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Javelin vs. Shield Gate question


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#1
vbigiani

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Hi BSN,

I'm having quite fun using a Javelin on the (original) Asari Adept, but I can't seem to kill Platinum Marauders/Centurions/... even on a clean headshot.

Build: http://kalence.drupa...43N57373!8FDE.G . I could spec 6b in Stasis and 4a/5b in the passives, but I'd rather not burn a respec card if it still wouldn't be enough to headhsot shielded mooks.

Am I missing some other way to circumvent shield gate?

Many thanks!

#2
Melkezine

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Do you get through the Shield gate at all, or are they left with a full HP bar?

#3
Bladedrummer

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I don't think so. I sometimes can't even kill Gold stuff, with a cloaked shot by an infiltrator. The shield gate usually lets them survive with 2-3 bars of health, depending on the unit. The only thing that seems to go down reliably with a single headshot are geth rocket troopers.

#4
HeroicMass

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 A sniper amp III should allow you to body shot them for a OHK

docs.google.com/spreadsheet/ccc

#5
Operator m1

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Try phasic/disruptor rounds. the damage multiplier allows more spillover damage to health, but you're probably not going to one shot them as an AA

#6
Moby

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Expose Stasis plus the additional weapon/headshot damage from passives and, IIRC, only Possessed Captains will survive with a couple health bars.

#7
Bladedrummer

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heroicmass wrote...

 A sniper amp III should allow you to body shot them for a OHK

docs.google.com/spreadsheet/ccc


On Gold, Platinum? On PC I'm having a different experience. A Javelin VI with heavy barrel + Sniper Rail Amp III + Armor Piercing Ammo IV (or Warp Ammo IV) doesn't seem to do the trick. Almost anything shielded will take me 2 shots.

#8
HeroicMass

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Bladedrummer wrote...

heroicmass wrote...

 A sniper amp III should allow you to body shot them for a OHK

docs.google.com/spreadsheet/ccc


On Gold, Platinum? On PC I'm having a different experience. A Javelin VI with heavy barrel + Sniper Rail Amp III + Armor Piercing Ammo IV (or Warp Ammo IV) doesn't seem to do the trick. Almost anything shielded will take me 2 shots.


The OP had a link to a build with Phasic Ammo.  That will allow that to happen.  AP and Warp would need a headshot.

#9
Bladedrummer

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heroicmass wrote...

Bladedrummer wrote...

heroicmass wrote...

 A sniper amp III should allow you to body shot them for a OHK

docs.google.com/spreadsheet/ccc


On Gold, Platinum? On PC I'm having a different experience. A Javelin VI with heavy barrel + Sniper Rail Amp III + Armor Piercing Ammo IV (or Warp Ammo IV) doesn't seem to do the trick. Almost anything shielded will take me 2 shots.


The OP had a link to a build with Phasic Ammo.  That will allow that to happen.  AP and Warp would need a headshot.


From personal experience not even with a headshot. The only Gold/Plat unit that you can straight out OHK is the Geth Rocket Trooper. I will try with Phasic Ammo as well. Curious as to how this actually works in practice.

#10
tetsutsuru

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Don't test against Marauders. They have a wonky head hitbox which makes actual headshots against them a crapshoot. Use Centurions.

#11
Cassandra Saturn

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you need to use equipment that are at least VI or so to take them down. they are relatedly tough to take out so you should use some of those which are at least VI or just use Xs for that.

#12
Melkezine

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Bladedrummer wrote...

I don't think so. I sometimes can't even kill Gold stuff, with a cloaked shot by an infiltrator. The shield gate usually lets them survive with 2-3 bars of health, depending on the unit. The only thing that seems to go down reliably with a single headshot are geth rocket troopers.


That sounds weird. 
I could oneshot pretty basically any trooper mook using phasic with my Widow VII, on gold. Not possessed Captains, but i don't count them as "basic". That a Javelin, of any level, can't is just... weird. 
Can ammo dmg be affected by lag, perhaps?

#13
Bladedrummer

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Melkezine wrote...

Bladedrummer wrote...

I don't think so. I sometimes can't even kill Gold stuff, with a cloaked shot by an infiltrator. The shield gate usually lets them survive with 2-3 bars of health, depending on the unit. The only thing that seems to go down reliably with a single headshot are geth rocket troopers.


