Easier to PUG or Solo?
#1
Posté 22 novembre 2013 - 04:18
I have soloed Platinum. Pugging Platinum has yet to happen for me.
#1 Off-host issues...(If I host, everyone will suffer the wrath of my shoddy connection)
#2 Nowhere is safe! ppl run everywhere...consequently kiting isn't possible and objectives get swarmed
#3 I like Vanguards and they are unplayable off-host
#4 I use lower level equipment when pugging
Curious if anyone else feels this way. At least when I pug gold I can clutch...until magnet hands at least...
#2
Guest_Lusty Argonian Maid_*
Posté 22 novembre 2013 - 04:20
Guest_Lusty Argonian Maid_*
#3
Posté 22 novembre 2013 - 04:23
Ares_GoW wrote...
Every pug platinum (with 3 other randoms) is a solo.
Except everyone dies while you are more exposed trying to help them. Then you have to survive the retreat to the edge of the map while getting all the enemies either in front of or behind you. Only then is it a solo...and an off-host solo...generally with less powerful equips on.
#4
Posté 22 novembre 2013 - 04:40
#5
Posté 22 novembre 2013 - 04:40
#6
Posté 22 novembre 2013 - 04:43
My pick: Games with friends >= solos > pugs
Having said that, I do pug a lot and having even 1-2 good teammates makes it go very smooth. But my inclination is towards soloing.
Modifié par bgsam1990, 22 novembre 2013 - 04:45 .
#7
Posté 22 novembre 2013 - 04:44
#8
Posté 22 novembre 2013 - 04:45
Edit:
Modifié par MaxCrushmore, 22 novembre 2013 - 04:46 .
#9
Posté 22 novembre 2013 - 04:49
RayD3MSoC wrote...
#3 I like Vanguards and they are unplayable off-host
Unplayable? Sir.
RayD3MSoC wrote...
#4 I use lower level equipment when pugging
That sounds like it's your fault then.
I find pugging easier than soloing. Plus playing by yourself is for losers.
#10
Posté 22 novembre 2013 - 04:50
Modifié par megabeast37215, 22 novembre 2013 - 04:52 .
#11
Posté 22 novembre 2013 - 04:52
#12
Posté 22 novembre 2013 - 04:59
I don't really solo ever so I guess I just can't comprehend how anyone can find it preferable to even the most incompetent teammates who, if nothing else, can at the very least act as decoys for me.
Modifié par OniGanon, 22 novembre 2013 - 05:01 .
#13
Posté 22 novembre 2013 - 05:02
Solos are boring. 1 person, not as much spawns. 1 person, you contrrol your spawn(s). 1 person, you can kite without dividing aggro to other unknown parts of map.
PUGs 1/2 the time end soloing, with spawning enemies for 4 people of which you cannot control so spawns are totally f-ed... with people intentionally trying to nuke you w/ an abom or in a reactor... 1/2 the time with loadouts that make no sense while using no equip no gels yet always managing to revive you while that banshee is right on top of you so you get revived into a insta-hug (or insta stab in the case of say phantoms).
A true solo is way way way way easier. A PUG that turns into every wave being a solo, no...
OniGanon wrote...
These people saying solos are easier than even the worst of teams... I really have to wonder what the hell you guys are doing in these team games. I mean, do you actually try to play with the team at all, staying near them, watching their flanks, adapting to their strategies? Or are you off on the other side of the map pretending it's a solo and getting mad at all the enemies spawning in your face (or conversely getting mad at your teammates for dying from all the enemies you've spawned in their face)?
Splash damage is real. I cannot tell you the number of times I have died befause I am trying to be all teamy but take a banshee ball or atlas rocket that literally hit someone else just standing there... all damn game long. Then when I run away, they run with me, take another rocket, and I die again cuz I've already blown through my ops packs because of their idocy.
Good PUGs that actually know how to play... sure, they're amazing and fast games. But honestly, in the past week alone the number of truely good lobbies ive landed in w/ such players I can literally count on 1 hand... maybe maybe 2 hands.
It also depend son kit... if I am a shadow, my strongest position is as far away from you as possible. If I am a juggy, it really doesn't matter where you are or where I am.
I don't really solo ever so I guess I just can't comprehend how anyone can find it preferable to even the most incompetent teammates who, if nothing else, can at the very least act as decoys for me.
I dont per say. With max manifest credits dont matter. When Pugs go down and its solo time, 1 wave is one thing, 2 or 3 I wait till you bleed and quit.
Modifié par Striker93175, 22 novembre 2013 - 05:19 .
#14
Posté 22 novembre 2013 - 05:08
#15
Posté 22 novembre 2013 - 05:24
Kiting is for scrubs.RayD3MSoC wrote...
#2 Nowhere is safe! ppl run everywhere...consequently kiting isn't possible and objectives get swarmed
#16
Posté 22 novembre 2013 - 05:31
Question 1: Someone said spawn is greater for 4 people. Is that true? I was under the impression it was not.
Question 2: Do you hack faster if 1/1 people are in the circle then if 1/4 are? This seems true now that you said it.
Modifié par RayD3MSoC, 22 novembre 2013 - 05:32 .
#17
Posté 22 novembre 2013 - 05:31
#18
Posté 22 novembre 2013 - 05:33
#19
Posté 22 novembre 2013 - 05:39
#20
Posté 22 novembre 2013 - 05:41
RayD3MSoC wrote...
Yes...I try to help people...the problem is when your "team" pulls you to a part of the map where there is minimal cover and you are surrounded by enemy spawn locations. They find themselves in a rez cycle as the $h1t storm closes in on them. I decide rezing someone else is a lost cause and blow through 1-2 ops packs trying to reposition somewhere reasonable. Then, you can handle the wave methodically in solo fashion. However...my connection isn't great and off host issues catch up to me, since I can only actually solo Platinum with 1 class (for now) under ideal conditions and on my best of days...
Question 1: Someone said spawn is greater for 4 people. Is that true? I was under the impression it was not.
Question 2: Do you hack faster if 1/1 people are in the circle then if 1/4 are? This seems true now that you said it.
Answer 1: Striker was wrong about that. The wave budget is identical no matter how many players are in the game.
Answer 2: That is true. Hacks can be almost impossible if your 3 teammates have bled out early in the wave.
#21
Posté 22 novembre 2013 - 05:44
And I can certainly finish games much faster with three decoys running around than I can without them. At this point, they can be meleeing juggernauts, depending on what kit I'm using, and we'll still proably finish with a normal time.
I won't be finishing any Gold or Plat solo in 25 minutes, so it would be beyond absurd to even compare the two.
#22
Posté 22 novembre 2013 - 05:44
cato_84 wrote...
Pugging is nearly always easier. You need extremely uncooperative and/or terrible teammates to make a team game tougher than a solo.
#23
Posté 22 novembre 2013 - 05:52
I can't even remember the last time I didn't extract on plat pug. Seriously.
#24
Posté 22 novembre 2013 - 05:58
Just sayin'
#25
Posté 22 novembre 2013 - 06:15





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