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Why doesn't Shepard think that he is indoctrinated?


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#76
AlanC9

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thehomeworld wrote...

The way that control and synthesis are portrayed as rosy makes me think in these endings he is indoctrinated but the to offer destroy so easily again can point to indoctrination if this was reused pre-script change and only if the player did something or form particular alliances or had a particular pair brought with them for the end battle would shep be hacked back to reality or somehow stopped from taking any of the offered choices the kid gave and then avert the reality of shep gave the citadel over to the reapers. .


Huh? Looks like this got mangled somehow.

Modifié par AlanC9, 28 novembre 2013 - 04:29 .


#77
His Name was HYR!!

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 I'm not having any problem. If others are, though, here is the poll and its results:


Image IPB

#78
Hazegurl

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AlexMBrennan wrote...

When did we learn how to detect indoctrination?


In Arrival and Leviathan Shepard can ask if the people who have had contact with Reaper artifacts etc receive psych evaluations.

#79
Sion1138

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HYR 2.0 wrote...

Sion1138 wrote...

That's the death of role-playing right there.


Not even. It's been true since ME1.


Doesn't matter since when it's been true. That sort of stuff is the death of role-playing.

#80
ElSuperGecko

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HYR 2.0 wrote...
So what is your reaction to the results of this poll I conducted: [ http://social.biowar...02/polls/37239/ ] - ?


I'm not surprised at all to be honest - It effectively backs up what I was saying. Most people appear to stick with their currently preferred choice - which (in the absence of any alternative reason why the choices appear as they do) we can attribute to exactly that - personal preference.

Of those decide to switch however, more are opting to switch to Destroy rather than all the other choices combined. It's a low sample size and a low percentage so hardly conclusive, but according to your own poll, it appears that the Catalyst conversation is responsible in part for people deciding on Control or Synthesis. It's words are influencing their decision, and their final action in game.

#81
dorktainian

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shepard realises he is indoctrinated when he wakes from the shocking dream sequance (again), goes into his bathroom, washes his face and looks in the mirror where he realises he is not quite himself anymore.

#82
Rasofe

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dorktainian wrote...

shepard realises he is indoctrinated when he wakes from the shocking dream sequance (again), goes into his bathroom, washes his face and looks in the mirror where he realises he is not quite himself anymore.

If Shepard wakes up to notice that he is now Femshep, will she notice?
Imagine: Shepard jumps into the Synthesis beam then he wakes up on the Normandy SR1. She then suits up in her Onyx 1 armor and walks toward the bridge to Joker, Kaidan and Nihulus with the Mass Effect Theme playing in the background, ready to take on whatever the world is gonna throw at her.

Isn't that what REALLY happened?

#83
Argentoid

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SwobyJ wrote...

Rotward wrote...

Shepard actually indoctrinated the starchild, which is why the starchild showed him how to fire the crucible, instead of just killing shepard on the spot. Shepard knew the starchild couldn't control him or her because he or she already controlled the starchild!

Indoctri-ception


^^^^
lol


But really, part of my beliefs about the series has some of this. That the Crucible hacked it, in some way.


Same here.

#84
AlanC9

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Sion1138 wrote...

HYR 2.0 wrote...

Sion1138 wrote...
That's the death of role-playing right there.


Not even. It's been true since ME1.


Doesn't matter since when it's been true. That sort of stuff is the death of role-playing.


Wait.... we're still talking about the opportunity for the PC to be an idiot, right?

I agree that as a matter of RP the PC should have such opportunities. I strongly supported adding Refuse for exactly that reason, and I'd have liked having an option where Shepard could tell the Catalyst that he thinks he's indoctrinated -- especially if the Catalyst makes fun of him for it.

But "death of role-playing"? Hyperbole much?

#85
AlanC9

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ElSuperGecko wrote...

Of those decide to switch however, more are opting to switch to Destroy rather than all the other choices combined. It's a low sample size and a low percentage so hardly conclusive, but according to your own poll, it appears that the Catalyst conversation is responsible in part for people deciding on Control or Synthesis. It's words are influencing their decision, and their final action in game.


Pity we can't PM those ten players and find out the thought processes.

