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GI build: What am I missing?


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#26
SilentStep79

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..and now I want to GI.

#27
Rotward

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If you're going for melee damage, you want hunter mode to have evolution 6b. I'd drop Networked AI 5b in exchange, personally.

#28
Pearl (rip bioware)

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Rotward wrote...

If you're going for melee damage, you want hunter mode to have evolution 6b. I'd drop Networked AI 5b in exchange, personally.

Better wallhack and faster movement are better for melee characters than an additive 10% damage bonus, IMO.

#29
Bladedrummer

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Everyone's got an opinion.

Any high damage weapon works.

There is no best way to build a GI, quite a few evolutions are more than viable and will do great.
If you want to snipe, max out Tactical Cloak, if not, rank 4 is sufficient. You will be canceling out of Tactical Cloak almost immediately when you fire so Rank 5 is not necessary ime.

Experiment and find whatever works for you.

#30
Andr0idOS

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 Ahh, I see the problem here. This fixes all problems.

Image IPB

#31
Miniditka77

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GriM_AoD wrote...

I go 4/6/6/6/4 - Like so.  (stronghold/shotgun amp are interchangeable, I just like the added recharge speed)
The only way I play the GI.

I wouldn't skip rank 6 on hunter mode, dat speed+vision.
HM is one of those powers that, imo, is only worth it at rank 6.

Huh?  ROF and Accuracy bonuses are the best reason for taking Hunter Mode.  I almost always max HM because it's awesome, but it's still awesome just at R5.  The GI would still be OP if Hunter Mode Rank 6 was a choice between whether you want your flashlight to glow pink or red. 

#32
Andr0idOS

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Miniditka77 wrote...

GriM_AoD wrote...

I go 4/6/6/6/4 - Like so.  (stronghold/shotgun amp are interchangeable, I just like the added recharge speed)
The only way I play the GI.

I wouldn't skip rank 6 on hunter mode, dat speed+vision.
HM is one of those powers that, imo, is only worth it at rank 6.

Huh?  ROF and Accuracy bonuses are the best reason for taking Hunter Mode.  I almost always max HM because it's awesome, but it's still awesome just at R5.  The GI would still be OP if Hunter Mode Rank 6 was a choice between whether you want your flashlight to glow pink or red. 

Personally, I prefer the speed and vision of hunter mode over the RoF/Accuracy bonuses. If HM only gave speed and vision, I'd still spec fully into it. 

Dat speed.:wub:

#33
IamZAE

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Speed and vision is for scrubs. Come at me sis ill be in the dome of thunda

#34
Andr0idOS

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IamZAE wrote...

Speed and vision is for scrubs. Come at me sis ill be in the dome of thunda

Lol.

#35
Daxamite

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GriM_AoD wrote...


Edit - I've also been known to 0/0/0/0/0 every now and then ;P

Yeah I remember that match with Victoria and a pug , you still outscored everyone

#36
Guest_Chino_*

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Slojack wrote...

66660 is the way Ive got him built.


Totally this. Just use cyclonics to compensate for it's insane squishiness. 

#37
Yo Son

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Grim, your avatar is sexy O_O

Modifié par Yo Son, 27 novembre 2013 - 10:24 .


#38
mybudgee

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There are 3 other decent Geth ya know...

#39
Krushar

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kalence.drupalgardens.com/me3-builder#55!5005545!!24B55373!GBFA3 is one i use, the same for when i feel like using the spitfire, just use drill rounds instead and assault riffle gear. kalence.drupalgardens.com/me3-builder#55!3007565!!135563!GBF38S for when guns are just needed for decoration

#40
Cirvante

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There are three viable ways to spec the GI. Sniper build, non sniper build and melee.

Non sniper build.

#41
Mask of Apathy

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 I find that going all the way to rank 6 doesn't do too much for Prox Mine so I prefer to leave that at 5 and get the extra shield recharge at 5b in fitness. Also, I like sticking an adrenaline on him so I normally don't skip fitness.

My build ends up being a strong weapons platform capable of taking out multiple opponents in a very short time. he will go down a bit more often though.

I have been using the raider more often as well so alternate build.

Modifié par Mask of Apathy, 27 novembre 2013 - 08:37 .


#42
GordianKnot42

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Thanks, everyone. For the record, I incorporated a lot of ideas (while also being realistic about my own strengths/weaknesses) and settled on this.

