Off to save the world... again.
#76
Posté 21 novembre 2013 - 09:27
#77
Posté 21 novembre 2013 - 09:34
David7204 wrote...
I don't personally claim or think that. It's just my impression from the general fanbase.
That's cool, I can respect that. I was just giving my opinion on the matter.
#78
Posté 21 novembre 2013 - 09:36
DooomCookie wrote...
The most important thing is that there is an ending. Some games now have massive story arcs that they just continuously extend to keep churning out games. Assassin's Creed and Resident Evil are by far the biggest culprits, but Mass Effect started to feel like this as well. DA:I should have a solid, satisfying ending and DA4 (if there is one) should tell a different story.
Agreed.
Although not calling it "Dragon Age 3" sort of made me think of this. Because if they did call it "Dragon Age 3", then it sounds "final" - because "3" is usually where endings go(trilogy), whereas "Dragon Age:Inquisition" sounds a bit more in the lines of "the next chapter" kind of feel, giving more room for future installments.
But I'm sure whatever Bioware has planned for the ending will be great. I'm guessing it's "trial and error" sort of thing.
#79
Posté 21 novembre 2013 - 09:37
is spanish.
#80
Posté 21 novembre 2013 - 09:42
durasteel wrote...
I didn't mind that. Hawke had some objectives, Varric suggested a path to reach them, and Hawke agreed and then followed the path on his or her own initiative. In acts 2 and 3, however, any problem directly related to Hawke was a side quest, other than Leandra's abduction (which was really a 'mandatory' side quest.) The main plot, and the big finale, were Hawke getting cought up in someone else's mess/incompetence/lunacy and having to clean it up and fix it.
It's still the best act for sure, I just wish Hawke's story was more proactive as a whole.
#81
Posté 21 novembre 2013 - 09:48
Whatever the plot is, or whichever formula it decides to use, I'm hoping that it really gives off that "urgency, danger, and conspiracy/mystery" vibe.
#82
Posté 21 novembre 2013 - 10:26
Bioware's next game will require to you make a living, keep up your personal attributes and get to the bathroom on time.
====
I think Wulfram made a very astute observation.
When the threat is not broad in spectrum - it is hard to realistically interest thousands/millions of players.
Even the Mage/Templar conflict (which is not the main plot of DA) wouldn't interest some people if it WERE the main plot.
Modifié par Medhia Nox, 21 novembre 2013 - 10:26 .
#83
Posté 21 novembre 2013 - 10:30
#84
Posté 21 novembre 2013 - 10:35
Plaintiff wrote...
What were you expecting? DA2 tried to change things up and got mercilessly reamed for it.
It wasn't "mercilessly reamed" because the plot strayed away from saving the world.
#85
Posté 21 novembre 2013 - 10:37
It's absolutely a major contributing factor, I can't count the number of threads I encountered that complained about precisely that.Dave of Canada wrote...
Plaintiff wrote...
What were you expecting? DA2 tried to change things up and got mercilessly reamed for it.
It wasn't "mercilessly reamed" because the plot strayed away from saving the world.
#86
Posté 21 novembre 2013 - 10:38
Being a victim might be the opposite of "saving the world" - but I'd rather try for the middle, and Hawke was a victim of circumstances he was too stupid to control.
That might be "real world realness" for some people - but that's not my life, and I'll never play another game I find to be so self-depricating again.
Modifié par Medhia Nox, 21 novembre 2013 - 10:39 .
#87
Posté 21 novembre 2013 - 10:39
Plaintiff wrote...
What were you expecting? DA2 tried to change things up and got mercilessly reamed for it.
I kinda like DA2's change of pace. And I don't think it was crucified because of that.
I liked DA2. If you get past the "it's the same thing over and over", it's actually quite good.
#88
Posté 21 novembre 2013 - 10:40
In what sense?Medhia Nox wrote...
I had no problem with DA 2 not being about saving the world.
Being a victim might be the opposite of "saving the world" - but I'd rather try for the middle, and Hawke was a victim of circumstances he was too stupid to control.
That might be "real world realness" for some people - but that's not my life, and I'll never play another game I find to be so self-depricating again.
#89
Posté 21 novembre 2013 - 10:45
- You cannot simply reveal his clinic to the Templars.
- You cannot reveal the Mage Underground to the Templars.
- You cannot stop his very obvious terrorist attempt.
----
Then there is one side quest in particular that threw me into a mad rage.
The reason, however, is because I had believed I actually had caused the event.
That is the death of Hawke's mother.
I thought that my encouragement had sent her into the arms of a serial killer - one I was inept at catching despite painfully obviously clues.
When I found her - I thought it was one of the most amazing events, because my good intentions had doomed her.
When I found out it was a railroaded story arc for the feels... I loathed it with a passion.
===
It was Anders that makes me despise that game.
It is the worst video game experience I have ever had - that is not hyperbole. My experience of it did not extend much beyond a month after playing - but when I think of it, I do not endorse it.