But I think HYR's point is that the Catalyst delivering the info turned out to be a wash.

#86
ElSuperGecko

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AlanC9 wrote...
But I think HYR's point is that the Catalyst delivering the info turned out to be a wash.


Probably, however as no alternative explanation for the choices is given, just an affirmation that "they end up work the same way", we're not likely to see a huge change in people's opinion.

It's a poorly constructed and fairly pointless poll in that respect.  If someone's convinced themselves that Destroy, or Control, or Synthesis etc is the way to go in the existing scenario, then presenting them with no particular alternative and then saying "would that change your mind?" isn't really going to register.

Now, if the question was if it was EDI presenting you with the options on how to activate the Crucible in a matter-of-fact manner instead of the Catalyst, now that would be interesting.

#87
His Name was HYR!!

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ElSuperGecko wrote...

I'm not surprised at all to be honest - It effectively backs up what I was saying. Most people appear to stick with their currently preferred choice - which (in the absence of any alternative reason why the choices appear as they do) we can attribute to exactly that - personal preference.


Really? I distinctly remember you chalking it up to the Catalyst's dialogue w/ the player, not personal preference.

Unless you believe voters are being dishonest in an anonymous and voluntary poll.


Of those decide to switch however, more are opting to switch to Destroy rather than all the other choices combined. It's a low sample size and a low percentage so hardly conclusive, but according to your own poll, it appears that the Catalyst conversation is responsible in part for people deciding on Control or Synthesis. It's words are influencing their decision, and their final action in game.


Even if you're right, that's a very low number we're looking at. So for all the hype about IT as a masterpiece of player deception, its effect appears to be minimal, if there's any effect at all.

But it's more likely those are Refusers than Control/Sync'ers. Which brings us to another point against IT -- the Catalyst is a polarizing figure who repels cooperation rather than invite it -- as proven in another poll by yours truly: [ poll ].

IT gets away with lots of follies only because nobody scrutinizes it like ME3. It may fool others, but it ain't fooling me.

#88
AlanC9

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ElSuperGecko wrote...
It's a poorly constructed and fairly pointless poll in that respect.  If someone's convinced themselves that Destroy, or Control, or Synthesis etc is the way to go in the existing scenario, then presenting them with no particular alternative and then saying "would that change your mind?" isn't really going to register.

Now, if the question was if it was EDI presenting you with the options on how to activate the Crucible in a matter-of-fact manner instead of the Catalyst, now that would be interesting.


Hmmm... you mean that people misread the poll? The intent is obvious; what if Shepard knew that the choices were exactly what the Catalyst said they were in the original ending. I don't see how saying that he learns about them specifically from EDI would change the meaning of the question, but I've learned never to question the idiocy of BSN posters. I suppose we could look at comments in the poll's thread and see how people interpreted the question.

I think I actually agree with your overall point to some extent. It looks like a lot of people shape their interpretations of the universe to support an ending that they like for OOC reasons. This results in a fairly common phenomenon where Destroy fans make up bad stuff about the other endings to make Destroy look better. The far end of this spectrum, obviously, is various forms of IT. But then how did Bio deceive anybody?

Edit: unless I've completely misread your overall point, which is quite possible.

Modifié par AlanC9, 28 novembre 2013 - 06:02 .


#89
ElSuperGecko

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AlanC9 wrote...
Hmmm... you mean that people misread the poll?


No, just that most people who voted will have already formulated an opinion on the endings based on the information the Catalyst conversation provided, and by providing no clear alternative to that scenario, HYR 2.0 has given them no real reason to consider altering their decision.

The poll itself is a pretty clear example of confirmation bias at work; HYR 2.0 has a particular opinion of the notion that the Catalyst conversation influences players' final decision,and so constructs a biased search for information followed by a biased interpretation in order to "prove"that opinion correct. As further evidenced by the assumptions based on the results and strawman argument HYR 2.0 presents in response to my own interpretation above.

People have already formed their opinions on the various choices Shepard was faced with. Those opinions were influenced by the Catalyst conversation. They're unlikely to change that opinion based on an hypothetical scenario unless that scenario actually goes into some detail and offers them a plausible reason to revise their opinion.

