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Ballistic Blades and bleeding


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#1
cap and gown

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Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?

#2
hong

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Go exploding blades. Blade everything, then walk away putting on sunglasses as they explode behind you.

#3
PoloVisionJames

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I haven't tried a BatSol melee build, mainly because the melee BatGuard is so fun. I use Blades for staggering enemies. Exploding blades adds that extra stagger three seconds later.

DoT in this game isn't really that effective unless you're doing a solo.

Edit: DoT can be effective/utilised in short term duraton effects (e.g. Incendiary Rounds, Lash) but extending the duration of DoT, especially on powers that can be recasted (e.g. Ballistic Blades, Reave), has very little uses in game (the idea is for things to die faster). 

Modifié par PoloVisionJames, 27 novembre 2013 - 01:39 .


#4
Striker93175

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Charge venom, run into group of enemies, release venom , fire BB, lob inferno, BB explode, group of enemies are dead. Bonus style points for heavy melee (or tripple baseball bat swing) on prime/atlas/banshee instead of running right away to next group of enemies.

Fav kit/combo atm.

Both venom and BB allow easymode falcon punches too.
Image IPB

Modifié par Striker93175, 27 novembre 2013 - 03:36 .


#5
GordianKnot42

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You know what... I tried a bleeding build and it was bloody awful. As far as I can tell, the bleeding effect doesn't work on any defenses, which makes them useless past wave 1. Go for exploding. The stagger really helps. Also, there is much joy in staring down enemies as they charge you, only to explode a second later.

#6
cronshaw

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I like exploding blades because you can get two staggers

#7
Simba501

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modok8 wrote...

I like exploding blades because you can get two staggers



#8
GordianKnot42

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Striker93175 wrote...

Both venom and BB allow easymode falcon punches too.
:snip:


That was a thing of beauty.

#9
NuclearTech76

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Long explaination to it that I don't feel like going through. Bleed is more damage over a longer window, blades is less cumlative damage but more DPS over the window it is applied in and it gives double stagger which will increase your survivability especially if playing him for melee. Explosive blades always without question IMO. Damage is also effected by distance explosive damage is not.

#10
Evil

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Rule of thumb:

Any power evo that extends the duration of a DoT power is either a wasted evo at best, or actually counter-productive, as in the case of the warp 5a evo.

Take 5a and 6b on ballistic blades, it's all about the double-stagger.

#11
Lucky

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Here, check out Cinnamon's hidden mechanics thread for some details;
http://social.biowar.../index/15185947

TL'DR: bleed is 20% of the listed damage so ending the bleed for explosions is a good tradeoff. Also, the explosion's damage is consistent at any range whereas the initial direct damage and bleed gets weaker at range. Exploding is almost always more useful and is also more damaging at anything but point blank range.

#12
Rotward

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cap and gown wrote...

Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?


Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course. 

#13
megabeast37215

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Rotward wrote...

cap and gown wrote...

Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?


Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course. 


People don't want to wait because it takes for-freakin-ever... Blades is a spam power, not a sit-back-and-watch power. Cast it over and over and over again...

#14
Rotward

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megabeast37215 wrote...

Rotward wrote...

cap and gown wrote...

Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?


Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course. 


People don't want to wait because it takes for-freakin-ever... Blades is a spam power, not a sit-back-and-watch power. Cast it over and over and over again...


Carry heavier weapons ;)

#15
megabeast37215

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Rotward wrote...

megabeast37215 wrote...

Rotward wrote...

cap and gown wrote...

Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?


Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course. 


People don't want to wait because it takes for-freakin-ever... Blades is a spam power, not a sit-back-and-watch power. Cast it over and over and over again...


Carry heavier weapons ;)


Even with a Claymore it's still pretty spammable.

#16
Rotward

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megabeast37215 wrote...

Even with a Claymore it's still pretty spammable.


I set mine up to have a cd equal to the duration of the dot. I honestly can't remember what that is, atm, but I know I use two fairly heavy weapons. 

#17
ndw542

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BB with exploding blades is on the short list of best CC powers in the game. BB with bleed evolution is on the longer list of serviceable but mediocre DoT powers, and IMO a waste of skill points.

If you really want to DoT and kite, use Inferno Nades for that, and use BB for groupstagger and CQC asskicking. To each their own, but I find the combination of shotgunning faces, making clusters of explosions, and murderpunching way more satisfying than just wounding a group of enemies and running away to let nature take its course.

#18
HeroicMass

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Rotward wrote...

megabeast37215 wrote...