GPSG absolutely works better than Piranha for me. And, yeah, rank 6 HM is huge. I just couldn't resist the cloak melee bonus to sneak up on enemies and pop them. And Prox Mine at 6 along with passive and HM power bonus is effective for when you can't quite get the GPSG to land the shot. GSMG is there just because I've never used it and figured I might as well try it out.

I don't care about score, but after dropping in mid-game I soon rose to the top of the match board yesterday. Because... after all... GI. :devil:

Thanks - this guy's finally fun.

Modifié par GordianKnot42, 27 novembre 2013 - 01:47 .


#43
MajorStupidity

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You know I was using a GI GPS build the other day, and it was pretty intense (always host with GPS though). I personally have mine specced as a sniper because that is usually what I run with the javelin, but if I was going to build for GPS I would probably use this

If I had to play it off-host I would probably run the Raider because of the accuracy bonuses on the GI combined with potential triple shot cheese :D

Modifié par MajorStupidity, 27 novembre 2013 - 02:02 .


#44
HeroicMass

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This post may break the forum.  I will reformat if necessary.  For those wondering the difference in speed & vision vs. damage on hunter mode and how it impacts time to kill.  These are the numbers below for a GI using a harrier X, AR amp III, AP IV and Rail amp III on platinum.  I ran the numbers with multiple guns and this is a good representation of my findings in terms of the differences.  These numbers are with the cloak damage bonus active.  Obviously on boss enemies the damage bonus will run out prior to their total kill time effectively lengthening how long it will take.  When I first ran these numbers months ago, it convinced me of my decision on hunter mode.

edit - I will reformat and probably provide a link eventually.  Check back later.

Edit - Link

Modifié par heroicmass, 27 novembre 2013 - 02:20 .


#45
GordianKnot42

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MajorStupidity wrote...

You know I was using a GI GPS build the other day, and it was pretty intense (always host with GPS though). I personally have mine specced as a sniper because that is usually what I run with the javelin, but if I was going to build for GPS I would probably use this

If I had to play it off-host I would probably run the Raider because of the accuracy bonuses on the GI combined with potential triple shot cheese :D


Totally. On both points. My first match was off-host and a royal PITA. I used to use a Raider with him, but I don't do as well with that gun than, say, Claymore. I think the reticle throws me off at that close range.

GPSG is interesting because it lets you keep a bit of distance 'twixt you and Maurauder's Elbow of Doom. But then you can cloak/melee when you want to get in-yo-face about it.

#46
MajorStupidity

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GordianKnot42 wrote...

MajorStupidity wrote...

You know I was using a GI GPS build the other day, and it was pretty intense (always host with GPS though). I personally have mine specced as a sniper because that is usually what I run with the javelin, but if I was going to build for GPS I would probably use this

If I had to play it off-host I would probably run the Raider because of the accuracy bonuses on the GI combined with potential triple shot cheese :D


Totally. On both points. My first match was off-host and a royal PITA. I used to use a Raider with him, but I don't do as well with that gun than, say, Claymore. I think the reticle throws me off at that close range.

GPSG is interesting because it lets you keep a bit of distance 'twixt you and Maurauder's Elbow of Doom. But then you can cloak/melee when you want to get in-yo-face about it.


I really just don't use my secondary with this build so I usually don't bother, but the GPSMG is a good choice for secondary.

Host really makes all the difference when it comes to the GPS, and I do recommend the smart choke because it makes single uncharged shots very accurate and tightens the spread greatly.

#47
GriM_AoD

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GPS works fine off-host

#48
GordianKnot42

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GriM_AoD wrote...

GPS works fine off-host


It seemed to me that the tracking wasn't working quite as well when trying to pull off longer distance charged shots. (Didn't matter as long as the target was sitting still.) Then my second game it was working a lot better.

#49
MajorStupidity

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GriM_AoD wrote...

GPS works fine off-host


Anything works off-host, but it really benefits from being used by host. Same thing with the Slayer or Novaguard, or the Graal spike thrower. Being host in this game in general makes everything better (except the raider because of triple shot)

#50
OniGanon

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GPS tracking does indeed get pretty screwy if you try to use it at long range under heavy lag. Adas too.

Modifié par OniGanon, 27 novembre 2013 - 02:47 .