That sounds weird. 
I could oneshot pretty basically any trooper mook using phasic with my Widow VII, on gold. Not possessed Captains, but i don't count them as "basic". That a Javelin, of any level, can't is just... weird. 
Can ammo dmg be affected by lag, perhaps?


I wasn't using Phasic, my bad. :?
I will try again and see what happens with Phasic. However, I am more than suspicious that lag can mess with shield gate mechanics big time. Nevemind with "clean" headshots.

#14
HeroicMass

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Bladedrummer wrote...

heroicmass wrote...

Bladedrummer wrote...

heroicmass wrote...

 A sniper amp III should allow you to body shot them for a OHK

docs.google.com/spreadsheet/ccc


On Gold, Platinum? On PC I'm having a different experience. A Javelin VI with heavy barrel + Sniper Rail Amp III + Armor Piercing Ammo IV (or Warp Ammo IV) doesn't seem to do the trick. Almost anything shielded will take me 2 shots.


The OP had a link to a build with Phasic Ammo.  That will allow that to happen.  AP and Warp would need a headshot.


From personal experience not even with a headshot. The only Gold/Plat unit that you can straight out OHK is the Geth Rocket Trooper. I will try with Phasic Ammo as well. Curious as to how this actually works in practice.


Just ran the numbers.  With a javelin VI, you should be able to body shot on gold and not platinum with the AA and phasic ammo.  Platinum would require two shots regardless.  OHK body shot is possible with Javelin VIII or higher

#15
vbigiani

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Just respeced and ran a game - expose stasis, full weapon passives, and headshot gear/consumables means that you can OHK Platinum Phantoms, on top of Centurions, Marauders et cetera. The loss of Expose Stasus is enough to lose OHK status on Phantoms (are left with 2 bars of health), so I guess that some of the gear and/or passives and/or weapon levels weren't actually needed.

New build: kalence.drupalgardens.com/me3-builder#13!5004535!!43E57373!9FDA.G


Either way, many thanks :wub:

#16
Deerber

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Bladedrummer wrote...

I will try again and see what happens with Phasic. However, I am more than suspicious that lag can mess with shield gate mechanics big time. Nevemind with "clean" headshots.


That much is a given. I can guarantee that 100%, or as high as humanly possible.

#17
Bladedrummer

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So yeah, just tried it out, if you equip Phasic Ammo III on a Javelin; you can bodyshot your way to victory in gold.

#18
eighteighty

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Curious, why don't you use a Gi or Si for sniper duty?

#19
Bladedrummer

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I believe this would be the answer.

vbigiani wrote...

Hi BSN,

I'm having quite fun using a Javelin on the (original) Asari Adept



#20
Excella Gionne

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Phasic Rounds!

#21
eighteighty

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Bladedrummer wrote...

I believe this would be the answer.

vbigiani wrote...

Hi BSN,

I'm having quite fun using a Javelin on the (original) Asari Adept


i get that and I'm all about fun (I love using batsent with only an acolyte) and I see how biotic sphere helps make headshots easier, but when you're having to figure out why you can't one shot mooks with the most powerful gun in the game, you should look to other options. 

Why hy not try with a character with sabotage if you're looking to stun first? That gun is just killing her cool down And she doesn't have big gun damage.

#22
Dilandau3000

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Bladedrummer wrote...

From personal experience not even with a headshot. The only Gold/Plat unit that you can straight out OHK is the Geth Rocket Trooper. I will try with Phasic Ammo as well. Curious as to how this actually works in practice.

Actually, the Nemesis is even easier to headshot. A single headshot from cloak will consistently kill a Nemesis on Gold, and this is using an FQI with a Black Widow X. Since a single shot from the BW is enough, the Javelin should easily be able to do it.

#23
mybudgee

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Phasic ammo
/thread

#24
MGW7

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Remember ammo damage applies before weapon damage, because ap does no damage to shields you are simply losing the damage when trying to one shot shielded units.

#25
iOnlySignIn

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Use the bubble trick if you're off host.

The bubble trick is what makes Stasis completely worthless off host, btw.