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#1
Iamoncewas

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I know that this will probably get locked but here goes nothing.

I am having serious concerns that EA is having a negative impact on BIOWare, there are multiple examples, especially, with DA:O, while a true RPG, and an actual tactical game, I believe the graphics and different combat functions such as no active involvement in the combat, blood that magically sprayed your entire body, the ability for enemies to shoot you through walls while you could replicate the action, etc.  While I enjoyed the game, I had my doubts when I heard that there would be first day DLC, this concerned me because now you may pay extra for a game you expect to be complete in order to get the game designers original intent for the gameImage IPB.  .  Now I understand the DLC will come out and can be added to the game, however I do not like having to fill my hard-drive up because they want to make an extra dollar and refuse to put the game on an extra disk.

Now for ME2, while I have no doubt it will be the GAME of 2010, I don't like the fact that BIOWare has decided that it can't add a character into the game that is meant to be recruitable, sorry I believe that if you have a character that you want in the game then make sure they are in the game before you put it out.  People who do not preorder the game should not have to pay extra to get the games original intent.  I personally believe that this is part of EA Games pushing Bioware to make a greater profit (as if they needed the help) and when they get the opportunity, after Mass Effect 3, and some other hopeful cash cows, they will do the same thing to Bioware that they did to Pandemic.  Meaning that we will loose a great source of games in the future and the games that Bioware will produce in that time will be hampered by EA Games, making a sad future for gamers everywhere.

#2
packardbell

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These posts are really starting to become a nuisance.



Simply put, don't make judgements on a game you haven't played yet and until that day your point is completely null and void.

#3
RyuKazuha

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Well, it'd be not the first time EA ruins a game, and not the last, but seriously, this time i'm content we get a great game. If EA would've rushed it, we'd have gotten it as Christ-Mass Effect.

#4
Iamoncewas

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packardbell wrote...

These posts are really starting to become a nuisance.

Simply put, don't make judgements on a game you haven't played yet and until that day your point is completely null and void.



SorryImage IPB if it bothers you don't read it then. have fun.  BTW I am not passing judgement on the game by the way I am simple stating that if you are not going to let all of the players be recruitable from the very beginning of the game then perhaps you should reconsider who you are attempting to please.  Image IPB

Modifié par Iamoncewas, 20 janvier 2010 - 01:28 .


#5
packardbell

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All? Please cite your sources before you spew rubbish like that.

At this time here is what it looks to be:

Omega: 3 (including the DLC character)
Illium: 2

In all possibility your main assignment updates with relevant information, so it doesn't class as 'all your companions at the beginning'.

Modifié par packardbell, 20 janvier 2010 - 01:48 .


#6
LostHH

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IT'S IN THE GAME

#7
brunomalta

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E.A. SPORTS..it´s in the game (2)

#8
griffinviiix

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OP I'm sorry but I think you have it wrong on how the new character is being accessed. You do not have to have a preorder to get this character/missions etc. You get a Network Access Card in the game case if you bought NEW. This gives you the free download of said squad mate and future DLC for those that bought the game new. If you got the game secondhand, then you have to purchase said Network Access to gain those bonuses.

This is choice most likely made by both Bioware and EA. You don't see this practice done by all EA games, but you have seen it in the last two Bioware ones. It is just a good business practice in my opinion, as it allows the game developer/publisher to recoup money they lose thru the resale of games on the Used market. If they were charging Day 1 for this content, many would be upset, but given that it is included FREE with a New Game purchase, I see it as protecting their right to get paid.

#9
Iamoncewas

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packardbell wrote...

All? Please cite your sources before you spew rubbish like that.

At this time here is what it looks to be:

Omega: 3 (including the DLC character)
Illium: 2

In all possibility your main assignment updates with relevant information, so it doesn't class as 'all your companions at the beginning'.


uh? clairfy pleaseImage IPB

#10
Iamoncewas

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griffinviiix wrote...

OP I'm sorry but I think you have it wrong on how the new character is being accessed. You do not have to have a preorder to get this character/missions etc. You get a Network Access Card in the game case if you bought NEW. This gives you the free download of said squad mate and future DLC for those that bought the game new. If you got the game secondhand, then you have to purchase said Network Access to gain those bonuses.
This is choice most likely made by both Bioware and EA. You don't see this practice done by all EA games, but you have seen it in the last two Bioware ones. It is just a good business practice in my opinion, as it allows the game developer/publisher to recoup money they lose thru the resale of games on the Used market. If they were charging Day 1 for this content, many would be upset, but given that it is included FREE with a New Game purchase, I see it as protecting their right to get paid.



I think you are missing the point why have the card at all if you have to download a character, hmmm, that makes no physical sense, at all it means that yes someone has to buy an unopened package,  which may discourage many people from buying the game at all.

#11
Valmy

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Wait they took out a recruitable character? Is this character going to be available in DLC like Shale in Dragon Age?