Even with a Claymore it's still pretty spammable.


I set mine up to have a cd equal to the duration of the dot. I honestly can't remember what that is, atm, but I know I use two fairly heavy weapons. 


I am pretty sure the duration spec keeps the bleed damage active for 15 seconds.  That would have to be a pretty heavy loadout.

I too go the route of explosing blades.  I enjoy making enemies explode and I like the extra stagger.  I will say though that it is nice to have a power that has two decent options on evo 6 unlike many others.

#19
Cyonan

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Rotward wrote...

cap and gown wrote...

Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?


Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course.


Actually, thanks to only the 80% front loaded damage being diminished by range Exploding Blades is basically only a damage loss at melee range. Even then, it's not much of a damage loss per cast and you give up double stagger for it.

Evolution 5 is very underwhelming, in my opinion.

#20
hong

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Rotward wrote...

cap and gown wrote...

Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?


Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course. 


Most of the time, stuff is going to die long before the DoT runs out.

I think the only power where it might make sense to extend the DoT duration is Dark Channel, and then only because it jumps to a new target when the first one dies. Even then, it's a crapshoot whether there'll be a new target to jump to.

Edit: Oops, forgot Reave and Annihilation Field as well.

Modifié par hong, 27 novembre 2013 - 07:22 .


#21
megabeast37215

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Rotward wrote...

megabeast37215 wrote...

Even with a Claymore it's still pretty spammable.


I set mine up to have a cd equal to the duration of the dot. I honestly can't remember what that is, atm, but I know I use two fairly heavy weapons. 


That makes no sense to me... The heavy weapons in this game are good enough in just about every situation. A Typhoon is good up close and at range, same with a Claymore, Black Widow, etc. It is very rare IMO for a kit to need two heavy weapons. Two medium weapons like say... Reegar and PPR, or Harrier and Raider... That makes sense. But Black Widow and Typhoon or something like that only makes sense on the Destroyer or weapon spec Geth Trooper. Ballistic Blades is just such a fantastic power, to gimp it's cooldown that much just so you can have another heavy weapon makes no sense at all. I mean... You can't shoot both heavy weapons at the same time... But you can shoot and spam Blades at the same time. Seems quite counter productive.

#22
Rotward

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megabeast37215 wrote...

Rotward wrote...

megabeast37215 wrote...

Even with a Claymore it's still pretty spammable.


I set mine up to have a cd equal to the duration of the dot. I honestly can't remember what that is, atm, but I know I use two fairly heavy weapons. 


That makes no sense to me... The heavy weapons in this game are good enough in just about every situation. A Typhoon is good up close and at range, same with a Claymore, Black Widow, etc. It is very rare IMO for a kit to need two heavy weapons. You can't shoot both heavy weapons at the same time... But you can shoot and spam Blades at the same time. Seems quite counter productive.


Every heavy weapon has a drawback that renders some situations inappropriate - kishock harpoon gun's a prime example. That said, I'm mixing up my kits. I know one of them is set up with heavier weapons because its powers outlast the CD... but it's not my batsol. You have a point, so I may in fact respec. A 15 sec dot's only useful when running away :blush:

#23
Tokenusername

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Rotward wrote...

Every heavy weapon has a drawback that renders some situations inappropriate

Rot pls.

#24
Cyonan

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Rotward wrote...

Every heavy weapon has a drawback that renders some situations inappropriate


The only known drawback to the Claymore is that eventually you will run out of things to kill.

#25
Miniditka77

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megabeast37215 wrote...

Rotward wrote...

cap and gown wrote...

Was just playing around with the Batarian soldier. Decided I like him very much, perhaps more than the Krogan Soldier for melee. But I don't really understand the Ballistic Blades bleeding damage. What is it? And which evolution makes sense at rank 6?


Bleed is a damage over time effect. I would not go for exploding blades, your damage goes down. The only reason that evo exists is for people that don't want to wait for the bleed effect to run its course. 


People don't want to wait because it takes for-freakin-ever... Blades is a spam power, not a sit-back-and-watch power. Cast it over and over and over again...

I don't use it as either - I use it as a stagger power.  And exploding blades means twice as many staggers.  Three enemies approaching you, you can take out one with the first Claymore shot, fire BB to stagger and hide your reload, take out another with the 2nd Claymore shot.  The blade explosion will stagger the 3rd enemy again (and maybe finish off the 2nd if you didn't quite kill him), allowing you time to either reload cancel and shoot him, or punch him in the head.