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Locations in Inquisition


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#76
ElvaliaRavenHart

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@ Hrunger and AmRma, I'm in full agreement with both of you. Yes, the new game looks great.

#77
MKDAWUSS

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The Pearl.


I wouldn't mind visiting Highever, even though it may be a bit weird as I wouldn't be playing my Cousland Warden...

#78
b0j4ngles

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 Really would like to see Tevinter

Really would not like to see more Kirkwall

On a side note, it would be nice to have a world map that gives us a sense of actual geographic distance, not that wierd stuff in DA2.

#79
Hrungr

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With there being so much territory between Western Orlais to Eastern Ferelden, I'm fine with saving Tevinter and the rest of the north for another game. Save it for when you can do those regions justice. And just looking at the map, the north is so vast you probably couldn't fit it all into one game anyway. But I would love to have a game who's hub is Tevinter and you can decide the fate of the empire.

Modifié par Hrungr, 14 décembre 2013 - 09:58 .


#80
First Degree Mordor

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Not necessarily in order:
- Antiva
- Tevinter
- Weisshaupt Fortress
- Aeonar (the mage prison)
- The Anderfels
- The Dales
- Kal'Sharok
- Nevarra

And places that we've already seen (purely for curiosity's sake):
- Denerim
- Kirkwall
- Orzammar
- Brecillian Forest

I guess that's it, I can't really think of anything else.

Modifié par ShallowChasm, 14 décembre 2013 - 10:19 .


#81
Hrungr

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On the topic of styles of locales, I hope they keep some of these ideas in mind...

For example - thinking vertically. Places you can just wow the player with the sheer scale of the location. I'd love to see a village built into a cliffside or into towering columns underground and even ceilings overhead. Imagine a true "Kingdom of the Spiders" with blanketed layers of networked webbing stretching up narrow chasm...

It's not enough to just have a big open space, it has to be an interesting space. Lit to create a certain mood and a colour palette to set it apart.

Image IPB

Image IPB

Image IPB

Image IPB

Modifié par Hrungr, 14 décembre 2013 - 10:42 .


#82
Vulpe

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 While I don't think that we'll go to all fo them in DA:I, here are some concepts with places in Thedas.

Orlais

Image IPB


Tevinter


Image IPB


East.watch (wrote it like this because the site censors it )

Image IPB


Starkhaven

Image IPB

Modifié par JulianWellpit, 14 décembre 2013 - 10:45 .


#83
SomeoneStoleMyName

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I could make some jesting comment here that "Inside Cassandra is the only location I need" but that would be vulgar and immature so I'll refrain from saying it.

On a more serious note: Nevarra, and the deep roads or other subterrenean area. I love the isolated feeling of being helplessly far below ground, isolated in dark caverns surrounded by creatures of nightmare c'thulu style.

However the fade invasion is from the sky? So I doubt there will be any underground areas as the Inquisition will happen up above.

#84
Hellion Rex

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Hrungr wrote...

On the topic of styles of locales, I hope they keep some of these ideas in mind...

For example - thinking vertically. Places you can just wow the player with the sheer scale of the location. I'd love to see a village built into a cliffside or into towering columns underground and even ceilings overhead. Imagine a true "Kingdom of the Spiders" with blanketed layers of networked webbing stretching up narrow chasm...

It's not enough to just have a big open space, it has to be an interesting space. Lit to create a certain mood and a colour palette to set it apart.

Image IPB

Image IPB

Image IPB

Image IPB




SO MUCH THIS!!!!!!!!
   :o:O:O:O:O:O:O:O:O:O:O:O:O

#85
ElvaliaRavenHart

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MKDAWUSS wrote...

The Pearl.


I wouldn't mind visiting Highever, even though it may be a bit weird as I wouldn't be playing my Cousland Warden...


I'd like to see the outside of Highever.  The Pearl, Image IPB.   We never did get to see Gwaren in either game.  Might be interesting to see this.  I for one, am excited on where they will take us.  It will be interesting to see places like the Pearl inside of Orlais, should be interesting.  Image IPB

#86
Angrywolves

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SomeoneStoleMyName wrote...

I could make some jesting comment here that "Inside Cassandra is the only location I need" but that would be vulgar and immature so I'll refrain from saying it.

On a more serious note: Nevarra, and the deep roads or other subterrenean area. I love the isolated feeling of being helplessly far below ground, isolated in dark caverns surrounded by creatures of nightmare c'thulu style.

However the fade invasion is from the sky? So I doubt there will be any underground areas as the Inquisition will happen up above.


The tunnels leading to Kal Sharok probably.:alien:

#87
Hrungr

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eluvianix wrote...

Hrungr wrote...

On the topic of styles of locales, I hope they keep some of these ideas in mind...

For example - thinking vertically. Places you can just wow the player with the sheer scale of the location. I'd love to see a village built into a cliffside or into towering columns underground and even ceilings overhead. Imagine a true "Kingdom of the Spiders" with blanketed layers of networked webbing stretching up narrow chasm...

It's not enough to just have a big open space, it has to be an interesting space. Lit to create a certain mood and a colour palette to set it apart.

...



SO MUCH THIS!!!!!!!!
   :o:O:O:O:O:O:O:O:O:O:O:O:O

It's great to finally have a game engine where you could conceivably throw ideas like this at it. I'm hoping we'll see some bold level design in this one.

#88
Hellion Rex

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Hrungr wrote...

It's great to finally have a game engine where you could conceivably throw ideas like this at it. I'm hoping we'll see some bold level design in this one.


Yes, but that third image was by far the best. I could totally see something like this in the Deep Roads. I would go nuts if we get something like that.

#89
GDog89

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To name few places I love to see....

Antiva, Weissupt, Kal-Sharok, Amarathine, and Ostagar

#90
Angrywolves

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bump.
More info released today.
Mostly indoor stuff.Care to discuss ?

#91
Hrungr

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Angrywolves wrote...

bump.
More info released today.
Mostly indoor stuff.Care to discuss ?

Posted my thoughts in the respective threads already. But I thought it was interesting that it appears they have functioning windows in the game (as opposed to just a texture or light source). Which potentially means indoor and outdoor areas will be seemless, like the outdoor areas and caves.

Imagine being able to look out over a vista from inside a tower or castle. Being able to spy through windows and overhear conversations, and so on...

#92
Angrywolves

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watching Desolation of Smaug videos on youtube.Beautiful scenery of New Zealand.

Didn't realize they had built Hobbiton from permanent materials and that people will be able to visit it.A treat for players who live down there.

People have debated whether that was really Redcliff or where Crestwood is or where the bridge was, whether is it near Tevinter or not.
I hope they release more external landscape/scenery pics soon.

Modifié par Angrywolves, 28 décembre 2013 - 09:26 .


#93
Gregolian

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Places I want to see:

-Antiva
-Highever
-Denerim
-Amaranthine
-Kirkwall
-Orlais obvs
-Redcliffe
-Orzammar

#94
Gemini Freak

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Funnily enough, Orlais is one of the places I'm least interested in visiting.

I want:
-Tevinter
-Blackmarsh
-Brecilian Forest
-Kirkwall
-Orzammar and Kal-Sharok
-Perhaps Seheron?
-Korcari Wilds
-Vimmark Mountains

#95
Vitlen

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 Tevinter