Aller au contenu

Photo

You know what would be completely awesome in the next game a city made entirely out of reaper corpse


  • Veuillez vous connecter pour répondre
25 réponses à ce sujet

#1
Argetfalcon

Argetfalcon
  • Members
  • 654 messages
 Hopefully the next game comes after the third chronilogically. But Reaper would awesome a trophy of war that thousands of people could live in.
Also it's good to recycle

 

#2
Wayning_Star

Wayning_Star
  • Members
  • 8 016 messages
You know, that's not a bad idea really, other than the "trophy of war" part, as that/they're not really the enemy, but thousands/millions/maybe billions of people, apparently, already live in them..

#3
Linkenski

Linkenski
  • Members
  • 3 452 messages
Not to shoot down your idea, but I would never want to see that :-P

#4
Wayning_Star

Wayning_Star
  • Members
  • 8 016 messages
I'd of liked to hear more about the reaper ships as well as the Leviathan who they're designed from. More culture less paranoia..lol

#5
Clayless

Clayless
  • Members
  • 7 051 messages
I'm not too keen on the idea. They could have the Reaper moving through space in Control or Synthesis I guess, but it still sounds a little strange and, pointless(?), almost.

#6
SwobyJ

SwobyJ
  • Members
  • 7 370 messages
Sounds 'good', OP.

#7
Rasofe

Rasofe
  • Members
  • 1 065 messages
Don't know about a city, but I was hoping that Paragon Control for my Femshep would result in taking over Omega and turning it into the seat of galactic power with all the Reapers attached to the station.
"Sup Aria?"

#8
Armass81

Armass81
  • Members
  • 2 762 messages
What about indoctrination? "Even a dead god can dream".

#9
Rasofe

Rasofe
  • Members
  • 1 065 messages
I guess they'll just have to stock up on aspirin.
Anyway, I always felt like indoctrination is kind of like signal flatulance. Dead Reapers emit it too, but live Reapers should be able to just not do it. After all, intensity of indoctrination causes the recipient to loose mental ability, so with some cases they keep it to a minimum - like Saren. It's not unfeasable it can be turned off.

Modifié par Rasofe, 25 novembre 2013 - 12:04 .


#10
Star fury

Star fury
  • Members
  • 6 394 messages
Something like this would be cool, IF there would be no indoctrination.

bestgamewallpapers.com/files/elder-scrolls-3-morrowind/aldruhn.jpg

Modifié par Star fury, 25 novembre 2013 - 12:39 .


#11
Rasofe

Rasofe
  • Members
  • 1 065 messages
I have never played the Elder Scrolls but that reminds me a little of Riven.

#12
DirtyPhoenix

DirtyPhoenix
  • Members
  • 3 938 messages

Robosexual wrote...

 They could have the Reaper moving through space in Control or Synthesis I guess,


A moving city then? Although outlandish and like you said, pointless.. I'd like to see that definitely!

#13
Rasofe

Rasofe
  • Members
  • 1 065 messages
It's not pointless. It's the kind of kicks a person can get when they've gone so far into the extraordinary that grabbing two power rods turned them into a god-like entity.

#14
themikefest

themikefest
  • Members
  • 21 593 messages
I wrote a fanfic(mostly about femshep and Traynor) where the reaper corpses were used to help rebuild the Alliance fleet, shuttles and fighters.

Having a city built using reaper corpses would be interesting

#15
Rasofe

Rasofe
  • Members
  • 1 065 messages
Wish I was talented enough to write fanfic.

#16
General TSAR

General TSAR
  • Members
  • 4 384 messages
A definite possibility in the Destroy Ending where the Reaper Corpse is Dead-Dead.

I can see that happening on Earth where every single city has been devastated and or wiped off the map.

#17
pelojian

pelojian
  • Members
  • 73 messages

Rasofe wrote...

I guess they'll just have to stock up on aspirin.
Anyway, I always felt like indoctrination is kind of like signal flatulance. Dead Reapers emit it too, but live Reapers should be able to just not do it. After all, intensity of indoctrination causes the recipient to loose mental ability, so with some cases they keep it to a minimum - like Saren. It's not unfeasable it can be turned off.


wether a reaper corpse can indoctrinate or not would probably be down to wether it's mass effect core was stil functional as you see in ME2 that reaper corpse is still partially functional and aware to a degree.

1)keeping it's mass effect core running to prevent being crushed by the gravity of the gas giant.
2)erecting a barrier to prevent shepard and squadmates from leaving.
3)creating and controling husks as an only means of direct self defense.

#18
Rasofe

Rasofe
  • Members
  • 1 065 messages
The husks look kinds of like they are antibodies. It's strange to consider a giant organism that pretends to be a symbiotic environment with its prey just long enough until it can digest them and turn them into anti-bodies. An organism that can still do that while dead.
Of course, it's the giant molten-metal launchers that are the most immediately worrysome danger.

#19
KaiserShep

KaiserShep
  • Members
  • 23 806 messages
Honestly, that's probably what would happen with a lot of inert reaper husks lying about after destroy, kind of like how people were using big chunks of kaiju skeletons in Pacific Rim.

#20
SwobyJ

SwobyJ
  • Members
  • 7 370 messages
http://en.wikipedia.org/wiki/Ousters

Modifié par SwobyJ, 25 novembre 2013 - 10:08 .


#21
Rusty Sandusky

Rusty Sandusky
  • Banned
  • 2 006 messages
Do you even indoctrination, OP?

#22
Rasofe

Rasofe
  • Members
  • 1 065 messages
Another problem is that Reapers are only 2 km long. That's not enough for a city. I think that's barely enough for a hamlet.

#23
Nightdragon8

Nightdragon8
  • Members
  • 2 734 messages
i rather have the next game be without the reapers... or at least not the "darken the skyies with numbers" amount of reapers. so we don't need a Deus Ex Machina to win.

becaise honestly the Mass Effect universe. Was turning into the next Star Wars universe. Different rules. However then screwed the univrse up when they allowed the players to have a Galaxy why choice of how evolution is to play out. I mean in 2 out of the 3 endings. The reapers where still around. Now with the "green" ending. it could be argued that while they are still around, really I don't see them getting into politics at all and at most finding a planet to call there own. Also with the Green ending... honestly from the way it is told by starbrat is that, after that happens, Organic life then has reached its apex so really the only place to go from there is to another galaxy alltogether. Just to look for challanges.

With the blue one, it pretty much has the potental of turning into a galaxy wide police force, where wars will be stopped with overwhelming firepower. I mean I seriously doubt that even if the batarians survive after the war, there "way of life" as slavers would last any amount of time.

Destory is about the only ending in which to contiue the story. Because the only thing that had changed was the reapers where removed. So that maybe 200-300 years down the road new conflicts could happen, Granted the Asari could then step in and stop them cause they lived in the era of peace and the sacerfics of those. So maybe a 2000 year time jump. But by then, I would almost bet woudl be the time for another AI vs ORganic war.

Modifié par Nightdragon8, 26 novembre 2013 - 03:18 .


#24
SwobyJ

SwobyJ
  • Members
  • 7 370 messages
Or maybe aspects of all endings happened.

#25
Obadiah

Obadiah
  • Members
  • 5 730 messages
My sense is that if people lived in a dead Reaper they'd end up pulled into an organic non-directed hive-mind collective, similar to what happened to the scientists on the derelict Reaper in ME2. This would be interesting.

Modifié par Obadiah, 26 novembre 2013 - 04:10 .