#90
AlanC9

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And you think specifying that it was EDI talking would somehow change people's thinking? It'd be some kind of reset button on their set notions?

I don't see why. Then again, I never saw the Catalyst conversation having the impact you think it had in the first place. What's the mechanism of action here?

Modifié par AlanC9, 28 novembre 2013 - 06:54 .


#91
Rasofe

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To be honest I think that reading too much into the polls and trying to solidify an understanding of the thoughts and motivations of the entire ME fanbase is a little too ambitious of an undertaking. There's potential for too many divergent ideas and conclusions that the individuals may reach to make a specific and accurate statement about how the Catalyst affected the interpretation of the endings, especially since we don't actually know for a fact how they would have reacted if it was absent. We can only guess.

#92
His Name was HYR!!

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ElSuperGecko wrote...

AlanC9 wrote...
Hmmm... you mean that people misread the poll?


No, just that most people who voted will have already formulated an opinion on the endings based on the information the Catalyst conversation provided, and by providing no clear alternative to that scenario, HYR 2.0 has given them no real reason to consider altering their decision.


Removing the Catalyst is more than enough, since so many people don't shut up about how the Catalyst's presense makes them second-guess everything they hear from him. It's addition, by subtraction.

If you can prove to me that a significant (> 15%) number of people would choose differently without the Catalyst's dialogue and that the poll I conducted was somehow flawed, you're welcome to it. I would make a pretty strong wager against it, though, because I've seen absolutely nobody -- ever -- claim that "if not for Glowboy, I would choose differently." Moreover, only Destroyers and Refusers seem to use Glowboy as reason why they choose what they chose.


The poll itself is a pretty clear example of confirmation bias at work; HYR 2.0 has a particular opinion of the notion that the Catalyst conversation influences players' final decision,and so constructs a biased search for information followed by a biased interpretation in order to "prove"that opinion correct. As further evidenced by the assumptions based on the results and strawman argument HYR 2.0 presents in response to my own interpretation above.


It's an anonymous and voluntary poll. I have no control over the results.

And no, there are no strawmen here, you did claim that the way the scene was crafted by the writers -- with the Catalyst and the info he gives us -- is how they influence people out of choosing Destroy. These are your words...


Personally, I believe that it's not Shepard who is being indoctrinated. It's the player themselves.

*snip*

Three minutes of exposition, and everything apparently changes. (less than) three minutes of sketchy monologues, veiled threats, circular logic, vague explanations, vague assurances, palm-waving and platitudes and suddenly some of us decide we no longer want to Destroy the Reapers.

...and THAT is where the indoctrination comes in. If we're not careful, we (as the players) end up doing something that nobody else wanted, something that we ourselves argued against, and convince ourselves that it's a good idea. We find increasingly convoluted ways to believe that we're actually doing the right thing.

Well played, Bioware. that's some serious next-level mindbending storytelling, right there.


Bolded parts: attributing the players' decision (not to pick Destroy) to the scene itself causing a change in opinion.

You're making the assumption that everyone would choose Destroy if not for the way that the scene was crafted. It does not occur to you that, maybe (just maybe), these people don't need convincing and simply see the alternatives as superior options to Destroy. Then again, Destroyers have always felt a false-consensus effect with their opinion.

To say nothing of the fact that the other poll I posted proves that the Catalyst is actually a detriment to the messages it's trying to promote, because most people cannot trust its words. Those that can are actually the exception here.

Though I don't blame you for trying to distance yourself from your words.

Modifié par HYR 2.0, 28 novembre 2013 - 08:24 .


#93
SwobyJ

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Oh BSN.

#94
ElSuperGecko

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HYR 2.0 wrote...
Removing the Catalyst is more than enough, since so many people don't shut up about how the Catalyst's presense makes them second-guess everything they hear from him. It's addition, by subtraction.


No, it's not enough. If your poll proves anything at all, it's that. If people aren't provided with a plausible reason to revise their opinion, they generally will not revise their opinion. You haven't provided them with anything other than an absence of information. So they fill in the blanks themselves - with what they already know or believe - which isat least one reason for the <15% drift shown in your results. It's as simple as that.

