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Off to save the world... again.


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#26
Super.Sid

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Well, you could have something like off-duty hours when you are not saving the world :)

#27
Sanunes

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If Dragon Age 2 and Mass Effect 3 didn't have the negativity against the writers of the games, there might have been a chance of trying something different. Since both games had such a negative spotlight thrust upon them BioWare going back to familiar territory, where the majority of conversation has been saying those were the superior games.

#28
Wulfram

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I think there's a practical difficulty in creating a plot that makes sense for a wide variety of potential PCs that isn't some sort of save the world plot. Most other options have a risk that the character just wouldn't be interested in the plot.

Modifié par Wulfram, 21 novembre 2013 - 04:23 .


#29
Iakus

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Reaverwind wrote...

Ieldra2 wrote...

What can I say? I like stories of personal ascension. Which is why I also like DA2's story. It had little to do with saving the world and everything with gaining a place and a reputation of power in your new home city (sometimes I really wonder why people didn't like it, the unsatisfying ending notwithstanding). 


Hawke was little more than an errand boy throughout the story, that's why. 


Dragon Age 2 didn't suffer for not being about saving the world.  It suffered for Hawke never having any control over his/her own life.  Despite this being a "rise to power"-type story.

As for DAI, we still don't know much about the story or the Inquisition's role in the game

#30
KC_Prototype

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If the game ain't about saving the world, then we ain't playing the game! And it isn't a gather forces for the win thing, it's different. In video games, we are always the hero. Always.

#31
Hazegurl

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Ieldra2 wrote...

David7204 wrote...
'Thousands'?

Yes. Literally. May be not stricly fantasy alone rather than fantasy and sf, since I don't categorize that clearly, but yes, thousands. I've had a few decades to do it, so it's not such a big thing.


You remind me of my mother.  Posted Image She had thousands of books stacked in her living room, dining room, bedroom etc that she read over the years. We had to practically beg her to get rid of the ones she didn't even read again and we made a library for the ones she still loves to read. A lot of used bookstores stocked their shelves with her books. She still reads like crazy but now we just make sure to send them off before her library fills up.

#32
Hazegurl

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iakus wrote...

Reaverwind wrote...

Ieldra2 wrote...

What can I say? I like stories of personal ascension. Which is why I also like DA2's story. It had little to do with saving the world and everything with gaining a place and a reputation of power in your new home city (sometimes I really wonder why people didn't like it, the unsatisfying ending notwithstanding). 


Hawke was little more than an errand boy throughout the story, that's why. 


Dragon Age 2 didn't suffer for not being about saving the world.  It suffered for Hawke never having any control over his/her own life.  Despite this being a "rise to power"-type story.

As for DAI, we still don't know much about the story or the Inquisition's role in the game


So true, it's not fun playing a helpless character who never changes anything.

#33
Beerfish

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Almost all main plots of games are similar to a point. It's how you get from the beginning to the end that is important. As for should you buy it? You have to buy it, just like any other person that has 'severe' doubts. If they don't buy it they can't complain about it later.

#34
L. Han

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I have no objections. But what I really like about BioWare is their lore and settings. I find them rather interesting and fun to dabble in.

I should also mention how much I like the execution in Baldur's Gate, DA:O, Kotor and ME1 as you were going around trying to find answers.

#35
dreamgazer

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“It's not what a movie game is about, it's how it is about it.”

#36
Neverwinter_Knight77

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Saving the world is what works.  Simple as that.

#37
GreyLycanTrope

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I'd rather it be a grand quest to make an epic sandwich tbh.

#38
Nefla

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There is nothing new under the sun. I'm of the opinion that it's not the story concept, but how you tell the story of the journey, the people you get to meet and interact with along the way, and the opportunities to shape the world and your character that matter.

#39
-Skorpious-

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I'm still waiting for an RPG that draws inspiration from the events of the "A Song of Ice and Fire" saga or, as most recognize it, Game of Thrones. Yes, there is a "save the world" theme tucked away in the frozen expanse of the north, but the majority of the content focuses on the politics and power struggles of the great houses and nobles of Westeros.

I think it would be pretty damn cool to play as an ambassador and liaison for one of the nobles vying for power, sort of how Davos is a champion for Stannis's cause in the books.

#40
Sylvius the Mad

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David7204 wrote...

'Thousands'?

I estimate that there are 5,000 books in my house.  Probably 40% of them are fantasy novels.

#41
Guest_The Mad Hanar_*

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I was one of the few people who actually really enjoyed their approach to DA2. It was a story on smaller scale, and you could tell by the time the final mission started that there was no way that the storylines could be neatly wrapped up with everyone getting their slice of happiness.

