why do dead people speak?
#26
Posté 18 novembre 2013 - 09:21
#27
Posté 18 novembre 2013 - 10:20
#28
Posté 18 novembre 2013 - 10:25
RainbowDazed wrote...
If I had a headset on pc, I'd start to comment on everything that going on!
"The turian soldier is holding steady, putting down some rapid burts with his Valkyrie and drawing the attention of the Dragoons. Meanwhile the Drell Adept is positioning behind getting ready to detonate the reave with some nades. The Geth Juggy is on the other side of map, slowly crawling to where the action is."
Damn, I need to get a headset. You know, because Idiealot!
This actually sounds hilarious xD
#29
Posté 18 novembre 2013 - 10:30
Please do these things next time I'm on.Inconsistent Seas wrote...
It's fun to read horrible fanfiction while spectating.
#30
Posté 18 novembre 2013 - 10:32
#31
Posté 18 novembre 2013 - 10:58
#32
Posté 18 novembre 2013 - 11:06
Modifié par Dovakiin-TheSlayer, 18 novembre 2013 - 11:06 .
#33
Posté 18 novembre 2013 - 11:29
Haven't had spectating player people speak too much & I myself don't.
#34
Posté 18 novembre 2013 - 11:46
Maurader Sackboy wrote...
From the topic subject I thought this was going to be about Banshees screaming (that last gasp) even after they have been totally dissolved/evaporated/burned to a crisp. (But, are Banshees 'people'?)
Haven't had spectating player people speak too much & I myself don't.
I thought it was about how Cerberus troops talk even after they have 'bought the farm'.
#35
Posté 18 novembre 2013 - 11:57
Rotward wrote...
Yea, the last time a dead person talked, it was to warn a live player about mobs sneaking up on them. Pass on your auto mute suggestion.
Not everyone has gels. That's the only reason I ever stay dead.
And there's also this thing... it's called sync kills.
#36
Posté 18 novembre 2013 - 12:15
DragonRacer wrote...
Rotward wrote...
Yea, the last time a dead person talked, it was to warn a live player about mobs sneaking up on them. Pass on your auto mute suggestion.
Not everyone has gels. That's the only reason I ever stay dead.
And there's also this thing... it's called sync kills.
I have no idea what you're talking about. I NEVER get sync killed!
#37
Posté 18 novembre 2013 - 12:21
Ohnenick wrote...
DragonRacer wrote...
Rotward wrote...
Yea, the last time a dead person talked, it was to warn a live player about mobs sneaking up on them. Pass on your auto mute suggestion.
Not everyone has gels. That's the only reason I ever stay dead.
And there's also this thing... it's called sync kills.
I have no idea what you're talking about. I NEVER get sync killed!
Especially not 5 seconds after ninja-joining a game... unheard of...
#38
Posté 18 novembre 2013 - 12:21
Ohnenick wrote...
DragonRacer wrote...
Rotward wrote...
Yea, the last time a dead person talked, it was to warn a live player about mobs sneaking up on them. Pass on your auto mute suggestion.
Not everyone has gels. That's the only reason I ever stay dead.
And there's also this thing... it's called sync kills.
I have no idea what you're talking about. I NEVER get sync killed!
Lies!! I have seen Ohnenick getting sync killed by phantom 5 seconds after ninja joining mid wave
He's also banshee bait
edit: DR, hi-5
Modifié par panda5onix, 18 novembre 2013 - 12:22 .
#39
Posté 18 novembre 2013 - 12:23
panda5onix wrote...
Ohnenick wrote...
DragonRacer wrote...
Rotward wrote...
Yea, the last time a dead person talked, it was to warn a live player about mobs sneaking up on them. Pass on your auto mute suggestion.
Not everyone has gels. That's the only reason I ever stay dead.
And there's also this thing... it's called sync kills.
I have no idea what you're talking about. I NEVER get sync killed!
Lies!! I have seen Ohnenick getting sync killed by phantom 5 seconds after joining mid wave
He's also banshee bait
BEHOLD MY MAGIG PROWESS! That summoning-smartnose-pandas-spell totally worked...
Also you weren't there DR, you know NUTHIN'!
Modifié par Ohnenick, 18 novembre 2013 - 12:24 .
#40
Posté 18 novembre 2013 - 12:35
#41
Posté 18 novembre 2013 - 12:53
should be on every pageFatherOfPearl wrote...
#42
Posté 18 novembre 2013 - 12:54
#43
Posté 18 novembre 2013 - 12:56
-Patient X
#44
Posté 18 novembre 2013 - 01:00
Modifié par Ohnenick, 18 novembre 2013 - 01:01 .
#45
Posté 18 novembre 2013 - 01:07
Otherwise, yeah - generally if I'm left clutching and someone is being annoying over the mic, I'll get it down to one enemy and start kiting it around the map ... "if you don't shut up - I am NOT going to kill this this thing for at least 20 minutes". Yeah, I've got a maxxed manifest, I don't really need to speed run for credits.
#46
Posté 18 novembre 2013 - 01:16
FatherOfPearl wrote...
Is that... Soul Eater? I am trying to figure it out....
Oh and OP your tears fuel us. Dead people talking makes things easier (in most cases). I enjoy having warnings about a brute that I didn't see coming from behind me. Oh and if they are telling you to use your missiles its probably because you're too incompetent to use them when you are actually supposed to.
Kiss kiss... Love love. Bye.
#47
Posté 18 novembre 2013 - 01:27
#48
Posté 18 novembre 2013 - 01:30
#49
Posté 18 novembre 2013 - 01:30
Again sometimes it's worth a wipe to mute some idiots.
#50
Posté 18 novembre 2013 - 01:31
Inconsistent Seas wrote...
soulstriker09 wrote...
Inconsistent Seas wrote...
Mhmm.
I approve this gif





Retour en haut









