Hah, that reminds me. On my very, very, VERY first playthrough of Mass Effect I had set Enter as my use key, so I got a bug when I tried to talk to Kaidan. I didn't find out about his stories about Rahna, or his turian trainer, or anything else until much later.
So it's just so funny that even from the very first playthrough he ended up being my absolute favourite character.
That's really why I've never felt the need to complain about characters like Liara or Garrus getting more spotlight, or Miranda and Kaidan getting hardly any content for ME3. Some characters in the trilogy managed to have such a tremendous impact despite getting almost no time to do so. I'm not saying I wouldn't like to have had more of them in the game, but its just that...
Some of these things are kind of random. Who you'll end up liking, who you wont. What mood you're in when you're playing, what expectations you have from the characters. It raises a whole lot of questions about how human beings function as social beings and how they gauge each other.
I'm just saying regardless of people's opinions about this, the way that Mass Effect did use its characters and the reactions of players is a very interesting subject.
Modifié par Rasofe, 23 novembre 2013 - 01:42 .