What didn't bode well was when I was looking at some builds for a lot of these guys... basically I have a hypothesis that the strength of the character is inversely proportional to the fraction of guides that tell you to run the Reegar, and to a lesser extent the Acolyte.
Vorcha
1. Geth is their weakest faction. This has more to do with the health regen vs the damage of enemy attacks, and only secondarily because of Flamer.
2. They want to run Adrenaline 3 as much as Drell.
3. Soldier has poor power synergy, this has been well known. I probably actually like this guy best with Carnage and hardly anything or nothing in Flamer. Then just shoot things and maybe detonate combos. Pure Flamer is pretty mediocre, especially against Geth considering that you are also Vorcha.
4. Sentinel is slightly better. Mine set for grenades and melee right now, which basically means you have to run the whole game in Bloodlust, and then dodging or in melee for DR. It might be better to take one Durability evolution instead of pure melee since it seems like the extra doesn't matter a whole lot when you have a shotgun omniblade.
5. I might actually like the Engineer better than the other two. Despite the fact that he has Submission Net, which is widely regarded as one of the worst powers.
Volus
1. I actually already did the Adept waves way back when. I am just glad I didn't have to play this guy whatsoever since he is my least favorite of every class in this post.
2. Engineer is obviously the best. I didn't have all that many waves to finish with him.
3. Sentinel is at least somewhat entertaining. Gets a bum rap due to two pet powers, even though overall his skillset is the only one that makes any remote sense for a Volus.
4. Volus Vanguard is basically a troll character, and is amusing in that he is probably the only Vanguard that isn't really much weaker without spec'ing Charge, although I did not do this. But then again Volus fitness sucks and so you won't get much bang for that anyway. Clearly it makes sense to have a character that relies on stacking hidden DR and I-frames to not be useless. Also note the plethora of recs for the Reegar on him.
***
Now I have less than 1000 total waves to finish all the remaining characters, but the rest are a bit more powerful, for the most part:
Krogan Shaman
Asari Vanguard
Salarian Engineer
Turian Saboteur
Asari Huntress
Drell Assassin
Awakened Collector Adept
I have the most to do on the Talon. Not surprising since his keys screw up the bindings for subsequent characters unless I restart.
edit: Have finished a couple more.
Modifié par capn233, 24 novembre 2013 - 03:02 .





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