MegaSovereign wrote...
If the premise is standalone/smaller scale then the timeline won't really matter as much as you guys think.
Bioware's focus should be making a great game with solid storytelling.
Easier said than done.
MegaSovereign wrote...
If the premise is standalone/smaller scale then the timeline won't really matter as much as you guys think.
Bioware's focus should be making a great game with solid storytelling.
Orly, and what makes Destroy the best option? And what gender is the statue of Shepard? What hairstyle?sH0tgUn jUliA wrote...
Rasofe wrote...
Sorry, Shotgun, but your post essentially reduces to two things, one of which I agree with and the other not.
1. ME scifi principle is the Relays.
2. There should be canonisation of the ME trilogy.
I can't agree with the second because - given time is available and the gamer cares at all - no one in their right mind would make only one playthrough of the trilogy. So canonising the choices (and Shepards gender) can only lead to disaster.
As a writer you are going to have to make certain canon choices. I never said Shepard's gender had to be made canon -- this one is easy. The others are not. You are going to have to make canon certain choices like the Geth, and the Genophage, and the survival of the Quarians because it will affect every single game from there on. You'll have to make two separate versions for each of them.
The same with the endings. All three of the ending choices are going to have to be tossed and one chosen that is not what we got just because you can't write three versions of every game.
OR you are left with writing an Alternate Mass Effect Universe without the reapers.
OR you canon the Destroy ending, set it in the year 2700 when everything is repaired, and the Quarians rebuilt some of the Geth, and AIs have been built. Canon - the genophage is cured and Wrex's first born son is in power. Your new characters won't notice.
Shepard has a statue in the Citadel that's in orbit over Earth. They have pigeons on the Citadel now.
spirosz wrote...
MegaSovereign wrote...
If the premise is standalone/smaller scale then the timeline won't really matter as much as you guys think.
Bioware's focus should be making a great game with solid storytelling.
Easier said than done.
Modifié par MegaSovereign, 22 novembre 2013 - 12:03 .
Zan51 wrote...
Oh, so he sees ME4 with us as a space engineer, traveling where we can to salvage parts to fix 1 ME Relay? And it takes 1 year to travel a light year of 6 trillion miles. Gonna be an interesting
Modifié par AlanC9, 22 novembre 2013 - 12:21 .
dreamgazer wrote...
[insert obvious destroyed relays and "going nowhere" joke here]
Deathsaurer wrote...
Okay let's take the destroyed relays thing. That absolutely can't work in Control. The Reapers will probably have all the major relays up and running in a few months while Destroy could take years or decades. Synthesis is iffy because they could fix the relays but they never seem to bother doing it in the slides.
Yo MegaSovereign, I'm really happy for you and Imma let you finish but ME4 will have the weakest story of all time.MegaSovereign wrote...
Which is precisely why justifying the premise's position in the MEU timeline should be a secondary concern.
At least for me, a bad game with a weak story would be more of a deal breaker than whether the game is actually a prequel or sequel.
Deathsaurer wrote...
Okay let's take the destroyed relays thing. That absolutely can't work in Control. The Reapers will probably have all the major relays up and running in a few months while Destroy could take years or decades. Synthesis is iffy because they could fix the relays but they never seem to bother doing it in the slides.
Rasofe wrote...
Orly, and what makes Destroy the best option? And what gender is the statue of Shepard? What hairstyle?
Modifié par sH0tgUn jUliA, 22 novembre 2013 - 01:08 .
Killdren88 wrote...
Pull Shepard out of the Rubble Bioware. That is all I ask. Pull Shepard out and I'll accept new protag story or whatever you have to offer. Just please. Pull Shepard out of the rubble.
Beerfish wrote...
My 'Ark' concept for the next game:
Due to the possible pending extinction of all organic life in the galaxy a secret project is undertaken that sends a large ship at top speed out of the galaxy with a representatives of most major species, just in case the war is lost and the Reapers spend the next 100 years exterminating things.
Essentially a blank slate once out of the galaxy no matter what ending is chosen and a pretty open ended story as to what might happen next.
Guest_StreetMagic_*
Killdren88 wrote...
Pull Shepard out of the Rubble Bioware. That is all I ask. Pull Shepard out and I'll accept new protag story or whatever you have to offer. Just please. Pull Shepard out of the rubble.
Guest_StreetMagic_*
Modifié par StreetMagic, 22 novembre 2013 - 02:09 .
StreetMagic wrote...
Everything you need to know about the First Contact War is in the ME: Evolution comic. Shanxi was a spot with a Reaper artifact, and the Turians knew of it.. Humans came out of nowhere and started settling. Turians thought they were attacking the humans for everyone's good. It was barely a war. They just wanted to secure the artifact. Turns out one of the Turian generals had ulterior motives though. It was Saren's brother.
Basically, it's the beginning of the Reaper story.
wins the internetzDarth Brotarian wrote...
Killdren88 wrote...
Pull Shepard out of the Rubble Bioware. That is all I ask. Pull Shepard out and I'll accept new protag story or whatever you have to offer. Just please. Pull Shepard out of the rubble.
"Admrial, we've found shepard...they didn't make it."
*Opening credits commence*
Alive. Just wanted to add that. You can never be too specific with this sort of thing.Killdren88 wrote...
Pull Shepard out of the Rubble Bioware. That is all I ask. Pull Shepard out and I'll accept new protag story or whatever you have to offer. Just please. Pull Shepard out of the rubble.
sH0tgUn jUliA wrote...
Rasofe wrote...
Orly, and what makes Destroy the best option? And what gender is the statue of Shepard? What hairstyle?
Destroy is the best option because it's the easiest to deal with. Let's get real here. The reapers aren't exactly suited to manual labor. You really think the reaper actually built the Citadel and the Mass Relays? Talk about space magic. Bioware took Clarke's Third Law to the extreme. And the statue is abstract art called "The Shepard Monument".
Or take the purple ending option with the canons. Your choice.
Deal with it. To continue a story you have to bring the divergent paths back together. If they write a good story you'll buy the game anyway.
Modifié par Rasofe, 22 novembre 2013 - 09:26 .
Rasofe wrote...
Orly, and what makes Destroy the best option? And what gender is the statue of Shepard? What hairstyle?
Modifié par KaiserShep, 22 novembre 2013 - 10:13 .