KaiserShep wrote...
The Grey Nayr wrote...
Morocco Mole wrote...
10,000 years would be something I'd hardly call Mass Effect anymore.
Why? Major events in Mass Effect's universe usually take 50,000 years to start happening again.
The game will still have humans, turians, salarians, quarians(Maybe suitless), asari, krogan, vorcha, batarians, volus, elcor, hanar, and drell.
And you'll still have the Citadel(which was shown restored in Extended Cut Destroy, never damaged in control, and implied to be rebuilt with everything else in synthesis) and mass relays
How is that not Mass Effect? Only difference is no Shep and in the right situations, no Reapers.
I can't help but think that the technology would need to look way more advanced than what we see in the trilogy, because 10K years is quite long time for development. Also, you'd think that the mass relays would start to come closer and closer to obsolescence as spacefaring species keep developing better and better spacecraft.
True, yet that wouldn't be the only time in fiction that technology 'stagnates' for a lengthy period of time. Look at Warhammer 40k, where there haven't been any significant quantum leaps in tech for the Imperium of Man in as long a time (due to its very technophobic attitude, true, but still).
'sides, that span of time would allow BW to put a long distance to immediate repercussions of the finale as well, to the point they need not necessarily be addressed at all. Goes hand in hand with the vague "Once upon a time"-frame they set for the trilogy with the stargazer-scene.
Eryri wrote...
If ME was a rigorously consistent, hard-sci-fi world, I would agree with you, but this is a universe where the protagonist himself was resurrected from "meat and tubes". Where an organic mind can be copied into Reapers, and a wave of green light can implant circuitry into maple trees.
Never underestimate the power of handwavium. Particularly when destroy is the most popular ending, coupled with EDI and the Geth being reasonably well liked characters.
While you are right about BW being quite liberal about adhering and not adhering to in-universe lore across the trilogy and especially in the finale, EDI's presence would hardly be required (after all, it's no sure thing they'd get Ms Helfer aboard again for VA).
Quarians or the galaxy in general not giving up on AI- or semi-AI tech would still very much be a point of interest. For Rannoch BW did leave the sub-clauses in that some got away/are still at large should one side be chosen over the other rather than peace be made. Extending the genophage need not mean that the Krogan go extinct - may as well be Wrex being overly dramatic about it. Point being, in both these instances BW left themselves backdoors open to weasel out of problems that the varying outcomes of these arcs may have, depending on specific playthroughs and possible import-states.
Is it at all desirable to keep these world-states for import into the next ME, though? Personally, I'd have to say that would be rather counter-productive to it being a 'fresh start'.