#90
Posté 21 novembre 2013 - 10:45
#91
Posté 21 novembre 2013 - 10:49
That is all fine. But in what way did that make Hawke stupid or foolish?Medhia Nox wrote...
@eluvianix: You must side with Anders for the game to be anything but completely out of your control. Those are my major gripes. Watching an NPC be the main character.
- You cannot simply reveal his clinic to the Templars.
- You cannot reveal the Mage Underground to the Templars.
- You cannot stop his very obvious terrorist attempt.
----
Then there is one side quest in particular that threw me into a mad rage.
The reason, however, is because I had believed I actually had caused the event.
That is the death of Hawke's mother.
I thought that my encouragement had sent her into the arms of a serial killer - one I was inept at catching despite painfully obviously clues.
When I found her - I thought it was one of the most amazing events, because my good intentions had doomed her.
When I found out it was a railroaded story arc for the feels... I loathed it with a passion.
===
It was Anders that makes me despise that game.
It is the worst video game experience I have ever had - that is not hyperbole. My experience of it did not extend much beyond a month after playing - but when I think of it, I do not endorse it.
#92
Posté 21 novembre 2013 - 10:50
Not getting the "painfully obvious clues" I would imagine.eluvianix wrote...
That is all fine. But in what way did that make Hawke stupid or foolish?Medhia Nox wrote...
@eluvianix: You must side with Anders for the game to be anything but completely out of your control. Those are my major gripes. Watching an NPC be the main character.
- You cannot simply reveal his clinic to the Templars.
- You cannot reveal the Mage Underground to the Templars.
- You cannot stop his very obvious terrorist attempt.
----
Then there is one side quest in particular that threw me into a mad rage.
The reason, however, is because I had believed I actually had caused the event.
That is the death of Hawke's mother.
I thought that my encouragement had sent her into the arms of a serial killer - one I was inept at catching despite painfully obviously clues.
When I found her - I thought it was one of the most amazing events, because my good intentions had doomed her.
When I found out it was a railroaded story arc for the feels... I loathed it with a passion.
===
It was Anders that makes me despise that game.
It is the worst video game experience I have ever had - that is not hyperbole. My experience of it did not extend much beyond a month after playing - but when I think of it, I do not endorse it.
#93
Posté 21 novembre 2013 - 10:52
I did discover that I don't like playing a victim - so there's that I suppose.
I'm really not trying to turn this into an argument about Hawke though - cause there lies madness.
#94
Posté 21 novembre 2013 - 10:53
#95
Posté 21 novembre 2013 - 10:55
Medhia Nox wrote...
@eluvianix: The fact that his life spirals out of control - is why I find the character to be insanely inept/stupid.
I did discover that I don't like playing a victim - so there's that I suppose.
I'm really not trying to turn this into an argument about Hawke though - cause there lies madness.
Meh. Different strokes, different folks. (insert shrug emoticon)
And we should indeed not let this devolve any further.
#96
Posté 21 novembre 2013 - 10:58
#97
Posté 21 novembre 2013 - 10:58
Indeed, certainly wasn't why I found it lacking.Dave of Canada wrote...
Plaintiff wrote...
What were you expecting? DA2 tried to change things up and got mercilessly reamed for it.
It wasn't "mercilessly reamed" because the plot strayed away from saving the world.
#98
Posté 21 novembre 2013 - 11:16
eluvianix wrote...
Dang. That beats my measly 2,000 novels.Sylvius the Mad wrote...
I estimate that there are 5,000 books in my house. Probably 40% of them are fantasy novels.David7204 wrote...
'Thousands'?
You gotta love those people who think that it's not possible for a person to read thousands of books. I can typically read about three books per week, which for my age, even allowing for dead spells and such, comes to over four thousand books over my lifetime. Only have a couple hundred or so in my personal library, though.
#99
Posté 21 novembre 2013 - 11:17
Greylycantrope wrote...
Indeed, certainly wasn't why I found it lacking.Dave of Canada wrote...
Plaintiff wrote...
What were you expecting? DA2 tried to change things up and got mercilessly reamed for it.
It wasn't "mercilessly reamed" because the plot strayed away from saving the world.
Perhaps that wasn't the core reason, but a number of people DID complain about DA2 not being a classic hero-saves-the-world story a la Origins.
#100
Posté 21 novembre 2013 - 11:20
A number of people complain about everything no matter what happens. Silent Majority>Vocal MinoritySilfren wrote...
Greylycantrope wrote...
Indeed, certainly wasn't why I found it lacking.Dave of Canada wrote...
Plaintiff wrote...
What were you expecting? DA2 tried to change things up and got mercilessly reamed for it.
It wasn't "mercilessly reamed" because the plot strayed away from saving the world.
Perhaps that wasn't the core reason, but a number of people DID complain about DA2 not being a classic hero-saves-the-world story a la Origins.




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