I can tell Bioware is having a bit of trouble coming up with new entries into conflict, however. They couldn't bring back the darkspawn, so they had to focus on the next biggest issue, magic. The introduction of another issue, the Qunari, wasn't as interesting to me. So what they have now is basically two different main problems that were beaten to death in DA:2 after being introduced in DA: O, that people are already fatigued by. I think it would've been interesting if there was some sort of civil war, or some sort of invasion, like the one hinted at when meeting with the king in DA2. Since we're going *back* to the Templars/Mages, which was covered extensively in DA: O and was the main focus in DA:2, and since it's an issue that I don't find myself interested in, I feel like I'm not too excited for this plot.

I sort of went off on a tangent, eh? At any rate, I feel their execution of bigger plots is done fairly well when it's contained in one game (the Mass Effect series had some continuity issues) and I've never had a problem with their smaller scale plots (such as DA2 and ME2.)

It's also difficult for them to not introduce team members without recruiting them for whatever reason. People in this fanbase expect to learn the characters as the game progresses. We can't really do that if a lot of the companions are long time friends or colleagues of the protagonist. The only real way to do that is to either have the characters progress with the protagonist or to have the protagonist learn more about his friends than he did before, which wouldn't necessairly be a bad approach, but it is more difficult to do than the route that they typically go for. Overall, they would have to have a good sense of when to deliver exposition.

/endwalloftextthatnoonewillread


Nefla wrote...

There is nothing new under the sun. I'm of the opinion that it's not the story concept, but how you tell the story of the journey, the people you get to meet and interact with along the way, and the opportunities to shape the world and your character that matter.


It is my hope that somebody of our generation can break out of the postmodernist mold and create something truly unique and original. It didn't stop the authors of the past, why should it today?

Modifié par The Mad Hanar, 21 novembre 2013 - 07:08 .


#42
Hellion Rex

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Sylvius the Mad wrote...

David7204 wrote...

'Thousands'?

I estimate that there are 5,000 books in my house.  Probably 40% of them are fantasy novels.

Dang. That beats my measly 2,000 novels.:P

#43
MassivelyEffective0730

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eluvianix wrote...

Sylvius the Mad wrote...

David7204 wrote...

'Thousands'?

I estimate that there are 5,000 books in my house.  Probably 40% of them are fantasy novels.

Dang. That beats my measly 2,000 novels.:P


I own close to 1300 books, though it's varied in the genre.

#44
Tinxa

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Yes, it does look like they're going for the more typical "save the world, gather allies/resources" story again.

I don't really mind, but I do hope they try their hand with a more personal story again soon. A blend of Baldur's gate, Kotor and Torment perhaps. I'm a sucker for good amnesiac storylines. You wake up, don't know who you are or where you are and someone is out to get you :P

#45
Hellion Rex

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MassivelyEffective0730 wrote...

eluvianix wrote...

Sylvius the Mad wrote...

David7204 wrote...

'Thousands'?

I estimate that there are 5,000 books in my house.  Probably 40% of them are fantasy novels.

Dang. That beats my measly 2,000 novels.:P


I own close to 1300 books, though it's varied in the genre.

Mine are mostly all fantasy or scifi.

#46
MrMrPendragon

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The whole "gather an army" formula is getting pretty old. I've already expressed this concern, but that was a long time ago before the first trailer even came out.

Anyway, I thought the plot was going to continuously evolve, have some build up, and all that.

Instead it's

"Hey I need your help with this *insert bad guy* "

to which they say

"Oh sorry, I have my own problems right now. Perhaps you could help me. And by help, I mean do it for me" - repeat 5 times.

Then you put a little twist in the end so it doesn't look too "formulaic". Like how you failed to save "everybody", or "you missed a spot now everybody's doomed".

With that being said, I really liked DA2 campaign (except Act 1) because it was "one problem after another" not "all problems on the table, pick which one you want to do first"

Modifié par ArcherTactlenecks, 21 novembre 2013 - 07:14 .


#47
Guest_simfamUP_*

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Wulfram wrote...

I think it's fair to say that the broad strokes plot does seem like a pretty standard fantasy type thing. But that's just broad strokes. And you're kind of over-extrapolating some of details, I think.


Indeed. At face value, most stories are about the hero saving the day anyway. DA:O's plot was far more involved and political than just 'beating up the bad guys.' So was LOTR's and Narnia's.

#48
Heimdall

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They tried a story not about saving the world in DA2

They know how that was received...

Modifié par Lord Aesir, 21 novembre 2013 - 07:38 .


#49
David Gaider

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You are not "gathering allies", as I've sad previously. Nor is it all about mages and templars. There is, however, a pretty epic threat.

If that makes it the exact same as every other plot we've ever done, or any other fantasy plot, then I'd first be surprised you already know so much about DAI's plot... and then I'd realize you're simply making assumptions. Because of course we'll make sure our approach is as generic and dull as possible.

Though, no matter what, I'm sure you can reduce the plot until it starts to look like every other story with a major conflict. Absolutely.

#50
Shadow Fox

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Yay!