Ballistic Blades and bleeding
#1
Posté 27 novembre 2013 - 11:58
#2
Posté 27 novembre 2013 - 12:17
#3
Posté 27 novembre 2013 - 01:01
DoT in this game isn't really that effective unless you're doing a solo.
Edit: DoT can be effective/utilised in short term duraton effects (e.g. Incendiary Rounds, Lash) but extending the duration of DoT, especially on powers that can be recasted (e.g. Ballistic Blades, Reave), has very little uses in game (the idea is for things to die faster).
Modifié par PoloVisionJames, 27 novembre 2013 - 01:39 .
#4
Posté 27 novembre 2013 - 03:31
Fav kit/combo atm.
Both venom and BB allow easymode falcon punches too.
Modifié par Striker93175, 27 novembre 2013 - 03:36 .
#5
Posté 27 novembre 2013 - 03:35
#6
Posté 27 novembre 2013 - 03:42
#7
Posté 27 novembre 2013 - 03:54
modok8 wrote...
I like exploding blades because you can get two staggers
#8
Posté 27 novembre 2013 - 04:09
Striker93175 wrote...
Both venom and BB allow easymode falcon punches too.
:snip:
That was a thing of beauty.
#9
Posté 27 novembre 2013 - 04:22
#10
Posté 27 novembre 2013 - 04:59
Any power evo that extends the duration of a DoT power is either a wasted evo at best, or actually counter-productive, as in the case of the warp 5a evo.
Take 5a and 6b on ballistic blades, it's all about the double-stagger.
#11
Posté 27 novembre 2013 - 06:18
http://social.biowar.../index/15185947
TL'DR: bleed is 20% of the listed damage so ending the bleed for explosions is a good tradeoff. Also, the explosion's damage is consistent at any range whereas the initial direct damage and bleed gets weaker at range. Exploding is almost always more useful and is also more damaging at anything but point blank range.
#12
Posté 27 novembre 2013 - 06:41
cap and gown wrote...
Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?
Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course.
#13
Posté 27 novembre 2013 - 06:44
Rotward wrote...
cap and gown wrote...
Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?
Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course.
People don't want to wait because it takes for-freakin-ever... Blades is a spam power, not a sit-back-and-watch power. Cast it over and over and over again...
#14
Posté 27 novembre 2013 - 06:48
megabeast37215 wrote...
Rotward wrote...
cap and gown wrote...
Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?
Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course.
People don't want to wait because it takes for-freakin-ever... Blades is a spam power, not a sit-back-and-watch power. Cast it over and over and over again...
Carry heavier weapons
#15
Posté 27 novembre 2013 - 06:51
Rotward wrote...
megabeast37215 wrote...
Rotward wrote...
cap and gown wrote...
Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?
Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course.
People don't want to wait because it takes for-freakin-ever... Blades is a spam power, not a sit-back-and-watch power. Cast it over and over and over again...
Carry heavier weapons
Even with a Claymore it's still pretty spammable.
#16
Posté 27 novembre 2013 - 06:53
megabeast37215 wrote...
Even with a Claymore it's still pretty spammable.
I set mine up to have a cd equal to the duration of the dot. I honestly can't remember what that is, atm, but I know I use two fairly heavy weapons.
#17
Posté 27 novembre 2013 - 06:58
If you really want to DoT and kite, use Inferno Nades for that, and use BB for groupstagger and CQC asskicking. To each their own, but I find the combination of shotgunning faces, making clusters of explosions, and murderpunching way more satisfying than just wounding a group of enemies and running away to let nature take its course.
#18
Posté 27 novembre 2013 - 06:59
Rotward wrote...
megabeast37215 wrote...
Even with a Claymore it's still pretty spammable.
I set mine up to have a cd equal to the duration of the dot. I honestly can't remember what that is, atm, but I know I use two fairly heavy weapons.
I am pretty sure the duration spec keeps the bleed damage active for 15 seconds. That would have to be a pretty heavy loadout.
