 2012. It was originally intended to destroy the galaxy. I destroyed the galaxy on March 22, 2012 at 3:20 a.m. PST

They did that because they saw 0 sales for DLC. 


This is another one of those occasions where taking jUliA's posts seriously isn't productive.

It's cute to talk like Bio intended to blow up the galaxy, but anyone who pays any attention to the pre-EC ending knows better. The Citadel relay shows a little bitty explosion after releasing the Crucible effect, but it's nothing like a nova. The blast doesn't do much more than separate the Citadel arms. And Normandy crashes on a planet showing a consicuous lack of nova in the sky.

Unless you say that Bio wanted to have all the relays go nova but forgot to blow up the one on the Citadel. I suppose that's conceivable.


Really? Ask Mac Walters about DLC. February 9, 2012. Post ending DLC.

So there you have it. "This is the end. It would be boring. It's a wasteland."

You can't have this lurking in peoples minds when you have DLC to sell otherwise they don't have any hope, and you won't sell any DLC. Then they decided to make another Mass Effect. The Shepard Mass Effect universe is going to be gone I believe. This will be a parallel alternate universe with the same races without the reapers.

Modifié par sH0tgUn jUliA, 17 novembre 2013 - 08:41 .


#55
Ruadh

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Learn your lore folks.

After sovereigns destruction, bioware changed the lore, stating the reapers had found a way to overcome the overload effect that destroyed their vanguard.

This ending would mean they employed the change so they don't overload, but they all remained connected to a giant 'If this is destroyed we all overload' reaper off button. Smart move.

The destruction of the citadel would achieve this, which would change the ending monumentally. Then we would have no speculations. We can't have that.

#56
AlexMBrennan

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Are the reapers connected to starchild the same way that Sovereign was linked to Saren during ME1s final fight. After Saren was defeated it's like Sovereign had a stroke.

This sort of reason is why people flock to homeopathy and other quack treatments - I shot Saren and then the Reaper lost shields... I'm sure being fired at by an entire fleet had nothing to do with it...

If we had detonated the crucible and destroyed the citadel/starchild would this have resulted in a temporary overload for reapers enabling the resistance to destroy them?

If the Crucible was directly controlling them, sure. On the other hand, if Catalyst merely pushed software upgrades every few million years then we'd only have succeeded in destroying the only chance of shutting off the Reapers.

The destruction of the citadel would achieve this, which would change the ending monumentally. Then we would have no speculations. We can't have that.

Which is just as viable as magically finding 10000 dreadnoughts lying around - how are you going to destroy the Citadel? That things is massive, and it would take weeks of concentrated fire (check the codex) to take it down... While our fleets are getting ripped apart by the Reaper armada.

Modifié par AlexMBrennan, 17 novembre 2013 - 01:59 .


#57
AlanC9

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sH0tgUn jUliA wrote...


Really? Ask Mac Walters about DLC. February 9, 2012. Post ending DLC.

So there you have it. "This is the end. It would be boring. It's a wasteland."

You can't have this lurking in peoples minds when you have DLC to sell otherwise they don't have any hope, and you won't sell any DLC. Then they decided to make another Mass Effect. The Shepard Mass Effect universe is going to be gone I believe. This will be a parallel alternate universe with the same races without the reapers.


Oh, dear... you mean this is your actual position? Bio just forgot to blow up the relays in Sol and the jungle planet's system, but meant to blow up all of them? Or they skipped those two because reasons? Or the Citadel Relay blows up twice, and the big explosion's off-camera because reasons?