#12
Iamoncewas

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Valmy wrote...

Wait they took out a recruitable character? Is this character going to be available in DLC like Shale in Dragon Age?


yes with the cerburs network card

#13
Dante Lucef

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As far as I know... I believe as long as you have the Cerberus Network active, the DLCs from it are free. Massive story expansions are the once you pay for.



And Cerberus Net is free if you buy the game new (not pre-order. just new) so unless you plan to wait for a used version, you have no reason to complain.

#14
griffinviiix

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The sense is that they lose money in the gaming industry with piracy and resale of used games. Because of this Bioware created a simple system that doesn't restrict players as much as the old system (can only download the game onto a computer 5 times or w/e). This way they can sell the unopened product and those customers get a nice goodie. Those that buy the used copy have to decide whether to play the box game or purchase the downloadables so Bioware gets a cut of the game they made. Pirates just need to DIAF in my opinion so I don't care if they have a problem.

#15
Spaghetti_Ninja

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Iamoncewas wrote...

packardbell wrote...

These posts are really starting to become a nuisance.

Simply put, don't make judgements on a game you haven't played yet and until that day your point is completely null and void.



SorryImage IPB if it bothers you don't read it then. have fun.  BTW I am not passing judgement on the game by the way I am simple stating that if you are not going to let all of the players be recruitable from the very beginning of the game then perhaps you should reconsider who you are attempting to please.  Image IPB

Since when is it normal to be able to recruit any character you want at the beginning at the game?! Could this be done in Baldurs Gate? No... Planescape, no. KOTOR, no. So how exactly is this EA's fault again?

EDIT: Owait, you are whining because you have to DL a character. Right, why didn't you say so in clearer terms. You are one of those people still living in the Dark Ages when it comes to the Internet.

Modifié par Spaghetti_Ninja, 20 janvier 2010 - 02:21 .


#16
Iamoncewas

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Spaghetti_Ninja wrote...

Iamoncewas wrote...

packardbell wrote...

These posts are really starting to become a nuisance.

Simply put, don't make judgements on a game you haven't played yet and until that day your point is completely null and void.



SorryImage IPB if it bothers you don't read it then. have fun.  BTW I am not passing judgement on the game by the way I am simple stating that if you are not going to let all of the players be recruitable from the very beginning of the game then perhaps you should reconsider who you are attempting to please.  Image IPB

Since when is it normal to be able to recruit any character you want at the beginning at the game?! Could this be done in Baldurs Gate? No... Planescape, no. KOTOR, no. So how exactly is this EA's fault again?

EDIT: Owait, you are whining because you have to DL a character. Right, why didn't you say so in clearer terms. You are one of those people still living in the Dark Ages when it comes to the Internet.

more or less, let's not forget that space on harddirves is limited, and oh did you have to downloads those people I hope not. either way, I am still sorry that for the past two games that Bioware has gone to this type of should we say "technique".

#17
Iamoncewas

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griffinviiix wrote...

The sense is that they lose money in the gaming industry with piracy and resale of used games. Because of this Bioware created a simple system that doesn't restrict players as much as the old system (can only download the game onto a computer 5 times or w/e). This way they can sell the unopened product and those customers get a nice goodie. Those that buy the used copy have to decide whether to play the box game or purchase the downloadables so Bioware gets a cut of the game they made. Pirates just need to DIAF in my opinion so I don't care if they have a problem.



If this is the case maybe your right, I still would hope that they would consider the poor folk lol, I don't begrudge Bioware for protecting their product I am only saying in their pervious game, along with current upcoming game they shouldn't be afraid to keep everything on the disc.

#18
Inverness Moon

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Iamoncewas wrote...

griffinviiix wrote...

The sense is that they lose money in the gaming industry with piracy and resale of used games. Because of this Bioware created a simple system that doesn't restrict players as much as the old system (can only download the game onto a computer 5 times or w/e). This way they can sell the unopened product and those customers get a nice goodie. Those that buy the used copy have to decide whether to play the box game or purchase the downloadables so Bioware gets a cut of the game they made. Pirates just need to DIAF in my opinion so I don't care if they have a problem.



If this is the case maybe your right, I still would hope that they would consider the poor folk lol, I don't begrudge Bioware for protecting their product I am only saying in their pervious game, along with current upcoming game they shouldn't be afraid to keep everything on the disc.

You really have no idea what you're talking about. BioWare is not "afraid" to do anything so please stop making ridiculous claims. The DLC character is most likely not in the game because the number of characters and their identities would be finalized pretty early on so they can create the appropriate content for the characters.

Extra characters that devs conjure up down the road have to be added as DLC because they can no longer change that aspect of the game with negative consequences.

Edit: Shale was removed from DAO because they had issues with his sizing and fitting him through doors and could no longer afford to spend time figuring out how to solve the issue. So once they finished most the game they went back and completed the work and Shale and added it as free DLC.

