Ieldra2 wrote...
Also, the distinction is not between the people who choose maleShep vs. femShep, it's between the people who make a conscious choice and those who go with the default because it's the default. No, I'm not saying that the latter is inferior - people have priorities and for some the protagonist's details don't matter for a variety of reasons - but by not making a conscious choice *AND* thus being funnelled into the (usually) male default they become unwitting carriers of the sexist meme that the male is the default. The effect of that can be mitigated by the simple expedient of making people aware of the meme, and that's what things like Ms. Sarkeesian's video are about. It's about making people think "Hmm...I've always picked the default. Perhaps I've missed something I would've enjoyed. Let's do it differently next time"
Yeah, this. Beautifully put.
Another interesting find regarding the ME series: when I checked other forums discussing this topic, I saw many people who were unaware you could actually play as female Shepard - there was at least one gamer who thought that thad feature had come in later (an in ME2) and wasn't even an option in ME1 - which again, is probably partly because of marketing, but also because of the way the character screen functions in the first gema (if memory serves it goes something along tha lines of Quick Start / Custom (both guySheps) --> (if Custom is chosen) --> Default Appearance / Custom Appearance (guy and fem Sheps), so if you choose Quick Start, you're automatically playing the Default Soldier GuyShep, and there's no indication you can even play as a female character. In ME2, the first thing you're asked when starting a new game is which gender you want to play as, and the loading screens sometimes encourage you to replay the game with a Shepard of different class / gender, so those things help as well (though that kinda breaks the fourth wall a bit, but then again there's so much metatext needed in games in general that that can't really be avoided).
So, for the start-up screen... a bunch of premade quick-start characters of different gender / race / class combinations, plus a command that takes the player to the character creation screen. Multiple "defaults" --> problem solved!
But on the topic of advertising...
Why should the ads have any set Inquisitor in the first place? Ever since E3 and the GameInformer story BioWare's tagline has been "Your Inquisitor, your game - go nuts! Consequences are yours" so why would there even be need for a "default" Inquisitor in the promo material, if each and every player's Inquisitior is supposed to be unique (well, not really, since there can only be so many options, but in spirit at least)? We know we're going to have awesome NPC's (again, both male and female) that are going to work fine in the promo material.
Also I kinda love the official site's art, and the idea that the Inquisitor's helmet is given to
you, the player - so it would be both adressing the possible future consumer (who sees the ad / trailer), and the character they create / end up playing as. I'd think something along those lines would be pretty cool.
Modifié par MissOuJ, 19 novembre 2013 - 07:15 .