What type of mage will you play as in DAI?
#76
Posté 26 novembre 2013 - 12:10
#77
Posté 26 novembre 2013 - 01:24
#78
Posté 26 novembre 2013 - 02:06
#79
Posté 26 novembre 2013 - 04:50
#80
Posté 26 novembre 2013 - 04:55
Oh, and then I will also use lighting and force magic and call myself a Sith Lord!
Modifié par Zatche, 26 novembre 2013 - 04:56 .
#81
Posté 26 novembre 2013 - 04:57
ArcherTactlenecks wrote...
Something like the Keeper specialization from Awakening. Maybe this time you'll get talents closer to the ones used by the ancient elves.
Wasn't that what Arcane Warrior was?
#82
Posté 26 novembre 2013 - 05:09
Zatche wrote...
ArcherTactlenecks wrote...
Something like the Keeper specialization from Awakening. Maybe this time you'll get talents closer to the ones used by the ancient elves.
Wasn't that what Arcane Warrior was?
Arcane Warriors are from the time of ancient elves yes.
I just said something about the ancient elves because it could be used as an excuse/introduction to the specialization. Just like in Origins, you find an orb that teaches you the Arcane Warrior spec.
Maybe for this one, the Dalish find out more about their past - thus introducing new and improved abilities that are "closer to the ones used by the ancient elves"
#83
Posté 26 novembre 2013 - 05:44
#84
Posté 26 novembre 2013 - 01:02
#85
Posté 26 novembre 2013 - 01:33
My favorite spells are always the fire and ice ones. >:-D
#86
Posté 26 novembre 2013 - 01:34
I'm hoping they have that Specialization a bit more balanced that the version from Dragon Age 2. New forms of performing diabolical acts would be neat.
Modifié par DominusVita, 26 novembre 2013 - 01:34 .
#87
Posté 26 novembre 2013 - 01:34
#88
Posté 26 novembre 2013 - 01:40
I love the concept of a Spirit Healer but I which they would expand on it a little more.
#89
Posté 26 novembre 2013 - 01:46
#90
Posté 26 novembre 2013 - 02:08
Modifié par wiccame, 26 novembre 2013 - 02:09 .
#91
Posté 26 novembre 2013 - 02:25
Seriously I hate the idea that there is a equal number of spells in the game as their is weapon skills for fighter rogues.. that seems so limiting, for obvious reason there should be 3 times as many spells to pick from when making a mage than fighting skills for fighters and rogues.
#92
Posté 26 novembre 2013 - 03:03
#93
Posté 26 novembre 2013 - 04:13
DominusVita wrote...
If I go that route, it'll definitely be a blood mage. All hail the night mother.
I'm hoping they have that Specialization a bit more balanced that the version from Dragon Age 2. New forms of performing diabolical acts would be neat.
Just imagine intiating dialogue with a surrendering enemy, and you use blood magic as a execution method on them.
#94
Posté 26 novembre 2013 - 04:30
#95
Posté 26 novembre 2013 - 04:35
I honestly have no idea. I might go with light, medium, or heavy armor depending on whats viable(and what looks the coolest).
As for abilities/specialization there's no way I can predict that now. I've always been a fan of fire, though, and I like to have atleast one healing spell.
Have all the mage specializations been confirmed?
I know Blood Magic, and Spirit Healer are guaranteed.
Modifié par ImperatorMortis, 26 novembre 2013 - 04:39 .
#96
Posté 26 novembre 2013 - 04:38
#97
Posté 26 novembre 2013 - 04:42
#98
Posté 28 novembre 2013 - 05:14
#99
Posté 28 novembre 2013 - 05:40
#100
Posté 28 novembre 2013 - 08:03
But I will never be a blood mage, I can't bring myself to go down that road!





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