HYR 2.0 wrote...
If you can prove to me that a significant (> 15%) number of people would choose differently without the Catalyst's dialogue and that the poll I conducted was somehow flawed, you're welcome to it.


I can't prove the former just like you can't prove they wouldn't. Like I stated HYR 2.0, it's an opinion. As to the poll... I've already proven it to be flawed:

The poll itself is a pretty clear example of confirmation bias at work; HYR 2.0 has a particular opinion of the notion that the Catalyst conversation influences players' final decision,and so constructs a biased search for information followed by a biased interpretation in order to "prove"that opinion correct. As further evidenced by the assumptions based on the results and strawman argument HYR 2.0 presents in response to my own interpretation above.

You constructed the poll to deliberately try back your own claim. That's a biased search for information. You then make a biased interpretation of the poll's results to again try and back your claim. That's two strikes against your methodology. Then you make assumptions about why people chose to shift their decision, without any supporting evidence. Three strikes - you're out.

HYR 2.0 wrote...
It's an anonymous and voluntary poll. I have no control over the results.


I never said you did.

HYR 2.0 wrote...
And no, there are no strawmen here...


HYR 2.0 wrote...
Unless you believe voters are being dishonest in an anonymous and voluntary poll.


That's a strawman right there. You're misrepresenting my position.

Look it up.

HYR 2.0 wrote...
Though I don't blame you for trying to distance yourself from your words.


Don't pout HYR 2.0. It's unbecoming of you. You asked me for my opinion of your poll, I gave it to you. I'm not distancing myself from anything. AlanC9 asked me for my position on the endings and IT, so I elaborated. Then you jumped into the discussion for some bizarre reason with your confirmation-bias poll. Simple as that.

Modifié par ElSuperGecko, 28 novembre 2013 - 09:42 .


#95
ElSuperGecko

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And with that, back to the discussion...

AlanC9 wrote...
And you think specifying that it was EDI talking would somehow change people's thinking? It'd be some kind of reset button on their set notions?

I don't see why. Then again, I never saw the Catalyst conversation having the impact you think it had in the first place. What's the mechanism of action here?


Yes, of course it would.  I'm not suggesting that EDI simply takes the Catalyst place and gives exactly the same dialogue, I'm suggesting that if the final choices were presented by a different authority, a more trusted and sympathetic authority, then the results would be completely different.

It's actually quite tempting to rattle off a full scenerio where EDI is the gatekeeper to the final decision rather than the Catalyst, if only to gauge what people's reactions would be.

#96
AlanC9

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SwobyJ wrote...

Oh BSN.


Yep. I don't think I care to deal with this thread anymore tonight.

#97
CynicalShep

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Maybe he is? Predetermined or not, Shepard is your player. I don't know about you, but I'd find it odd if I saw a random guy walking around and verbalizing his every thought. Shepard is the protagonist, a "pillar of strength" and all that. His actions throughout the game should give you a hint, regardless of how paragon or renegade your Shepard is. If he was all fine and determined to end the Reapers before the last run on Earth he wouldn't be indoctrinated on the Citadel simply because indoctrination takes time.

tl'dr: maybe he does

#98
SwobyJ

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CynicalShep wrote...

Maybe he is? Predetermined or not, Shepard is your player. I don't know about you, but I'd find it odd if I saw a random guy walking around and verbalizing his every thought. Shepard is the protagonist, a "pillar of strength" and all that. His actions throughout the game should give you a hint, regardless of how paragon or renegade your Shepard is. If he was all fine and determined to end the Reapers before the last run on Earth he wouldn't be indoctrinated on the Citadel simply because indoctrination takes time.

tl'dr: maybe he does


I love the addition of the 'shifty side look' on Shepard and other characters in ME3.

Especially on Shepard though.

#99
Massa FX

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She's been exposed to Reaper mojo enough to be somewhere in the indoctrination process. Thus, she'd be unaware of it. As would players.

But, for some reason, Bioware decided that Shepard was immune to indoctrination.

IT - I still believe. But its been proven wrong.

#100
AlanC9

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Why believe if it's been proven wrong?