I too go the route of explosing blades. I enjoy making enemies explode and I like the extra stagger. I will say though that it is nice to have a power that has two decent options on evo 6 unlike many others.
#19
Posté 27 novembre 2013 - 07:02
Rotward wrote...
cap and gown wrote...
Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?
Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course.
Actually, thanks to only the 80% front loaded damage being diminished by range Exploding Blades is basically only a damage loss at melee range. Even then, it's not much of a damage loss per cast and you give up double stagger for it.
Evolution 5 is very underwhelming, in my opinion.
#20
Posté 27 novembre 2013 - 07:07
Rotward wrote...
cap and gown wrote...
Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?
Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course.
Most of the time, stuff is going to die long before the DoT runs out.
I think the only power where it might make sense to extend the DoT duration is Dark Channel, and then only because it jumps to a new target when the first one dies. Even then, it's a crapshoot whether there'll be a new target to jump to.
Edit: Oops, forgot Reave and Annihilation Field as well.
Modifié par hong, 27 novembre 2013 - 07:22 .
#21
Posté 27 novembre 2013 - 07:09
Rotward wrote...
megabeast37215 wrote...
Even with a Claymore it's still pretty spammable.
I set mine up to have a cd equal to the duration of the dot. I honestly can't remember what that is, atm, but I know I use two fairly heavy weapons.
That makes no sense to me... The heavy weapons in this game are good enough in just about every situation. A Typhoon is good up close and at range, same with a Claymore, Black Widow, etc. It is very rare IMO for a kit to need two heavy weapons. Two medium weapons like say... Reegar and PPR, or Harrier and Raider... That makes sense. But Black Widow and Typhoon or something like that only makes sense on the Destroyer or weapon spec Geth Trooper. Ballistic Blades is just such a fantastic power, to gimp it's cooldown that much just so you can have another heavy weapon makes no sense at all. I mean... You can't shoot both heavy weapons at the same time... But you can shoot and spam Blades at the same time. Seems quite counter productive.
#22
Posté 27 novembre 2013 - 07:28
megabeast37215 wrote...
Rotward wrote...
megabeast37215 wrote...
Even with a Claymore it's still pretty spammable.
I set mine up to have a cd equal to the duration of the dot. I honestly can't remember what that is, atm, but I know I use two fairly heavy weapons.
That makes no sense to me... The heavy weapons in this game are good enough in just about every situation. A Typhoon is good up close and at range, same with a Claymore, Black Widow, etc. It is very rare IMO for a kit to need two heavy weapons. You can't shoot both heavy weapons at the same time... But you can shoot and spam Blades at the same time. Seems quite counter productive.
Every heavy weapon has a drawback that renders some situations inappropriate - kishock harpoon gun's a prime example. That said, I'm mixing up my kits. I know one of them is set up with heavier weapons because its powers outlast the CD... but it's not my batsol. You have a point, so I may in fact respec. A 15 sec dot's only useful when running away
#23
Posté 27 novembre 2013 - 07:32
Rot pls.Rotward wrote...
Every heavy weapon has a drawback that renders some situations inappropriate
#24
Posté 27 novembre 2013 - 07:47
Rotward wrote...
Every heavy weapon has a drawback that renders some situations inappropriate
The only known drawback to the Claymore is that eventually you will run out of things to kill.
#25
Posté 27 novembre 2013 - 07:57
I don't use it as either - I use it as a stagger power. And exploding blades means twice as many staggers. Three enemies approaching you, you can take out one with the first Claymore shot, fire BB to stagger and hide your reload, take out another with the 2nd Claymore shot. The blade explosion will stagger the 3rd enemy again (and maybe finish off the 2nd if you didn't quite kill him), allowing you time to either reload cancel and shoot him, or punch him in the head.megabeast37215 wrote...
Rotward wrote...
cap and gown wrote...
Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?
Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course.
People don't want to wait because it takes for-freakin-ever... Blades is a spam power, not a sit-back-and-watch power. Cast it over and over and over again...





Retour en haut







