If I want to skip most of the small quests and just advance the story, can I skip all the repairs of CK?
Or, must I repair some part of it (say, library) to advance the main story?
What MUST be repaired
Débuté par
Jugonshi
, nov. 26 2013 02:13
#1
Posté 26 novembre 2013 - 02:13
#2
Posté 26 novembre 2013 - 03:39
Interesting question, never occurred to me to not rebuild anything. But then again money's easy to come by. Aldanon hangs around the library and at several points you're required to talk to him but I can't remember if the script moves him to another location to above problems. The war room also gets used later but I don't want to guess what happens if it's not there. The basement is where the crafting stations are located so you might miss that (and some other things). Personally I'd just build everything, there's plenty of money in the game.
#3
Posté 26 novembre 2013 - 05:56
There are also significant XP bonuses for "building a mighty fortress," etc. The mesages skip by fast in the chatbox when you launch into cutscenes with Nevalle/Nasher.
But ... as for Aldanon, he will build the library with his own funds at a certain point if you haven't yet; likewise, I assume the war room (west wing) will get built at some point by someone (probably just appears unboarded when the siege begins, since the siege keep is a different game area). And you don't need to do anything to get access to the basement.
But ... as for Aldanon, he will build the library with his own funds at a certain point if you haven't yet; likewise, I assume the war room (west wing) will get built at some point by someone (probably just appears unboarded when the siege begins, since the siege keep is a different game area). And you don't need to do anything to get access to the basement.
Modifié par I_Raps, 26 novembre 2013 - 06:03 .
#4
Posté 26 novembre 2013 - 06:12
If you go ahead and race through, be sure and report back any interesting slacker messages or events that might occur.





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