DeinonSlayer wrote...
You're free to see it that way if you wish - I first got into the series in ME2 so I didn't know any different. DA2 takes it an order of magnitude further, though - it limits the kind of characters one can write when the entire cast has to be "made available" to anyone and everyone; when orientation derives from factors outside of characterization, the former steers the latter.
I see this as a problem with all the romances, bisexual or otherwise. Most of the NPCs' interest in the PC has relatively little to do with characterization. Tali should probably not be dating rabidly pro-Cerberus Shepard, Miranda should probably have minimal interest in boy-scount Shepard, etc. But these characters are made available to the player regardless of their alignment on the Paragon/Renegade scale or anything else, besides the PC's gender and what they say in two or three conversations (this is largely why I've avoided romances altogether).
I agree that the NPC's need to have a measure of agency; there need to be ways for them to reject the PC, but I'm not sure that this always has to be in terms of their sexual orientation. If Tom the Templar is bisexual but could conceivably turn down the PC because he won't date mages, or even because he doesn't like the PC's jokes very much, then that seems like a reasonable characterization to me, other things being equal. The point is that there are ways to make NPC's 'unavailable' beyond their sexual orientation.




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