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Citadel DLC is what I wanted ME3 to be...


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#351
Nole

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Darks1d3 wrote...

KaiserShep wrote...

Insightful as always.


Atleast his response was somewhat original. I don't think I've seen him use that response before.

Usually it's "that's just silly" or "this is stupid".


What are you talking about?

"Complete nonsense" is his most famous quote.

#352
David7204

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Here's an example. The bulk of ME 3 is uniting the galaxy. Could that have gone towards conventional victory? Absolutely. Did it marginalize Shepard? Not in the slightest.

No, clearly, a hypothetical conventional victory would not necessitate marginalizing Shepard.

#353
dreamgazer

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David7204 wrote...

Here's an example. The bulk of ME 3 is uniting the galaxy. Could that have gone towards conventional victory? Absolutely. Did it marginalize Shepard? Not in the slightest.

No, clearly, a hypothetical conventional victory would not necessitate marginalizing Shepard.


Too general.  Get specific, David.  

How are you going to do this conventional victory with what you've got to work with in ME3? 

#354
Darks1d3

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WittingEight65 wrote...

Darks1d3 wrote...

KaiserShep wrote...

Insightful as always.


Atleast his response was somewhat original. I don't think I've seen him use that response before.

Usually it's "that's just silly" or "this is stupid".


What are you talking about?

"Complete nonsense" is his most famous quote.


Indeed? Well you have been here longer than me, so you would know better than I. Admittedly, I haven't dug through all the old threads. 

#355
Cainhurst Crow

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Shepard blows up the citadel and thst is what drops the reapers sheilds. They retreat while taking heavy casualties. Also lose their transmission signal booster for indoctrination, losing control of the husks who drop limp and mindless to the ground.

How's that? Shepard dying or not can be whateves meter based.

#356
David7204

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How many times has this come up, Dreamgazer? I've given you answers. Funny how every time I post them you tend to vanish and complain to me a few days later you've never seen anything. Everything up the endings is more or less the same premise of uniting the galaxy, except more forces in general, several victories resulting in dead Reapers, removal of the Reaper's ability to indoctrinate, tweaks to the Battle of the Citadel, an overhaul of the galactic defenses while still giving them little narrative impact.

Modifié par David7204, 26 novembre 2013 - 05:14 .


#357
David7204

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Darth Brotarian wrote...

Shepard blows up the citadel and thst is what drops the reapers sheilds. They retreat while taking heavy casualties. Also lose their transmission signal booster for indoctrination, losing control of the husks who drop limp and mindless to the ground.

How's that? Shepard dying or not can be whateves meter based.

Crap.

#358
Cainhurst Crow

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Your mother.

#359
dreamgazer

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David7204 wrote...

How many times has this come up, Dreamgazer? I've given you answers. Funny how every time I post them you tend to vanish. Everything up the endings is more or less the same premise of uniting the galaxy, except more forces in general, several victories resulting in dead Reapers, removal of the Reaper's ability to indoctrinate, tweaks to the Battle of the Citadel, an overall of the galactic defenses while still giving them little narrative impact.


No, you actually don't.  But good, here's a very, very vague start.

How are you planning on removing their ability to indoctrinate?  They've been doing so for eons. 

How are you going to tweak the "Battle of the Citadel"?

You're not getting to the gritty of taking these things down, David.

#360
David7204

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I made an entire thread based on answering that first question. You can find it on my profile. I think you'll find the detail satisfying. 'Alternate Plot for ME 2' or something like that.

As for the second, far more geth. A lot more. I think I'd like the very powerful Citadel fleets holding against the very powerful geth until Sovereign comes in and turns the tide. A lot more casualties and destruction - the Citadel utterly kicked in the teeth and the fleets along with it. But the crucial part is Sovereign defeated at full strength by the Alliance and weakened Citadel fleets without any 'overload' nonsense. That part, I'm not sure about.

#361
eyezonlyii

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David7204 wrote...

I made an entire thread based on answering that first question. You can find it on my profile. I think you'll find the detail satisfying. 'Alternate Plot for ME 2' or something like that.

As for the second, far more geth. A lot more. I think I'd like the very powerful Citadel fleets holding against the very powerful geth until Sovereign comes in and turns the tide. A lot more casualties and destruction - the Citadel utterly kicked in the teeth and the fleets along with it. But the crucial part is Sovereign defeated at full strength by the Alliance and weakened Citadel fleets without any 'overload' nonsense. That part, I'm not sure about.



Wait, so you destroy the galaxy's fleet in ME1? Then who can stand up to the Reapers when they arrive? 

Personally, I would have had someone (Probably Cerberus to justify it's experiments in ME1) use the research from the Thorian, pieces of Sovereign, the Asari mind meld, the Rachnie and even the Geth consensus to come up with a way to block indoctrination. Hell even go back to Rana (the Asari on Virmire) give you some of Saren's notes.

#362
David7204

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They have two years to rebuild. The harder they're hit at the end of ME 1, the more plausible motivation they have to strengthen their defenses.