Modifié par Inverness Moon, 20 janvier 2010 - 02:48 .


#19
Darkened Dragon

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bah misinterpretted ... 

pretty much then if ya don't want the added character don't buy the dlc

Modifié par Darkened Dragon, 20 janvier 2010 - 03:11 .


#20
Iamoncewas

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Inverness Moon wrote...

Iamoncewas wrote...

griffinviiix wrote...

The sense is that they lose money in the gaming industry with piracy and resale of used games. Because of this Bioware created a simple system that doesn't restrict players as much as the old system (can only download the game onto a computer 5 times or w/e). This way they can sell the unopened product and those customers get a nice goodie. Those that buy the used copy have to decide whether to play the box game or purchase the downloadables so Bioware gets a cut of the game they made. Pirates just need to DIAF in my opinion so I don't care if they have a problem.



If this is the case maybe your right, I still would hope that they would consider the poor folk lol, I don't begrudge Bioware for protecting their product I am only saying in their pervious game, along with current upcoming game they shouldn't be afraid to keep everything on the disc.

You really have no idea what you're talking about. BioWare is not "afraid" to do anything so please stop making ridiculous claims. The DLC character is most likely not in the game because the number of characters and their identities would be finalized pretty early on so they can create the appropriate content for the characters.

Extra characters that devs conjure up down the road have to be added as DLC because they can no longer change that aspect of the game with negative consequences.

Edit: Shale was removed from DAO because they had issues with his sizing and fitting him through doors and could no longer afford to spend time figuring out how to solve the issue. So once they finished most the game they went back and completed the work and Shale and added it as free DLC.




Ok so same day DLC on shale was because he couldn't fit through the door hmmmmmmmmmm so they released something the same day that the game was released because there was something wrong with him.  hmmm. You want to rethink that for a moment.  I didn't say Bioware was scared, I said they were afraid because of pirates, maybe I am wrong, and Maybe I am not.  Point in fact is that EA has a bad habitat of interfering with subsidiaries games.  Point, Ammo requirement originally the lore of ME1 made a reason why the weapons didn't need to reload and heat management and recoil was the primary problem, just one example of some interference EA has with Bioware games. However I am sure the Bioware does want to appeal to a large game base I am just not sure they would change lore in such a magnitude in order to reach that group. Image IPB

Edit:  I know characters down the road need to be in DLC I am saying same day DLC you know the stuff you get on the same day the game comes out, meaning it is ready the same day the game is?Image IPB

Modifié par Iamoncewas, 20 janvier 2010 - 03:13 .


#21
Guest_Crawling_Chaos_*

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Iamoncewas wrote...

SorryImage IPB if it bothers you don't read it then. have fun.  BTW I am not passing judgement on the game by the way I am simple stating that if you are not going to let all of the players be recruitable from the very beginning of the game then perhaps you should reconsider who you are attempting to please.  Image IPB


Oh, a DLC dissenter.  Look, the first game had 6 squadmates.  This game has 10 squadmates, and an extra DLC character.

               EA's DLC system is NOT diminishing the vanilla experience.  EA/Bioware combining (and the good doctors becoming VP execs) has only allowed Bioware (and EA's general line-up) to increase in production quality by MILES versus their "super-profiteer" years of updating sports game rosters and other s****ty yearly franchises.
               While this has lead to a short-sighted loss in profits (during an economic downturn), I hope in the long run the way John Ronicilleto is taking the company will be profitable and that they keep going the way they are.  I'll support this DLC system as long as the production quality of the games keeps going up (as it has been doing).

#22
kcp12

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Stop pretending like you know how EA and Bioware operates. Why does everyone assume EA is behind every change Bioware has made to ME2 that they don't like.



The ammo issue has been discussed before by the Devs. One of the programmers got it to work and the dev team ended up liking it. Christina Norman, I believe, talked about this.

#23
Guest_Crawling_Chaos_*

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Iamoncewas wrote...

Edit:  I know characters down the road need to be in DLC I am saying same day DLC you know the stuff you get on the same day the game comes out, meaning it is ready the same day the game is?Image IPB


Which is why they offer it as free content for all those who purchase the game legit and actually support the company with sales.

#24
Iamoncewas

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kcp12 wrote...

Stop pretending like you know how EA and Bioware operates. Why does everyone assume EA is behind every change Bioware has made to ME2 that they don't like.

The ammo issue has been discussed before by the Devs. One of the programmers got it to work and the dev team ended up liking it. Christina Norman, I believe, talked about this.


and you do I never said I did, I only made mention on how EA tends to get in the way of the sub-companies.

#25
Austrolite

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Games go into content lock long before they're released and the development process essentially ends with a lengthy period of QA and testing. Day 1 DLC is the result of the content team continuing to develop content to support the game while the core game is in lockdown, nothing more.