And that sounds horrible.

#363
themikefest

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David7204 wrote...

Darth Brotarian wrote...

Shepard blows up the citadel and thst is what drops the reapers sheilds. They retreat while taking heavy casualties. Also lose their transmission signal booster for indoctrination, losing control of the husks who drop limp and mindless to the ground.

How's that? Shepard dying or not can be whateves meter based.

Crap.

Ok Mr. Negativity.

How about we change it a bit. When the Crucible docks with the Citadel and  the arms are fully opened, it fires a pulse weakening the reaper shields causing them to retreat while taking losses. At the sametime losing control of their minions

#364
David7204

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Even worse crap.

#365
themikefest

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David7204 wrote...

Even worse crap.

Explanation on why its crap in your opinion and what you would prefer.

#366
eyezonlyii

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Part of me really gets irritated when David posts, because I know there's nothing that anyone can post that can appease him. None of our ideas, are good enough, because...whatever.

I think we should just ignore him.

Modifié par eyezonlyii, 26 novembre 2013 - 05:34 .


#367
Cainhurst Crow

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Shepard flys into space wearing golden armor and punches harbinger into submission. Reapers declare shepard their leader, galaxy declare shepard their leader, and liara drapes herself on shepards arm while they look out into the galaxy wide sunrise on the citadel somehow.

#368
dreamgazer

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David7204 wrote...

I made an entire thread based on answering that first question. You can find it on my profile. I think you'll find the detail satisfying. 'Alternate Plot for ME 2' or something like that.

As for the second, far more geth. A lot more. I think I'd like the very powerful Citadel fleets holding against the very powerful geth until Sovereign comes in and turns the tide. A lot more casualties and destruction - the Citadel utterly kicked in the teeth and the fleets along with it. But the crucial part is Sovereign defeated at full strength by the Alliance and weakened Citadel fleets without any 'overload' nonsense. That part, I'm not sure about.


David, anyone can go back to ME1 and ME2 and rewrite the Reapers into a manageable threat.

Try and orchestrate the conventional victory thing with the hand you're dealt by ME1 and ME2.

#369
MassivelyEffective0730

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David thinks he has all the answers to everything. He thinks his opinion means something.

#370
David7204

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No Dreamgazer. You see, firstly, unlike everyone else, I don't weaken the Reapers from what we see in ME 3. They're still just as powerful, and just as numerous. They can be taken out with significant firepower, but not much else.

Secondly, unlike everyone else, the changes I make to the galaxy aren't magic wands. Yes, I would ideally love to introduce stronger fleets, more shipyards, planetary scale shielding, and more forces in general. On a reasonable level. But you see, instead of those improvements being a pointless magic wand that nullifies the entire story, they would very intentionally have almost no narrative impact. ME 3 would proceed with the Reapers succeed just as much as they do currently.

#371
Cainhurst Crow

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David7204 wrote...

They have two years to rebuild. The harder they're hit at the end of ME 1, the more plausible motivation they have to strengthen their defenses.

And that sounds horrible.


Two years isn't that much time to rebuild even 1/4 of a fleet, let alone a more powerful fleet to stand up to the reapers. Let alone the high cost of building so many ships, weapons, armor, and getting more recruits to replace those who died in the citadle battle.

#372
MassivelyEffective0730

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David7204 wrote...

No Dreamgazer. You see, firstly, unlike everyone else, I don't weaken the Reapers from what we see in ME 3. They're still just as powerful, and just as numerous. They can be taken out with significant firepower, but not much else.

Secondly, unlike everyone else, the changes I make to the galaxy aren't magic wands. Yes, I would ideally love to introduce stronger fleets, more shipyards, planetary scale shielding, and more forces in general. On a reasonable level. But you see, instead of those improvements being a pointless magic wand that nullifies the entire story, they would very intentionally have almost no narrative impact. ME 3 would proceed with the Reapers succeed just as much as they do currently.


So how are you going to fight them? 

It takes nearly an entire fleet to destroy one Reaper.

Let me guess; meaningful heroism from Shepard's fix-it gun?

Modifié par MassivelyEffective0730, 26 novembre 2013 - 05:48 .


#373
Deathsaurer

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MassivelyEffective0730 wrote...

So how are you going to fight them?


You obviously don't know David. Meaningful heroism. Whatever that is.

#374
MassivelyEffective0730

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Darth Brotarian wrote...

David7204 wrote...

They have two years to rebuild. The harder they're hit at the end of ME 1, the more plausible motivation they have to strengthen their defenses.

And that sounds horrible.


Two years isn't that much time to rebuild even 1/4 of a fleet, let alone a more powerful fleet to stand up to the reapers. Let alone the high cost of building so many ships, weapons, armor, and getting more recruits to replace those who died in the citadle battle.


2 years isn't even enough time to build a single large warship in modern terms (unless the economy is as close to total military production as humanly possible, which hasn't been seen since the Second World War, and which the alliance definitely is not working towards).

#375
Br3admax

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David made us who we are. We know him more than you, heretic.